Player Matchup

Neith
Neith
Chaos Xyrem
Neith
Level 25
God Stats
3W - 3L
1,568 SR
Queue Stats
50W - 69L
1,245 Elo+
Party 1
Mercury
Mercury
LickinNips
Mercury
Level 28
God Stats
2W - 2L
1,191 SR
Queue Stats
90W - 80L
1,480 Elo+
Solo
Osiris
Osiris
Matute0000
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
blaze424
Cliodhna
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 18L
1,268 Elo+
Solo
Sylvanus
Sylvanus
djordanp
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,295 Elo+
Party 1
Team Averages
Level 18
1,452 SR
1,358 Elo+

VS

Team Averages
Level 16
1,353 SR
1,361 Elo+
Ares
Ares
M1st_Hydra
Ares
Level 26
God Stats
5W - 13L
1,330 SR
Queue Stats
59W - 78L
1,261 Elo+
Party 2
Osiris
Osiris
MisterZman
Osiris
Level 29
God Stats
16W - 25L
1,379 SR
Queue Stats
156W - 150L
1,478 Elo+
Solo
Apollo
Apollo
Paulkb24
Apollo
Level 14
God Stats
19W - 27L
1,139 SR
Queue Stats
35W - 45L
1,253 Elo+
Party 2
Persephone
Persephone
ethelarcangel11
Persephone
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
fabricio08x
Thanatos
Level 7
God Stats
7W - 7L
1,416 SR
Queue Stats
11W - 12L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,331
452
3,300
9,198
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LickinNips
Mercury
14
5 / 2 / 0
8,535
610
8,121
11,284
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Matute0000
Osiris
10
2 / 8 / 1
6,231
445
2,790
8,641
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
blaze424
Cliodhna
3
0 / 1 / 0
4,506
322
0
1,180
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
djordanp
Sylvanus
9
3 / 6 / 0
6,027
431
6,207
9,888
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,744
553
5,514
9,381
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
MisterZman
Osiris
14
5 / 1 / 0
8,339
596
6,547
6,575
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Paulkb24
Apollo
12
4 / 1 / 7
7,598
543
4,871
6,736
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
ethelarcangel11
Persephone
8
0 / 8 / 3
5,886
420
728
6,910
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
fabricio08x
Thanatos
14
12 / 1 / 0
8,996
643
9,545
10,914
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
10
Kills
25
25
Deaths
12
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Mercury
LickinNips
Mercury
5
2
0
2.5
W
4
1
7
7.5
L
Osiris
Matute0000
Osiris
2
8
1
0.31
W
Osiris
MisterZman
Osiris
5
1
0
5
W
Apollo
Paulkb24
Apollo
4
1
7
7.5
L
Cliodhna
blaze424
Cliodhna
0
1
0
0
L
Sylvanus
djordanp
Sylvanus
3
6
0
0.5
W
Persephone
ethelarcangel11
Persephone
0
8
3
0.19
W
Thanatos
fabricio08x
Thanatos
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
27,205
40,191
Taken
40,516
21,765
Mitigated
20,718
7,454
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,300
1,172
0
1,215
9,198
2,532
742
1,961
7,237
0
33,068
L
Mercury
LickinNips
Mercury
8,121
5,292
0
3,528
11,284
4,599
513
584
10,700
0
54,561
W
5,514
506
0
1,334
9,381
7,526
0
2,107
7,274
22,358
0
L
Osiris
Matute0000
Osiris
2,790
997
0
245
8,641
4,549
0
372
8,219
0
17,177
W
Osiris
MisterZman
Osiris
6,547
2,779
0
3,532
6,575
5,154
1,030
0
6,575
0
54,968
W
Apollo
Paulkb24
Apollo
4,871
2,932
0
1,990
6,736
2,323
120
1,975
4,761
0
43,744
L
Cliodhna
blaze424
Cliodhna
0
0
0
212
1,180
217
0
0
1,180
0
2,602
L
Sylvanus
djordanp
Sylvanus
6,207
2,516
510
1,744
9,888
9,868
324
3,275
6,613
17,153
5,182
W
Persephone
ethelarcangel11
Persephone
728
429
0
457
6,910
1,537
767
306
6,597
12,652
0
W
Thanatos
fabricio08x
Thanatos
9,545
3,826
0
12,382
10,914
4,178
0
959
9,955
0
45,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
38,563
255
Minions Killed
349
0
Camps Cleared
0
975,250
Distance Traveled
1,279,194
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,331
452
65
5
0
215,249
2
L
Mercury
8,535
610
104
7
0
291,190
1
W
Ares
7,744
553
37
3
0
264,238
3
L
Osiris
6,231
445
41
3
0
228,106
1
W
Osiris
8,339
596
115
8
0
264,990
6
W
Apollo
7,598
543
88
6
0
251,296
5
L
Cliodhna
4,506
322
8
1
0
34,281
0
L
Sylvanus
6,027
431
37
3
0
206,424
0
W
Persephone
5,886
420
26
2
0
192,145
2
W
Thanatos
8,996
643
83
6
0
306,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role