Player Matchup

Bacchus
Bacchus
Furiaah
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,456 Elo+
Solo
Ra
Ra
G0me3Z
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Fenrir
Fenrir
LokoWeth
Fenrir
Level 25
God Stats
2W - 6L
1,321 SR
Queue Stats
124W - 130L
1,444 Elo+
Solo
Izanami
Izanami
RoyKRagnarOK
Izanami
Level 29
God Stats
9W - 7L
1,638 SR
Queue Stats
112W - 117L
1,531 Elo+
Solo
Hercules
Hercules
bau_ssj10
Hercules
Level 29
God Stats
3W - 11L
1,339 SR
Queue Stats
153W - 165L
1,456 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,509 Elo+

VS

Team Averages
Level 14
1,467 SR
1,502 Elo+
Ullr
Ullr
Auzyss
Ullr
Level 25
God Stats
54W - 19L
1,720 SR
Queue Stats
401W - 122L
1,772 Elo+
Party 1
Thor
Thor
Buttt3r324
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,720 Elo+
Party 1
Persephone
Persephone
NEOTrue
Persephone
Level 12
God Stats
1W - 3L
1,124 SR
Queue Stats
1W - 3L
1,039 Elo+
Solo
Neith
Neith
lendarixp
Neith
Level 14
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
mono_cliodhna
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Furiaah
Bacchus
12
2 / 6 / 1
8,131
428
8,646
16,583
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
5
0 / 3 / 0
5,733
302
1,069
2,132
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
LokoWeth
Fenrir
15
4 / 5 / 2
9,036
476
6,677
17,096
8,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
RoyKRagnarOK
Izanami
18
4 / 3 / 1
11,423
601
6,907
12,434
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
bau_ssj10
Hercules
15
1 / 5 / 1
8,900
468
7,368
17,838
16,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auzyss
Ullr
20
14 / 0 / 4
12,767
672
15,174
11,450
4,935
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 8
9,614
506
8,807
10,452
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
NEOTrue
Persephone
14
3 / 6 / 4
9,815
517
5,130
10,532
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
lendarixp
Neith
17
1 / 2 / 3
10,464
551
2,846
8,537
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
1 / 3 / 5
10,153
534
13,320
16,019
17,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
11
Kills
22
22
Deaths
13
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
Auzyss
Ullr
14
0
4
16
W
3
2
8
3.5
L
Bacchus
Furiaah
Bacchus
2
6
1
0.42
L
Ra
0
3
0
0
L
Fenrir
LokoWeth
Fenrir
4
5
2
1
W
Persephone
NEOTrue
Persephone
3
6
4
0.83
L
Izanami
RoyKRagnarOK
Izanami
4
3
1
1.5
L
Hercules
bau_ssj10
Hercules
1
5
1
0.3
W
Neith
lendarixp
Neith
1
2
3
1.25
W
Guan Yu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
45,277
66,083
Taken
56,990
45,781
Mitigated
36,991
15,169
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Auzyss
Ullr
15,174
5,231
0
7,294
11,450
4,935
1,173
2,662
8,780
0
112,777
W
8,807
1,687
0
1,432
10,452
9,320
135
1,563
8,889
1,518
39,609
L
Bacchus
Furiaah
Bacchus
8,646
849
0
2,304
16,583
15,375
0
1,740
14,470
34,586
0
L
Ra
1,069
222
0
157
2,132
441
0
186
1,907
6,020
0
L
Fenrir
LokoWeth
Fenrir
6,677
1,589
0
4,539
17,096
8,959
0
2,263
14,485
0
54,303
W
Persephone
NEOTrue
Persephone
5,130
1,229
0
4,139
10,532
2,947
478
2,621
7,760
37,058
0
L
Izanami
RoyKRagnarOK
Izanami
6,907
4,405
0
1,988
12,434
4,618
1,734
994
11,137
0
107,988
L
Hercules
bau_ssj10
Hercules
7,368
3,147
0
6,181
17,838
16,388
0
27
17,721
0
50,345
W
Neith
lendarixp
Neith
2,846
632
0
2,329
8,537
2,760
4,202
1,372
7,165
0
64,950
W
Guan Yu
13,320
3,398
202
6,610
16,019
17,029
1,054
1,341
14,678
0
57,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,223
Gold Earned
52,813
469
Minions Killed
577
0
Camps Cleared
0
1,512,225
Distance Traveled
1,790,694
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,767
672
183
10
0
436,468
2
W
Thor
9,614
506
57
3
0
360,388
1
L
Bacchus
8,131
428
56
3
0
337,971
4
L
Ra
5,733
302
7
0
0
77,709
0
L
Fenrir
9,036
476
108
6
0
373,669
3
W
Persephone
9,815
517
82
4
0
284,378
4
L
Izanami
11,423
601
207
11
0
334,974
4
L
Hercules
8,900
468
91
5
0
387,902
0
W
Neith
10,464
551
141
7
0
344,311
0
W
Guan Yu
10,153
534
114
6
0
365,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role