Player Matchup

Loki
Loki
DisturbedIIV
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,282 Elo+
Party 2
Jormungandr
Jormungandr
Drok1608
Jormungandr
Level 109
God Stats
2W - 9L
1,351 SR
Queue Stats
325W - 485L
1,415 Elo+
Solo
Charybdis
Charybdis
GrimTristen
Charybdis
Level 101
God Stats
4W - 6L
1,271 SR
Queue Stats
18W - 29L
1,214 Elo+
Party 2
Team Averages
Level 92
1,374 SR
1,304 Elo+

VS

Team Averages
Level 63
1,340 SR
1,335 Elo+
Thoth
Thoth
OkarBocanegra22
Thoth
Level 38
God Stats
3W - 4L
1,153 SR
Queue Stats
124W - 151L
1,382 Elo+
Solo
Chaac
Chaac
RamaaP99
Chaac
Level 82
God Stats
48W - 32L
1,524 SR
Queue Stats
295W - 393L
1,338 Elo+
Party 1
Da Ji
Da Ji
badaugury
Da Ji
Level 69
God Stats
2W - 3L
1,343 SR
Queue Stats
197W - 288L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 12 / 3
8,608
717
4,543
11,116
3,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Drok1608
Jormungandr
12
3 / 4 / 3
8,773
731
9,055
16,241
9,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
GrimTristen
Charybdis
10
1 / 10 / 3
7,612
634
6,487
13,235
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 13
10,011
834
13,162
8,562
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
RamaaP99
Chaac
15
9 / 1 / 13
10,240
853
12,774
12,719
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
badaugury
Da Ji
12
9 / 4 / 8
9,654
805
7,610
9,775
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
26
26
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
L
Jormungandr
Drok1608
Jormungandr
3
4
3
1.13
L
Charybdis
GrimTristen
Charybdis
1
10
3
0.25
W
8
3
13
4.83
W
Chaac
RamaaP99
Chaac
9
1
13
15.5
W
Da Ji
badaugury
Da Ji
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,085
Damage
33,546
40,592
Taken
31,056
16,068
Mitigated
21,308
1,937
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
1,424
0
73
11,116
3,295
0
3,393
7,593
0
14,406
L
Jormungandr
Drok1608
Jormungandr
9,055
2,568
0
744
16,241
9,064
0
6,555
9,244
30,004
0
L
Charybdis
GrimTristen
Charybdis
6,487
4,884
0
1,120
13,235
3,709
0
3,865
8,800
0
20,127
W
13,162
751
172
1,997
8,562
2,757
891
3,047
5,515
36,346
0
W
Chaac
RamaaP99
Chaac
12,774
1,577
0
6,275
12,719
12,203
191
4,073
8,646
0
33,868
W
Da Ji
badaugury
Da Ji
7,610
1,772
287
1,621
9,775
6,348
1,224
2,980
6,795
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
29,905
97
Minions Killed
134
3
Camps Cleared
7
552,260
Distance Traveled
645,255
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,608
717
16
1
1
193,481
0
L
Jormungandr
8,773
731
49
4
2
192,983
1
L
Charybdis
7,612
634
32
3
0
165,796
1
W
Thoth
10,011
834
47
4
1
206,878
0
W
Chaac
10,240
853
53
4
2
240,889
0
W
Da Ji
9,654
805
34
3
4
197,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role