Player Matchup

Horus
Horus
 
Horus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Oblivaeon
Merlin
Level 160
God Stats
20W - 6L
1,860 SR
Queue Stats
756W - 324L
1,844 Elo+
Party 1
Heimdallr
Heimdallr
TacticalFeeds
Heimdallr
Level 158
God Stats
3W - 0L
1,942 SR
Queue Stats
585W - 139L
1,962 Elo+
Party 1
Team Averages
Level 143
1,767 SR
1,769 Elo+

VS

Team Averages
Level 144
1,573 SR
1,656 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Tsukuyomi_-Ken
Charybdis
Level 147
God Stats
5W - 8L
1,476 SR
Queue Stats
64W - 63L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
iMLK6
Sun Wukong
Level 160
God Stats
15W - 4L
1,744 SR
Queue Stats
631W - 122L
1,966 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 8
9,042
696
8,528
19,142
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Oblivaeon
Merlin
13
4 / 4 / 5
9,027
694
12,476
11,004
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
TacticalFeeds
Heimdallr
12
4 / 3 / 6
8,647
665
13,366
12,154
4,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 4 / 5
8,993
692
10,946
11,166
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Tsukuyomi_-Ken
Charybdis
10
0 / 4 / 2
7,334
564
5,382
9,154
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
iMLK6
Sun Wukong
13
5 / 3 / 3
9,487
730
17,587
19,919
12,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
8
8
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
8
7
L
Discordia
 
Discordia
3
4
5
1.38
W
Merlin
Oblivaeon
Merlin
4
4
5
1.63
W
Heimdallr
TacticalFeeds
Heimdallr
4
3
6
2.33
L
Charybdis
Tsukuyomi_-Ken
Charybdis
0
4
2
0.25
L
Sun Wukong
iMLK6
Sun Wukong
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
33,915
42,300
Taken
40,239
21,714
Mitigated
18,118
18,269
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,528
3,313
2,299
11,443
19,142
12,309
360
4,625
13,806
2,747
15,126
L
Discordia
 
Discordia
10,946
589
54
4,931
11,166
3,834
462
3,870
6,869
28,708
0
W
Merlin
Oblivaeon
Merlin
12,476
856
0
1,349
11,004
4,443
1,052
2,271
8,398
42,370
0
W
Heimdallr
TacticalFeeds
Heimdallr
13,366
5,494
0
3,178
12,154
4,962
224
3,361
8,539
0
39,370
L
Charybdis
Tsukuyomi_-Ken
Charybdis
5,382
2,895
0
2,134
9,154
2,283
867
3,942
4,999
0
20,183
L
Sun Wukong
iMLK6
Sun Wukong
17,587
3,895
0
6,512
19,919
12,001
0
5,805
13,333
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
25,814
143
Minions Killed
130
7
Camps Cleared
4
673,732
Distance Traveled
747,793
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,042
696
20
2
1
257,904
4
L
Discordia
8,993
692
46
4
1
235,740
2
W
Merlin
9,027
694
70
5
2
201,976
2
W
Heimdallr
8,647
665
53
4
4
213,852
2
L
Charybdis
7,334
564
42
3
1
242,802
2
L
Sun Wukong
9,487
730
42
3
2
269,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role