Player Matchup

Apollo
Apollo
 
Apollo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bugay9056
Ymir
Level 25
God Stats
2W - 4L
1,659 SR
Queue Stats
17W - 15L
1,468 Elo+
Solo
Cliodhna
Cliodhna
NewSamdadude
Cliodhna
Level 23
God Stats
26W - 23L
1,756 SR
Queue Stats
154W - 153L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
PuntoMao
Tsukuyomi
Level 18
God Stats
4W - 1L
1,875 SR
Queue Stats
10W - 7L
1,866 Elo+
Solo
Sylvanus
Sylvanus
skobybro
Sylvanus
Level 15
God Stats
6W - 6L
1,770 SR
Queue Stats
58W - 54L
1,677 Elo+
Solo
Team Averages
Level 20
1,712 SR
1,610 Elo+

VS

Team Averages
Level 22
1,508 SR
1,545 Elo+
Thor
Thor
BobrZol
Thor
Level 13
God Stats
2W - 1L
1,416 SR
Queue Stats
22W - 20L
1,570 Elo+
Solo
Rama
Rama
GeneriuSS7
Rama
Level 22
God Stats
13W - 10L
1,484 SR
Queue Stats
18W - 16L
1,392 Elo+
Solo
Anubis
Anubis
JiiraiyaSensei
Anubis
Level 25
God Stats
1W - 2L
1,308 SR
Queue Stats
96W - 80L
1,626 Elo+
Solo
Set
Set
Keksik12
Set
Level 28
God Stats
18W - 15L
1,539 SR
Queue Stats
47W - 30L
1,605 Elo+
Solo
Cerberus
Cerberus
eliarachel
Cerberus
Level 23
God Stats
3W - 1L
1,791 SR
Queue Stats
70W - 72L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 0
5,063
506
1,324
4,675
1,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 6 / 4
4,829
483
4,140
9,903
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
NewSamdadude
Cliodhna
12
7 / 3 / 1
7,274
727
4,999
7,306
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
PuntoMao
Tsukuyomi
8
0 / 7 / 5
5,170
517
3,347
7,988
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
skobybro
Sylvanus
10
2 / 3 / 5
6,330
633
6,777
9,870
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BobrZol
Thor
13
2 / 1 / 1
6,860
686
2,815
4,839
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 0 / 3
6,280
628
5,190
4,517
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
7 / 4 / 1
6,891
689
9,908
8,368
3,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
7 / 3 / 6
6,795
680
7,349
7,834
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
eliarachel
Cerberus
8
1 / 1 / 6
5,222
522
2,687
8,213
5,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
22
22
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
W
Thor
BobrZol
Thor
2
1
1
2.5
L
Ymir
0
6
4
0.33
W
5
0
3
6.5
W
7
4
1
1.88
W
7
3
6
3.33
L
Cliodhna
NewSamdadude
Cliodhna
7
3
1
2.5
L
Tsukuyomi
PuntoMao
Tsukuyomi
0
7
5
0.36
W
Cerberus
eliarachel
Cerberus
1
1
6
4
L
Sylvanus
skobybro
Sylvanus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
27,949
39,742
Taken
33,771
15,890
Mitigated
14,430
8,336
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,324
734
0
322
4,675
1,066
392
267
4,408
0
24,225
W
Thor
BobrZol
Thor
2,815
1,060
0
1,817
4,839
1,971
0
1,802
3,037
0
39,315
L
Ymir
4,140
830
0
887
9,903
6,480
0
2,749
7,154
14,983
0
W
5,190
4,508
0
2,210
4,517
1,076
0
1,116
3,401
0
30,050
W
9,908
447
0
3,504
8,368
3,240
0
1,846
6,522
37,812
0
W
7,349
3,234
0
2,065
7,834
3,072
0
2,376
5,458
0
29,208
L
Cliodhna
NewSamdadude
Cliodhna
4,999
403
0
1,894
7,306
2,565
0
2,305
5,001
0
40,295
L
Tsukuyomi
PuntoMao
Tsukuyomi
3,347
889
0
1,120
7,988
1,561
0
4,712
3,276
0
20,274
W
Cerberus
eliarachel
Cerberus
2,687
212
150
3,028
8,213
5,071
340
3,138
5,075
16,329
0
L
Sylvanus
skobybro
Sylvanus
6,777
1,744
1,139
2,974
9,870
4,218
530
2,562
7,308
24,983
5,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
32,048
251
Minions Killed
294
0
Camps Cleared
0
971,092
Distance Traveled
951,088
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,063
506
45
5
0
195,611
2
W
Thor
6,860
686
79
8
0
197,616
1
L
Ymir
4,829
483
24
2
0
191,736
3
W
Rama
6,280
628
68
7
0
198,009
2
W
Anubis
6,891
689
69
7
0
170,684
3
W
Set
6,795
680
44
4
0
203,680
3
L
Cliodhna
7,274
727
77
8
0
214,710
1
L
Tsukuyomi
5,170
517
40
4
0
199,784
1
W
Cerberus
5,222
522
34
3
0
181,099
3
L
Sylvanus
6,330
633
65
7
0
169,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role