Player Matchup

Sun Wukong
Sun Wukong
DragonLordKale
Sun Wukong
Level 141
God Stats
4W - 3L
1,454 SR
Queue Stats
276W - 247L
1,470 Elo+
Party 2
Fafnir
Fafnir
NineTailedJosh
Fafnir
Level 159
God Stats
2W - 3L
1,438 SR
Queue Stats
353W - 298L
1,521 Elo+
Party 2
Freya
Freya
Phantasy7047
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,652 Elo+
Party 2
Artemis
Artemis
Prophet nG
Artemis
Level 156
God Stats
7W - 1L
1,702 SR
Queue Stats
322W - 230L
1,584 Elo+
Party 2
Nox
Nox
Super Tye TASS
Nox
Level 99
God Stats
6W - 4L
1,682 SR
Queue Stats
220W - 190L
1,517 Elo+
Party 2
Team Averages
Level 117
1,555 SR
1,549 Elo+

VS

Team Averages
Level 65
1,481 SR
1,356 Elo+
Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DBIZZ1000
Sol
Level 24
God Stats
1W - 1L
1,670 SR
Queue Stats
26W - 59L
1,333 Elo+
Party 1
Bacchus
Bacchus
Gooshmaster
Bacchus
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Cu Chulainn
Cu Chulainn
Humnoid_Tsunami
Cu Chulainn
Level 124
God Stats
10W - 16L
1,491 SR
Queue Stats
816W - 848L
1,362 Elo+
Party 1
Mulan
Mulan
lxl_EsKiMo_lxl
Mulan
Level 100
God Stats
3W - 4L
1,458 SR
Queue Stats
74W - 71L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonLordKale
Sun Wukong
15
7 / 1 / 15
9,273
1,030
12,949
14,222
11,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 26
8,811
979
5,977
14,422
10,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 1 / 16
9,072
1,008
10,309
8,691
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Prophet nG
Artemis
17
8 / 2 / 19
9,940
1,104
19,671
8,266
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 16
9,318
1,035
12,152
7,351
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 8 / 2
7,113
790
7,474
11,507
5,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 7 / 1
6,561
729
7,266
9,261
3,016
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Gooshmaster
Bacchus
13
0 / 5 / 4
6,637
737
6,155
12,170
13,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Humnoid_Tsunami
Cu Chulainn
13
1 / 5 / 5
7,281
809
8,764
19,595
8,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 7 / 3
7,829
870
9,739
13,755
7,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
32
Kills
8
9
Deaths
32
92
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
2
0.38
L
1
7
1
0.21
W
Sun Wukong
DragonLordKale
Sun Wukong
7
1
15
14.5
L
Bacchus
Gooshmaster
Bacchus
0
5
4
0.4
L
Cu Chulainn
Humnoid_Tsunami
Cu Chulainn
1
5
5
0.7
W
0
1
26
13
W
9
1
16
17
W
Artemis
Prophet nG
Artemis
8
2
19
8.75
W
8
4
16
4
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,058
Damage
39,398
52,952
Taken
66,288
33,298
Mitigated
37,990
30,512
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,474
540
487
1,400
11,507
5,365
0
5,282
6,178
0
11,024
L
7,266
2,018
647
985
9,261
3,016
0
2,827
6,212
14,743
0
W
Sun Wukong
DragonLordKale
Sun Wukong
12,949
3,025
3,280
7,994
14,222
11,178
881
4,474
9,581
0
24,401
L
Bacchus
Gooshmaster
Bacchus
6,155
1,045
0
0
12,170
13,508
0
6,515
5,457
12,155
0
L
Cu Chulainn
Humnoid_Tsunami
Cu Chulainn
8,764
1,392
538
4,765
19,595
8,779
0
7,404
11,822
1,436
15,103
W
5,977
1,703
2,403
7,060
14,422
10,797
302
3,515
10,475
8,890
0
W
10,309
3,880
1,143
2,729
8,691
3,653
1,098
2,390
6,260
22,536
0
W
Artemis
Prophet nG
Artemis
19,671
11,285
659
2,611
8,266
3,390
2,601
1,471
6,588
0
35,050
W
12,152
417
1,004
1,629
7,351
4,280
467
2,292
4,979
17,819
0
L
9,739
2,444
355
2,559
13,755
7,322
0
6,410
7,128
0
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
35,421
101
Minions Killed
62
0
Camps Cleared
0
851,580
Distance Traveled
712,570
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,113
790
8
1
0
155,372
0
L
Sol
6,561
729
18
2
0
132,122
0
W
Sun Wukong
9,273
1,030
31
3
0
204,155
0
L
Bacchus
6,637
737
11
1
0
159,241
1
L
Cu Chulainn
7,281
809
14
2
0
129,963
0
W
Fafnir
8,811
979
1
0
0
158,660
1
W
Freya
9,072
1,008
20
2
0
150,997
0
W
Artemis
9,940
1,104
33
4
0
157,467
0
W
Nox
9,318
1,035
16
2
0
180,301
0
L
Mulan
7,829
870
11
1
0
135,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role