Player Matchup

Anubis
Anubis
Casiim
Anubis
Level 52
God Stats
20W - 23L
1,470 SR
Queue Stats
110W - 119L
1,446 Elo+
Party 3
Rama
Rama
JongTaeSe
Rama
Level 123
God Stats
3W - 1L
1,561 SR
Queue Stats
112W - 97L
1,488 Elo+
Party 4
Arachne
Arachne
LujPalogrzmoty
Arachne
Level 87
God Stats
29W - 15L
1,676 SR
Queue Stats
300W - 303L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
dreddnots
Sylvanus
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 144L
1,508 Elo+
Party 4
King Arthur
King Arthur
pop111
King Arthur
Level 145
God Stats
3W - 1L
1,708 SR
Queue Stats
48W - 50L
1,469 Elo+
Solo
Team Averages
Level 103
1,583 SR
1,479 Elo+

VS

Team Averages
Level 112
1,430 SR
1,499 Elo+
Khepri
Khepri
Fokaspokajs
Khepri
Level 105
God Stats
31W - 19L
1,565 SR
Queue Stats
251W - 231L
1,467 Elo+
Party 2
Chang'e
Chang'e
GioForino
Chang'e
Level 75
God Stats
2W - 2L
1,274 SR
Queue Stats
201W - 204L
1,461 Elo+
Solo
Izanami
Izanami
HadesWhisper
Izanami
Level 108
God Stats
31W - 16L
1,649 SR
Queue Stats
52W - 45L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
Liseck
Cliodhna
Level 121
God Stats
1W - 2L
1,183 SR
Queue Stats
375W - 342L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
Moroshkin
Gilgamesh
Level 149
God Stats
5W - 2L
1,482 SR
Queue Stats
38W - 35L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Casiim
Anubis
13
3 / 6 / 2
8,373
558
5,093
12,358
5,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
12
1 / 4 / 0
6,980
465
4,949
11,005
2,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 8 / 5
8,255
550
10,607
15,945
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
dreddnots
Sylvanus
11
0 / 2 / 1
6,280
419
5,595
7,360
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
pop111
King Arthur
13
3 / 4 / 1
7,990
533
6,737
12,689
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 10
7,391
493
5,184
7,884
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
GioForino
Chang'e
13
2 / 5 / 9
7,823
522
7,488
11,102
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HadesWhisper
Izanami
14
5 / 1 / 3
8,118
541
8,739
8,163
3,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Liseck
Cliodhna
16
12 / 2 / 6
9,736
649
14,277
11,269
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Moroshkin
Gilgamesh
14
4 / 2 / 5
8,598
573
8,319
10,109
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
24
24
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
Casiim
Anubis
3
6
2
0.67
W
Khepri
1
0
10
6
W
Chang'e
GioForino
Chang'e
2
5
9
1.3
W
Izanami
HadesWhisper
Izanami
5
1
3
6.5
L
Rama
1
4
0
0.25
W
Cliodhna
Liseck
Cliodhna
12
2
6
7.5
L
3
8
5
0.69
W
Gilgamesh
Moroshkin
Gilgamesh
4
2
5
3.25
L
Sylvanus
dreddnots
Sylvanus
0
2
1
0.25
L
King Arthur
pop111
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,981
Damage
44,007
59,357
Taken
48,527
32,355
Mitigated
31,569
20,936
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Casiim
Anubis
5,093
335
0
4,208
12,358
5,747
597
4,452
7,906
48,843
0
W
Khepri
5,184
942
0
2,681
7,884
8,209
0
1,594
6,274
13,000
0
W
Chang'e
GioForino
Chang'e
7,488
321
1,333
3,388
11,102
5,702
0
4,457
6,562
47,427
0
W
Izanami
HadesWhisper
Izanami
8,739
5,661
0
2,819
8,163
3,300
0
1,410
6,753
0
65,573
L
Rama
4,949
3,864
0
4,000
11,005
2,506
540
1,492
9,513
0
49,392
W
Cliodhna
Liseck
Cliodhna
14,277
3,669
0
4,252
11,269
4,993
538
2,217
8,933
0
62,756
L
10,607
5,705
0
5,651
15,945
7,377
0
2,736
13,209
0
53,880
W
Gilgamesh
Moroshkin
Gilgamesh
8,319
2,189
0
1,248
10,109
9,365
380
424
8,957
9,396
41,579
L
Sylvanus
dreddnots
Sylvanus
5,595
1,556
1,209
2,472
7,360
5,951
0
2,375
4,985
22,157
5,032
L
King Arthur
pop111
King Arthur
6,737
1,271
0
3,396
12,689
10,774
312
3,074
9,615
0
37,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
41,666
404
Minions Killed
444
0
Camps Cleared
0
1,331,775
Distance Traveled
1,494,623
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,373
558
103
7
0
231,470
4
W
Khepri
7,391
493
13
1
0
304,318
4
W
Chang'e
7,823
522
90
6
0
273,182
5
W
Izanami
8,118
541
132
9
0
266,770
0
L
Rama
6,980
465
97
6
0
249,744
5
W
Cliodhna
9,736
649
118
8
0
331,615
4
L
Arachne
8,255
550
88
6
0
303,743
1
W
Gilgamesh
8,598
573
91
6
0
318,738
10
L
Sylvanus
6,280
419
42
3
0
278,332
2
L
King Arthur
7,990
533
74
5
0
268,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role