Player Matchup

Achilles
Achilles
Musakata
Achilles
Level 28
God Stats
1W - 0L
1,651 SR
Queue Stats
16W - 36L
1,509 Elo+
Solo
Zeus
Zeus
Nuraah
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,371 Elo+
Party 2
Ares
Ares
Zizouback
Ares
Level 6
God Stats
2W - 0L
1,126 SR
Queue Stats
2W - 2L
1,092 Elo+
Party 2
Nemesis
Nemesis
lapinkiller
Nemesis
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 17L
1,092 Elo+
Party 2
Jing Wei
Jing Wei
watdiditcost
Jing Wei
Level 29
God Stats
9W - 9L
1,448 SR
Queue Stats
87W - 78L
1,462 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,305 Elo+

VS

Team Averages
Level 17
1,555 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CrazyBones97
Bellona
Level 27
God Stats
7W - 8L
1,510 SR
Queue Stats
21W - 43L
1,272 Elo+
Party 1
Anubis
Anubis
JusTxDeaD
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 41L
1,245 Elo+
Party 1
Hades
Hades
MaggicRabbin
Hades
Level 12
God Stats
12W - 8L
1,767 SR
Queue Stats
16W - 14L
1,523 Elo+
Solo
Ares
Ares
WhyyyMeee
Ares
Level 9
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 22L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Musakata
Achilles
10
1 / 5 / 2
6,025
463
3,151
10,950
6,959
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Nuraah
Zeus
11
3 / 5 / 2
6,889
530
6,249
9,211
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
4 / 2 / 4
7,311
562
5,306
10,069
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
lapinkiller
Nemesis
10
3 / 5 / 6
6,513
501
4,790
8,045
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
watdiditcost
Jing Wei
11
3 / 2 / 6
6,371
490
6,120
6,742
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 3
5,925
456
6,047
7,193
2,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
CrazyBones97
Bellona
12
7 / 1 / 0
7,713
593
6,359
8,295
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
JusTxDeaD
Anubis
12
10 / 4 / 0
7,778
598
12,548
11,763
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 2 / 0
4,603
354
268
3,188
898
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
2 / 2 / 2
6,367
490
6,054
11,201
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
19
19
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
3
0.3
L
Bellona
CrazyBones97
Bellona
7
1
0
7
L
Anubis
JusTxDeaD
Anubis
10
4
0
2.5
L
0
2
0
0
W
Achilles
Musakata
Achilles
1
5
2
0.4
W
Zeus
Nuraah
Zeus
3
5
2
0.8
L
Ares
2
2
2
1.5
W
Ares
4
2
4
3
W
Nemesis
lapinkiller
Nemesis
3
5
6
1.2
W
Jing Wei
watdiditcost
Jing Wei
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
31,276
45,017
Taken
41,640
20,996
Mitigated
26,954
8,600
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,047
4,347
0
1,407
7,193
2,484
1,441
2,511
4,682
0
32,701
L
Bellona
CrazyBones97
Bellona
6,359
1,508
0
771
8,295
9,112
544
1,016
7,279
9,808
25,728
L
Anubis
JusTxDeaD
Anubis
12,548
2,098
0
5,357
11,763
5,788
680
5,349
6,414
40,108
0
L
268
173
0
1,492
3,188
898
0
0
3,188
7,686
0
W
Achilles
Musakata
Achilles
3,151
1,403
0
1,640
10,950
6,959
32
4,372
6,578
0
23,026
W
Zeus
Nuraah
Zeus
6,249
663
131
1,628
9,211
1,593
0
6,342
2,869
28,338
0
L
Ares
6,054
569
0
3,039
11,201
8,672
0
2,897
8,304
22,675
0
W
Ares
5,306
475
0
3,197
10,069
7,606
285
3,615
6,454
18,875
0
W
Nemesis
lapinkiller
Nemesis
4,790
2,521
0
1,504
8,045
2,800
396
3,842
4,203
0
28,682
W
Jing Wei
watdiditcost
Jing Wei
6,120
5,552
0
500
6,742
2,038
777
2,587
4,155
0
25,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
32,386
215
Minions Killed
257
0
Camps Cleared
0
1,157,485
Distance Traveled
859,855
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,925
456
66
5
0
164,589
0
L
Bellona
7,713
593
72
6
0
211,054
0
L
Anubis
7,778
598
66
5
0
188,292
0
L
Hades
4,603
354
20
2
0
60,278
0
W
Achilles
6,025
463
41
3
0
213,040
2
W
Zeus
6,889
530
49
4
0
227,391
0
L
Ares
6,367
490
33
3
0
235,642
0
W
Ares
7,311
562
32
2
0
245,756
2
W
Nemesis
6,513
501
56
4
0
227,569
0
W
Jing Wei
6,371
490
37
3
0
243,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role