Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver II
ElectroGamer00
Danzaburou
Silver II
Level 115
God Stats
6W - 7L
1,551 SR
Queue Stats
147W - 160L
1,044 MMR
Party 2
Pele
Pele
Silver III
LFELY
Pele
Silver III
Level 145
God Stats
6W - 5L
1,493 SR
Queue Stats
90W - 103L
903 MMR
Solo
Ra
Ra
Gold V
Lobito46
Ra
Gold V
Level 156
God Stats
24W - 16L
1,653 SR
Queue Stats
217W - 211L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,539 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,552 SR
1,094 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver I
Alekzandro
Chernobog
Silver I
Level 160
God Stats
3W - 2L
1,826 SR
Queue Stats
159W - 173L
1,107 MMR
Party 1
Nemesis
Nemesis
Silver V
Negroider
Nemesis
Silver V
Level 43
God Stats
0W - 2L
1,492 SR
Queue Stats
31W - 42L
1,072 MMR
Solo
Janus
Janus
Silver III
enzaogrelao
Janus
Silver III
Level 117
God Stats
8W - 14L
1,444 SR
Queue Stats
241W - 255L
904 MMR
Solo
Chaac
Chaac
Silver III
stugamer
Chaac
Silver III
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
278W - 298L
885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
3 / 5 / 5
13,089
545
12,124
22,775
18,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
 
Sobek
16
2 / 1 / 10
11,371
474
12,755
21,762
27,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ElectroGamer00
Danzaburou
20
5 / 5 / 6
14,507
604
13,636
19,890
8,476
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
LFELY
Pele
20
7 / 4 / 3
14,020
584
16,722
19,570
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 4 / 5
13,350
556
14,221
21,198
7,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMorgan Le FayTsukuyomiSetScylla

VS

Bans
GebKumbhakarnaSylvanusArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
5 / 4 / 3
13,491
562
17,515
21,196
20,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Alekzandro
Chernobog
19
5 / 7 / 6
11,967
499
20,531
21,600
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Negroider
Nemesis
19
7 / 4 / 4
11,858
494
17,337
21,301
9,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 6
9,222
384
8,106
9,196
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
stugamer
Chaac
16
1 / 3 / 9
9,596
400
12,387
22,899
26,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
22
Kills
19
19
Deaths
22
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
5
5
1.1
W
Sobek
 
Sobek
2
1
10
7
L
Zhong Kui
 
Zhong Kui
5
4
3
1.63
L
Chernobog
Alekzandro
Chernobog
5
7
6
1.14
W
Danzaburou
ElectroGamer00
Danzaburou
5
5
6
1.6
W
Pele
LFELY
Pele
7
4
3
2.13
W
5
4
5
1.88
L
Nemesis
Negroider
Nemesis
7
4
4
2.25
L
1
4
6
1
L
Chaac
stugamer
Chaac
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,458
Damage
75,876
105,195
Taken
96,192
69,304
Mitigated
67,951
36,593
Healing
31,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,124
1,496
0
7,173
22,775
18,323
702
8,661
13,630
6,111
63,284
W
Sobek
 
Sobek
12,755
491
0
6,236
21,762
27,640
0
5,124
15,596
32,463
0
L
Zhong Kui
 
Zhong Kui
17,515
874
0
10,116
21,196
20,905
984
5,743
15,453
113,604
0
L
Chernobog
Alekzandro
Chernobog
20,531
13,467
0
5,416
21,600
8,295
1,037
5,210
16,390
0
94,884
W
Danzaburou
ElectroGamer00
Danzaburou
13,636
7,009
0
5,236
19,890
8,476
6,656
2,485
17,088
0
115,149
W
Pele
LFELY
Pele
16,722
4,267
0
7,205
19,570
7,164
1,695
2,781
16,568
0
123,077
W
14,221
829
2,542
8,201
21,198
7,701
600
5,934
14,989
84,968
0
L
Nemesis
Negroider
Nemesis
17,337
6,840
0
7,772
21,301
9,425
319
6,240
15,061
0
85,595
L
8,106
580
0
250
9,196
2,743
0
4,509
4,687
44,450
0
L
Chaac
stugamer
Chaac
12,387
335
869
7,137
22,899
26,583
0
7,169
15,730
0
36,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,337
Gold Earned
56,134
653
Minions Killed
649
0
Camps Cleared
0
2,441,124
Distance Traveled
2,323,159
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,089
545
135
6
0
496,036
3
W
Sobek
11,371
474
34
1
0
487,603
8
L
Zhong Kui
13,491
562
220
9
0
429,603
7
L
Chernobog
11,967
499
153
6
0
455,945
1
W
Danzaburou
14,507
604
186
8
0
423,326
1
W
Pele
14,020
584
158
7
0
525,288
6
W
Ra
13,350
556
140
6
0
508,871
2
L
Nemesis
11,858
494
130
5
0
527,403
3
L
Janus
9,222
384
99
4
0
383,808
3
L
Chaac
9,596
400
47
2
0
526,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role