Player Matchup

Chaac
Chaac
DislikedTech8
Chaac
Level 11
God Stats
1W - 0L
1,803 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Mamfred07
Chernobog
Level 121
God Stats
7W - 4L
1,668 SR
Queue Stats
383W - 344L
1,563 Elo+
Party 1
Ymir
Ymir
NikiNeikov
Ymir
Level 9
God Stats
1W - 1L
1,232 SR
Queue Stats
8W - 10L
1,416 Elo+
Solo
Loki
Loki
X_-TOKYO_X
Loki
Level 27
God Stats
9W - 12L
1,557 SR
Queue Stats
247W - 276L
1,366 Elo+
Solo
Hachiman
Hachiman
antoniolbzXD
Hachiman
Level 28
God Stats
4W - 1L
1,913 SR
Queue Stats
15W - 12L
1,412 Elo+
Solo
Team Averages
Level 39
1,635 SR
1,452 Elo+

VS

Team Averages
Level 24
1,446 SR
1,443 Elo+
Tyr
Tyr
AlphaChad4590
Tyr
Level 21
God Stats
6W - 16L
1,296 SR
Queue Stats
53W - 75L
1,344 Elo+
Solo
Tiamat
Tiamat
HairyBallsagna22
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,628 Elo+
Solo
Hou Yi
Hou Yi
JakeTheSnake9032
Hou Yi
Level 29
God Stats
19W - 19L
1,487 SR
Queue Stats
245W - 251L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Oralgameelite
Ne Zha
Level 27
God Stats
8W - 11L
1,527 SR
Queue Stats
31W - 31L
1,387 Elo+
Solo
Ymir
Ymir
xGBOY92
Ymir
Level 28
God Stats
21W - 29L
1,421 SR
Queue Stats
161W - 186L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,288
607
4,329
7,316
3,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Mamfred07
Chernobog
15
5 / 1 / 2
8,666
722
7,963
6,916
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

2
0 / 2 / 0
4,160
347
62
2,914
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 1 / 1
7,120
593
3,818
6,551
1,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
antoniolbzXD
Hachiman
11
1 / 0 / 2
6,103
509
2,820
5,337
1,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,445
370
801
3,624
2,133
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
2 / 3 / 0
6,116
510
5,480
6,785
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,517
460
1,590
5,476
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
5,428
452
3,201
8,766
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
xGBOY92
Ymir
9
0 / 3 / 1
5,851
488
1,002
7,584
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
15
Kills
2
4
Deaths
15
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
0
4
L
2
3
0
0.67
L
0
3
0
0
W
Chernobog
Mamfred07
Chernobog
5
1
2
6
W
0
2
0
0
L
0
5
1
0.1
W
5
1
1
5.5
W
Hachiman
antoniolbzXD
Hachiman
1
0
2
2
L
Ymir
xGBOY92
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
12,074
29,034
Taken
32,235
10,849
Mitigated
16,043
7,707
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
801
47
0
318
3,624
2,133
0
0
3,624
0
7,267
W
4,329
1,088
0
3,967
7,316
3,810
34
488
6,800
0
40,004
L
5,480
518
0
1,840
6,785
3,152
0
0
6,785
29,174
0
L
1,590
641
0
746
5,476
1,568
0
0
5,476
0
25,266
W
Chernobog
Mamfred07
Chernobog
7,963
5,967
0
500
6,916
2,406
59
1,002
5,914
0
65,130
W
62
62
0
1,018
2,914
1,181
0
677
2,191
4,657
0
L
3,201
1,331
0
2,449
8,766
2,861
0
62
8,704
0
27,980
W
3,818
1,265
0
125
6,551
1,924
0
1,069
5,361
0
39,164
W
Hachiman
antoniolbzXD
Hachiman
2,820
1,655
254
1,843
5,337
1,528
1,052
2,684
2,286
0
23,615
L
Ymir
xGBOY92
Ymir
1,002
192
0
432
7,584
6,329
0
0
7,584
26,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
27,357
365
Minions Killed
226
0
Camps Cleared
0
1,041,307
Distance Traveled
1,058,059
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,445
370
22
2
0
122,267
0
W
Chaac
7,288
607
84
7
0
233,078
1
L
Tiamat
6,116
510
55
5
0
218,572
4
L
Hou Yi
5,517
460
43
4
0
227,100
1
W
Chernobog
8,666
722
126
11
0
252,288
0
W
Ymir
4,160
347
12
1
0
78,570
0
L
Ne Zha
5,428
452
52
4
0
255,369
0
W
Loki
7,120
593
76
6
0
254,958
1
W
Hachiman
6,103
509
67
6
0
222,413
1
L
Ymir
5,851
488
54
5
0
234,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role