Player Matchup

Da Ji
Da Ji
Doran
Da Ji
Level 26
God Stats
14W - 6L
1,751 SR
Queue Stats
138W - 110L
1,519 Elo+
Solo
Janus
Janus
EpicGamerGuy69
Janus
Level 16
God Stats
2W - 0L
1,709 SR
Queue Stats
47W - 34L
1,639 Elo+
Party 1
Nemesis
Nemesis
Hauppiff
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,576 Elo+
Party 1
Hachiman
Hachiman
xLucky37
Hachiman
Level 29
God Stats
7W - 1L
1,804 SR
Queue Stats
61W - 38L
1,612 Elo+
Solo
Scylla
Scylla
ziokiler765
Scylla
Level 29
God Stats
7W - 8L
1,634 SR
Queue Stats
69W - 79L
1,461 Elo+
Solo
Team Averages
Level 25
1,679 SR
1,561 Elo+

VS

Team Averages
Level 20
1,566 SR
1,534 Elo+
Cthulhu
Cthulhu
BriarV
Cthulhu
Level 28
God Stats
6W - 4L
1,677 SR
Queue Stats
26W - 29L
1,479 Elo+
Party 2
Zeus
Zeus
Menesfo
Zeus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 121L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tahoumaru
Morgan Le Fay
Level 6
God Stats
3W - 3L
1,507 SR
Queue Stats
6W - 5L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Treebola
Cliodhna
Level 28
God Stats
12W - 7L
1,643 SR
Queue Stats
197W - 126L
1,631 Elo+
Solo
Jing Wei
Jing Wei
wacadicim
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doran
Da Ji
20
19 / 4 / 10
15,354
1,280
23,573
13,033
5,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 27
12,954
1,080
18,951
11,471
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Hauppiff
Nemesis
20
4 / 5 / 19
12,382
1,032
12,022
17,822
7,476
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
xLucky37
Hachiman
20
13 / 7 / 18
14,976
1,248
21,951
15,415
5,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
20
9 / 4 / 22
14,581
1,215
21,180
12,568
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BriarV
Cthulhu
19
4 / 3 / 10
12,729
1,061
11,553
23,139
21,973
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Menesfo
Zeus
19
2 / 11 / 12
12,117
1,010
13,118
19,723
6,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Tahoumaru
Morgan Le Fay
19
4 / 15 / 7
12,040
1,003
11,660
22,448
8,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Treebola
Cliodhna
19
9 / 6 / 8
14,277
1,190
21,393
14,862
9,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
wacadicim
Jing Wei
19
3 / 14 / 9
12,062
1,005
7,557
24,852
9,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
68
48
Kills
22
22
Deaths
49
96
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BriarV
Cthulhu
4
3
10
3
W
Da Ji
Doran
Da Ji
19
4
10
6
W
3
2
27
8.25
W
Nemesis
Hauppiff
Nemesis
4
5
19
2.7
L
Zeus
Menesfo
Zeus
2
11
12
0.73
L
Morgan Le Fay
Tahoumaru
Morgan Le Fay
4
15
7
0.5
L
Cliodhna
Treebola
Cliodhna
9
6
8
2.17
L
Jing Wei
wacadicim
Jing Wei
3
14
9
0.54
W
Hachiman
xLucky37
Hachiman
13
7
18
3.14
W
Scylla
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,677
Damage
65,281
70,309
Taken
105,024
27,478
Mitigated
56,536
7,714
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BriarV
Cthulhu
11,553
222
0
0
23,139
21,973
0
11,143
11,747
38,285
0
W
Da Ji
Doran
Da Ji
23,573
6,512
0
332
13,033
5,666
0
5,137
7,896
0
31,159
W
18,951
944
0
0
11,471
4,045
0
7,503
3,968
33,328
0
W
Nemesis
Hauppiff
Nemesis
12,022
5,367
0
2,412
17,822
7,476
0
7,638
10,184
0
18,889
L
Zeus
Menesfo
Zeus
13,118
938
87
556
19,723
6,655
0
6,647
12,948
34,582
0
L
Morgan Le Fay
Tahoumaru
Morgan Le Fay
11,660
1,488
0
622
22,448
8,800
0
9,577
12,725
24,391
0
L
Cliodhna
Treebola
Cliodhna
21,393
1,445
0
344
14,862
9,992
0
2,851
11,899
0
40,497
L
Jing Wei
wacadicim
Jing Wei
7,557
6,065
0
0
24,852
9,116
0
9,022
15,574
0
24,159
W
Hachiman
xLucky37
Hachiman
21,951
11,645
0
1,916
15,415
5,592
0
9,346
6,069
0
59,667
W
Scylla
21,180
958
146
2,908
12,568
4,699
0
6,707
5,861
47,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,247
Gold Earned
63,225
205
Minions Killed
190
7
Camps Cleared
8
1,215,625
Distance Traveled
1,128,906
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,729
1,061
65
5
0
286,443
0
W
Da Ji
15,354
1,280
20
2
2
218,726
0
W
Janus
12,954
1,080
35
3
0
266,951
1
W
Nemesis
12,382
1,032
11
1
2
276,321
0
L
Zeus
12,117
1,010
44
4
4
193,985
1
L
Morgan Le Fay
12,040
1,003
21
2
0
193,002
2
L
Cliodhna
14,277
1,190
36
3
3
213,417
1
L
Jing Wei
12,062
1,005
24
2
1
242,059
0
W
Hachiman
14,976
1,248
74
6
2
211,746
0
W
Scylla
14,581
1,215
65
5
1
241,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role