Player Matchup

Susano
Susano
BahFrog_
Susano
Level 8
God Stats
1W - 1L
1,571 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Osiris
Osiris
LokoWeth
Osiris
Level 25
God Stats
2W - 4L
1,519 SR
Queue Stats
124W - 130L
1,451 Elo+
Solo
Loki
Loki
RoyKRagnarOK
Loki
Level 29
God Stats
15W - 21L
1,505 SR
Queue Stats
112W - 117L
1,540 Elo+
Solo
Da Ji
Da Ji
cacagmr
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Ymir
Ymir
mono_cliodhna
Ymir
Level 4
God Stats
1W - 1L
1,806 SR
Queue Stats
18W - 15L
1,521 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,579 Elo+

VS

Team Averages
Level 22
1,630 SR
1,579 Elo+
Cthulhu
Cthulhu
Auzyss
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 122L
1,765 Elo+
Party 1
Hades
Hades
Buttt3r324
Hades
Level 12
God Stats
5W - 0L
1,863 SR
Queue Stats
19W - 6L
1,705 Elo+
Party 1
Chronos
Chronos
DarwinWT
Chronos
Level 29
God Stats
9W - 4L
1,717 SR
Queue Stats
76W - 88L
1,484 Elo+
Solo
Set
Set
bau_ssj10
Set
Level 29
God Stats
8W - 5L
1,588 SR
Queue Stats
153W - 165L
1,443 Elo+
Solo
Hachiman
Hachiman
charme_tigrado
Hachiman
Level 16
God Stats
1W - 0L
1,483 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BahFrog_
Susano
5
1 / 7 / 2
4,553
414
1,301
5,015
1,550
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
LokoWeth
Osiris
9
0 / 1 / 2
5,265
479
2,619
6,107
3,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
6 / 4 / 0
6,755
614
4,917
8,004
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Da Ji
cacagmr
Da Ji
5
1 / 6 / 2
4,601
418
1,490
5,252
1,719
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 3
5,367
488
3,463
9,724
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Auzyss
Cthulhu
10
5 / 1 / 4
6,090
554
4,964
8,245
5,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
12
4 / 1 / 0
7,185
653
4,300
7,721
3,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
DarwinWT
Chronos
10
4 / 1 / 6
6,602
600
5,493
3,845
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 2 / 1
6,876
625
4,812
6,016
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
8
0 / 3 / 3
5,067
461
3,175
5,017
1,360
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
20
21
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Auzyss
Cthulhu
5
1
4
7
L
Susano
BahFrog_
Susano
1
7
2
0.29
W
Hades
4
1
0
4
W
Chronos
DarwinWT
Chronos
4
1
6
7
L
Osiris
LokoWeth
Osiris
0
1
2
1
L
6
4
0
1.5
W
7
2
1
3.75
L
Da Ji
cacagmr
Da Ji
1
6
2
0.33
W
Hachiman
0
3
3
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,790
Damage
22,744
34,102
Taken
30,844
14,612
Mitigated
13,287
3,915
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Auzyss
Cthulhu
4,964
944
0
1,163
8,245
5,430
0
812
7,433
22,523
0
L
Susano
BahFrog_
Susano
1,301
291
0
0
5,015
1,550
226
2,177
2,838
0
6,725
W
Hades
4,300
1,028
56
5,481
7,721
3,689
208
0
7,721
40,699
0
W
Chronos
DarwinWT
Chronos
5,493
2,255
0
353
3,845
924
314
37
3,808
26,195
0
L
Osiris
LokoWeth
Osiris
2,619
584
0
895
6,107
3,733
0
3,513
2,594
0
23,528
L
4,917
1,529
0
1,318
8,004
2,754
0
3,888
4,116
0
35,023
W
4,812
1,293
0
1,868
6,016
1,884
0
222
5,794
0
35,705
L
Da Ji
cacagmr
Da Ji
1,490
457
0
0
5,252
1,719
0
3,402
1,850
0
6,310
W
Hachiman
3,175
2,391
0
887
5,017
1,360
0
2,392
2,625
0
17,405
L
3,463
1,367
0
1,702
9,724
4,856
234
1,924
7,800
23,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
31,820
160
Minions Killed
315
0
Camps Cleared
0
1,008,515
Distance Traveled
1,067,661
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,090
554
36
3
0
221,277
5
L
Susano
4,553
414
11
1
0
154,274
0
W
Hades
7,185
653
116
11
0
194,499
1
W
Chronos
6,602
600
52
5
0
224,777
2
L
Osiris
5,265
479
47
4
0
234,731
3
L
Loki
6,755
614
56
5
0
224,004
2
W
Set
6,876
625
72
7
0
240,157
0
L
Da Ji
4,601
418
12
1
0
216,706
0
W
Hachiman
5,067
461
39
4
0
186,951
0
L
Ymir
5,367
488
34
3
0
178,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role