Player Matchup

Eset
Eset
Garboo
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Odin
Odin
HAARMONSTERET
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Hellmannzz
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Huemonsteret
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
MiniDoH
Ares
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,504 SR
1,500 Elo+

VS

Team Averages
Level 20
1,483 SR
1,432 Elo+
Sun Wukong
Sun Wukong
Shrexxy
Sun Wukong
Level 24
God Stats
32W - 15L
1,605 SR
Queue Stats
87W - 70L
1,459 Elo+
Solo
Nox
Nox
SobakaSutula
Nox
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,405 Elo+
Party 2
Ymir
Ymir
Tojido
Ymir
Level 18
God Stats
8W - 7L
1,551 SR
Queue Stats
33W - 29L
1,458 Elo+
Solo
Xbalanque
Xbalanque
Wadrack
Xbalanque
Level 28
God Stats
4W - 7L
1,258 SR
Queue Stats
117W - 112L
1,473 Elo+
Solo
Serqet
Serqet
ovzzvo
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Garboo
Eset
13
4 / 0 / 11
8,696
544
10,624
8,000
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 6
7,827
489
5,623
9,812
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Hellmannzz
Apollo
13
4 / 2 / 9
8,254
516
5,619
6,919
2,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Huemonsteret
Thanatos
15
7 / 2 / 8
9,597
600
7,643
12,733
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
MiniDoH
Ares
12
5 / 2 / 7
7,886
493
6,368
11,519
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shrexxy
Sun Wukong
16
2 / 2 / 0
9,306
582
7,453
9,450
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 2
7,157
447
4,368
7,057
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Tojido
Ymir
10
3 / 5 / 4
7,712
482
6,768
17,721
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Wadrack
Xbalanque
13
2 / 4 / 4
8,546
534
11,265
9,601
3,528
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
ovzzvo
Serqet
11
2 / 4 / 2
7,336
459
1,984
9,281
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
21
Kills
10
10
Deaths
21
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
Garboo
Eset
4
0
11
9.5
W
1
4
6
1
W
Apollo
Hellmannzz
Apollo
4
2
9
4.25
W
Thanatos
Huemonsteret
Thanatos
7
2
8
5.5
W
Ares
MiniDoH
Ares
5
2
7
4.25
L
Sun Wukong
Shrexxy
Sun Wukong
2
2
0
1
L
1
6
2
0.33
L
Ymir
Tojido
Ymir
3
5
4
1
L
Xbalanque
Wadrack
Xbalanque
2
4
4
1
L
Serqet
ovzzvo
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,877
Damage
31,838
48,983
Taken
53,110
29,056
Mitigated
32,977
16,820
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Garboo
Eset
10,624
1,541
1,950
1,119
8,000
2,883
846
4,097
3,903
47,287
0
W
5,623
1,034
0
1,339
9,812
7,429
0
128
9,444
10,008
23,633
W
Apollo
Hellmannzz
Apollo
5,619
3,419
0
1,354
6,919
2,056
672
856
6,063
0
34,748
W
Thanatos
Huemonsteret
Thanatos
7,643
2,945
0
10,621
12,733
5,578
717
1,785
10,948
0
71,877
W
Ares
MiniDoH
Ares
6,368
33
0
437
11,519
11,110
0
4,270
7,249
16,574
0
L
Sun Wukong
Shrexxy
Sun Wukong
7,453
2,558
0
2,982
9,450
5,035
497
1,739
7,138
0
69,029
L
4,368
725
0
250
7,057
2,661
848
2,962
4,048
25,201
0
L
Ymir
Tojido
Ymir
6,768
969
151
3,141
17,721
17,941
0
8,709
8,874
19,810
0
L
Xbalanque
Wadrack
Xbalanque
11,265
6,530
0
2,010
9,601
3,528
83
3,532
6,022
0
55,520
L
Serqet
ovzzvo
Serqet
1,984
514
0
1,532
9,281
3,812
0
1,588
7,485
0
31,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
40,057
359
Minions Killed
366
0
Camps Cleared
0
1,546,060
Distance Traveled
1,501,084
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,696
544
83
5
0
330,907
0
W
Odin
7,827
489
82
5
0
285,593
0
W
Apollo
8,254
516
66
4
0
308,054
0
W
Thanatos
9,597
600
112
7
0
321,849
2
W
Ares
7,886
493
16
1
0
299,657
2
L
Sun Wukong
9,306
582
137
9
0
328,727
2
L
Nox
7,157
447
42
3
0
274,768
3
L
Ymir
7,712
482
20
1
0
296,827
1
L
Xbalanque
8,546
534
108
7
0
277,570
3
L
Serqet
7,336
459
59
4
0
323,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role