Player Matchup

Ra
Ra
BigBootyBoolian
Ra
Level 84
God Stats
1W - 1L
1,666 SR
Queue Stats
20W - 18L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
bigbeardointhns
Cernunnos
Level 121
God Stats
8W - 6L
1,615 SR
Queue Stats
155W - 158L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
emerbutt
Cliodhna
Level 122
God Stats
4W - 6L
1,573 SR
Queue Stats
234W - 219L
1,573 Elo+
Party 2
Team Averages
Level 109
1,618 SR
1,561 Elo+

VS

Team Averages
Level 102
1,668 SR
1,652 Elo+
Kukulkan
Kukulkan
CosmicdawnRakan
Kukulkan
Level 26
God Stats
2W - 0L
1,745 SR
Queue Stats
4W - 0L
1,675 Elo+
Party 1
Nike
Nike
EnjoyingRaptor7
Nike
Level 154
God Stats
1W - 1L
1,777 SR
Queue Stats
20W - 13L
1,657 Elo+
Party 1
Anhur
Anhur
MsMistilia
Anhur
Level 125
God Stats
1W - 0L
1,481 SR
Queue Stats
34W - 21L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 13
14,376
653
11,197
17,706
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
bigbeardointhns
Cernunnos
18
8 / 4 / 10
14,880
676
19,397
19,986
6,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
emerbutt
Cliodhna
16
8 / 8 / 12
14,189
645
27,797
18,522
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 12 / 6
15,334
697
16,881
18,387
8,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 3 / 14
14,415
655
14,416
24,771
32,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
20
8 / 7 / 8
15,544
707
16,440
25,359
12,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
22
Kills
18
18
Deaths
22
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
6
13
2.08
W
Kukulkan
7
12
6
0.83
W
3
3
14
3.33
W
Anhur
8
7
8
1.71
L
Cernunnos
bigbeardointhns
Cernunnos
8
4
10
3.25
L
Cliodhna
emerbutt
Cliodhna
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,391
Damage
47,737
56,214
Taken
68,517
17,200
Mitigated
53,804
12,466
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,197
1,883
4,237
2,902
17,706
5,057
351
6,980
10,187
46,089
0
W
Kukulkan
16,881
2,375
1,332
1,142
18,387
8,640
559
1,826
16,487
43,903
0
W
14,416
1,265
1,620
4,314
24,771
32,231
299
4,663
19,608
0
34,255
W
Anhur
16,440
8,069
0
7,344
25,359
12,933
2,422
3,890
21,016
0
90,251
L
Cernunnos
bigbeardointhns
Cernunnos
19,397
11,752
0
3,164
19,986
6,741
930
4,627
14,749
0
60,320
L
Cliodhna
emerbutt
Cliodhna
27,797
2,996
0
2,163
18,522
5,402
0
5,914
12,160
0
63,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
45,293
235
Minions Killed
228
7
Camps Cleared
11
1,124,798
Distance Traveled
1,175,099
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,376
653
73
3
0
384,170
3
W
Kukulkan
15,334
697
54
2
3
345,330
4
W
Nike
14,415
655
26
1
0
442,815
3
W
Anhur
15,544
707
148
7
8
386,954
3
L
Cernunnos
14,880
676
108
5
5
379,473
1
L
Cliodhna
14,189
645
54
2
2
361,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role