Player Matchup

Jormungandr
Jormungandr
Agrusz
Jormungandr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,308 Elo+
Party 3
Hel
Hel
Bencejanos
Hel
Level 42
God Stats
0W - 1L
1,834 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 3
Cliodhna
Cliodhna
FeebleTurtleDuck
Cliodhna
Level 109
God Stats
12W - 5L
1,888 SR
Queue Stats
199W - 138L
1,568 Elo+
Party 1
Mercury
Mercury
andreoprm
Mercury
Level 157
God Stats
0W - 2L
1,460 SR
Queue Stats
19W - 20L
1,498 Elo+
Solo
Chronos
Chronos
outragedpizza
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 51L
1,588 Elo+
Party 1
Team Averages
Level 77
1,636 SR
1,454 Elo+

VS

Team Averages
Level 57
1,522 SR
1,478 Elo+
Nox
Nox
Dempur
Nox
Level 99
God Stats
12W - 11L
1,481 SR
Queue Stats
228W - 232L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Everec
Baron Samedi
Level 47
God Stats
37W - 32L
1,520 SR
Queue Stats
278W - 290L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luxsan
Tsukuyomi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,389 Elo+
Solo
The Morrigan
The Morrigan
SEaBI
The Morrigan
Level 35
God Stats
129W - 97L
1,530 SR
Queue Stats
257W - 210L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
kilgden
Amaterasu
Level 68
God Stats
30W - 22L
1,579 SR
Queue Stats
446W - 364L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agrusz
Jormungandr
20
0 / 2 / 13
13,626
852
19,260
26,252
28,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 9 / 9
12,783
799
10,742
24,785
13,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 7 / 6
15,937
996
36,395
34,655
10,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
andreoprm
Mercury
20
3 / 12 / 6
13,842
865
12,343
30,194
10,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos
20
6 / 8 / 4
14,333
896
26,137
26,349
9,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dempur
Nox
20
1 / 7 / 19
14,655
916
13,175
19,323
7,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Everec
Baron Samedi
20
12 / 3 / 22
17,204
1,075
44,966
18,083
8,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Luxsan
Tsukuyomi
20
2 / 2 / 14
13,910
869
11,205
13,132
5,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
SEaBI
The Morrigan
20
13 / 2 / 16
16,900
1,056
37,173
17,207
5,902
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
kilgden
Amaterasu
20
10 / 3 / 22
17,689
1,106
26,884
41,064
60,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
131
17
Kills
38
38
Deaths
17
38
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Agrusz
Jormungandr
0
2
13
3.25
L
0
9
9
0.5
W
Nox
Dempur
Nox
1
7
19
1.5
W
Baron Samedi
Everec
Baron Samedi
12
3
22
7.67
L
8
7
6
1.57
W
Tsukuyomi
Luxsan
Tsukuyomi
2
2
14
4.5
W
The Morrigan
SEaBI
The Morrigan
13
2
16
10.5
L
Mercury
andreoprm
Mercury
3
12
6
0.5
W
Amaterasu
kilgden
Amaterasu
10
3
22
7
L
Chronos
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,877
Damage
133,403
142,235
Taken
108,809
72,793
Mitigated
88,086
29,247
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Agrusz
Jormungandr
19,260
4,953
0
362
26,252
28,348
0
15,063
10,800
53,053
0
L
10,742
1,507
11,807
6,398
24,785
13,795
0
15,943
8,617
22,395
0
W
Nox
Dempur
Nox
13,175
1,795
0
0
19,323
7,036
0
8,992
10,123
62,174
0
W
Baron Samedi
Everec
Baron Samedi
44,966
2,198
8,919
5,446
18,083
8,857
0
7,216
10,704
63,119
0
L
36,395
3,750
0
8,705
34,655
10,862
0
27,533
6,648
0
85,580
W
Tsukuyomi
Luxsan
Tsukuyomi
11,205
977
619
1,075
13,132
5,380
0
7,667
5,329
0
25,916
W
The Morrigan
SEaBI
The Morrigan
37,173
6,301
0
1,353
17,207
5,902
0
3,925
13,266
59,579
0
L
Mercury
andreoprm
Mercury
12,343
5,847
0
707
30,194
10,170
0
19,076
10,853
0
37,800
W
Amaterasu
kilgden
Amaterasu
26,884
14,475
0
10,214
41,064
60,911
0
27,207
13,248
0
37,828
L
Chronos
26,137
8,911
0
1,268
26,349
9,618
0
16,194
10,003
48,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,521
Gold Earned
80,358
288
Minions Killed
297
12
Camps Cleared
9
1,514,781
Distance Traveled
1,550,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,626
852
61
4
1
291,305
2
L
Hel
12,783
799
17
1
2
294,777
0
W
Nox
14,655
916
113
7
1
285,502
0
W
Baron Samedi
17,204
1,075
49
3
1
314,078
0
L
Cliodhna
15,937
996
107
7
7
328,550
0
W
Tsukuyomi
13,910
869
37
2
2
291,264
0
W
The Morrigan
16,900
1,056
80
5
2
350,858
0
L
Mercury
13,842
865
52
3
1
341,223
0
W
Amaterasu
17,689
1,106
18
1
3
308,900
0
L
Chronos
14,333
896
51
3
1
258,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role