Player Matchup

Cupid
Cupid
Epic5uperman1
Cupid
Level 8
God Stats
2W - 8L
1,366 SR
Queue Stats
21W - 32L
1,493 Elo+
Party 1
Janus
Janus
Salty Sarg
Janus
Level 79
God Stats
0W - 2L
1,070 SR
Queue Stats
101W - 148L
1,397 Elo+
Party 1
Charybdis
Charybdis
Vairix
Charybdis
Level 29
God Stats
40W - 40L
1,468 SR
Queue Stats
69W - 76L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Xerxies3
Danzaburou
Level 29
God Stats
6W - 3L
1,530 SR
Queue Stats
104W - 91L
1,535 Elo+
Solo
Hercules
Hercules
Zepein
Hercules
Level 28
God Stats
11W - 8L
1,661 SR
Queue Stats
82W - 45L
1,667 Elo+
Solo
Team Averages
Level 35
1,419 SR
1,510 Elo+

VS

Team Averages
Level 22
1,496 SR
1,553 Elo+
Bacchus
Bacchus
JoynerDucas
Bacchus
Level 8
God Stats
3W - 1L
1,709 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 3
Discordia
Discordia
Kamehamayhem
Discordia
Level 35
God Stats
42W - 43L
1,280 SR
Queue Stats
198W - 176L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Speakes
Cu Chulainn
Level 21
God Stats
10W - 8L
1,518 SR
Queue Stats
36W - 22L
1,588 Elo+
Party 2
Charybdis
Charybdis
mc25247
Charybdis
Level 19
God Stats
6W - 7L
1,500 SR
Queue Stats
68W - 61L
1,521 Elo+
Party 3
Thor
Thor
vRevxnge
Thor
Level 25
God Stats
1W - 0L
1,473 SR
Queue Stats
18W - 12L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 9
12,556
966
12,938
17,882
6,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
20
3 / 10 / 19
13,255
1,020
13,972
18,688
6,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Vairix
Charybdis
20
7 / 9 / 12
14,387
1,107
27,608
24,541
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Xerxies3
Danzaburou
20
8 / 11 / 11
14,664
1,128
25,398
23,285
9,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Zepein
Hercules
20
5 / 2 / 17
13,671
1,052
16,330
29,464
30,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoynerDucas
Bacchus
20
4 / 4 / 21
14,257
1,097
15,875
26,629
48,400
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Kamehamayhem
Discordia
20
2 / 3 / 17
12,516
963
21,591
10,568
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Speakes
Cu Chulainn
20
7 / 7 / 15
13,294
1,023
22,807
25,858
32,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
mc25247
Charybdis
20
3 / 7 / 23
13,613
1,047
21,222
15,768
5,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
20
23 / 5 / 4
17,814
1,370
27,090
22,558
12,656
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
119
26
Kills
39
39
Deaths
26
68
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Bacchus
JoynerDucas
Bacchus
4
4
21
3.63
W
Discordia
Kamehamayhem
Discordia
2
3
17
3.5
L
Janus
3
10
19
1.25
W
Cu Chulainn
Speakes
Cu Chulainn
7
7
15
2.07
L
Charybdis
Vairix
Charybdis
7
9
12
1.44
L
Danzaburou
Xerxies3
Danzaburou
8
11
11
1.23
L
Hercules
Zepein
Hercules
5
2
17
6.75
W
Charybdis
mc25247
Charybdis
3
7
23
2.07
W
Thor
23
5
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,246
Damage
108,585
113,860
Taken
101,381
64,469
Mitigated
102,280
18,303
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,938
8,220
313
166
17,882
6,959
0
7,386
10,496
0
35,236
W
Bacchus
JoynerDucas
Bacchus
15,875
1,659
263
4,999
26,629
48,400
0
3,715
22,914
43,575
0
W
Discordia
Kamehamayhem
Discordia
21,591
1,485
0
0
10,568
2,927
0
2,684
7,884
50,810
0
L
Janus
13,972
1,209
0
0
18,688
6,160
0
7,266
11,422
29,777
0
W
Cu Chulainn
Speakes
Cu Chulainn
22,807
3,482
0
1,800
25,858
32,651
0
4,181
21,677
7,489
28,489
L
Charybdis
Vairix
Charybdis
27,608
15,420
0
1,622
24,541
12,079
0
9,684
14,857
0
56,533
L
Danzaburou
Xerxies3
Danzaburou
25,398
12,175
0
4,087
23,285
9,208
0
8,664
14,621
0
52,592
L
Hercules
Zepein
Hercules
16,330
5,306
0
12,115
29,464
30,063
0
9,100
20,364
6,399
25,365
W
Charybdis
mc25247
Charybdis
21,222
10,372
0
569
15,768
5,646
0
2,867
12,901
0
41,174
W
Thor
27,090
3,917
0
396
22,558
12,656
0
2,909
19,649
0
46,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,533
Gold Earned
71,494
241
Minions Killed
243
10
Camps Cleared
7
1,199,901
Distance Traveled
1,242,243
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,556
966
38
3
5
205,764
0
W
Bacchus
14,257
1,097
64
5
0
276,430
0
W
Discordia
12,516
963
58
4
1
251,634
0
L
Janus
13,255
1,020
40
3
1
237,976
0
W
Cu Chulainn
13,294
1,023
29
2
3
254,557
0
L
Charybdis
14,387
1,107
63
5
1
245,809
1
L
Danzaburou
14,664
1,128
69
5
3
233,041
0
L
Hercules
13,671
1,052
31
2
0
277,311
1
W
Charybdis
13,613
1,047
47
4
0
192,454
0
W
Thor
17,814
1,370
45
3
3
267,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role