Player Matchup

Morgan Le Fay
Morgan Le Fay
C4rc1n0g3n
Morgan Le Fay
Level 113
God Stats
3W - 1L
1,788 SR
Queue Stats
142W - 150L
1,455 Elo+
Party 2
Anhur
Anhur
IWantNikesThighs
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 1
Cupid
Cupid
Iris_The_Goblin
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,450 Elo+
Party 1
Kali
Kali
Spaceismyhigh
Kali
Level 61
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Chiron
Chiron
TheBestToby
Chiron
Level 57
God Stats
0W - 5L
1,326 SR
Queue Stats
95W - 127L
1,415 Elo+
Party 2
Team Averages
Level 66
1,573 SR
1,359 Elo+

VS

Team Averages
Level 126
1,577 SR
1,494 Elo+
Baron Samedi
Baron Samedi
HardenedSteel12
Baron Samedi
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,614 Elo+
Solo
Nike
Nike
LaZuSaK TR
Nike
Level 140
God Stats
27W - 22L
1,581 SR
Queue Stats
675W - 706L
1,469 Elo+
Solo
Khepri
Khepri
Yellowjacket910
Khepri
Level 108
God Stats
18W - 8L
1,647 SR
Queue Stats
296W - 270L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
nick-5972
Zhong Kui
Level 145
God Stats
6W - 5L
1,564 SR
Queue Stats
300W - 304L
1,477 Elo+
Solo
Tyr
Tyr
o3 Irish
Tyr
Level 125
God Stats
1W - 1L
1,593 SR
Queue Stats
124W - 127L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C4rc1n0g3n
Morgan Le Fay
15
2 / 7 / 5
8,406
764
13,025
11,917
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 4
8,922
811
10,576
9,629
3,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 7
8,757
796
5,412
12,124
4,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 4
7,336
667
8,135
12,662
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
14
2 / 6 / 0
8,470
770
9,561
12,121
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HardenedSteel12
Baron Samedi
15
6 / 1 / 9
9,142
831
6,321
6,461
3,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 20
8,845
804
7,954
14,448
13,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 17
8,872
807
7,730
11,628
15,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
nick-5972
Zhong Kui
18
11 / 3 / 13
10,687
972
18,300
15,669
10,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 16
9,674
879
12,398
17,952
12,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
8
Kills
29
29
Deaths
9
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
C4rc1n0g3n
Morgan Le Fay
2
7
5
0.64
W
Baron Samedi
HardenedSteel12
Baron Samedi
6
1
9
10.5
L
3
4
4
1.25
L
1
5
7
0.9
W
1
2
20
5.5
L
0
7
4
0.29
L
Chiron
2
6
0
0.33
W
3
2
17
5.75
W
Zhong Kui
nick-5972
Zhong Kui
11
3
13
5.83
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,709
Damage
52,703
58,453
Taken
66,158
23,842
Mitigated
56,083
17,940
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
C4rc1n0g3n
Morgan Le Fay
13,025
2,291
600
1,125
11,917
4,925
196
5,208
6,709
21,856
0
W
Baron Samedi
HardenedSteel12
Baron Samedi
6,321
380
2,165
1,277
6,461
3,291
983
1,215
5,120
18,314
0
L
10,576
4,806
1,361
1,877
9,629
3,536
528
5,390
4,239
0
15,528
L
5,412
1,839
3,743
2,690
12,124
4,835
583
8,301
3,823
0
14,671
W
7,954
240
1,370
2,488
14,448
13,743
488
3,550
10,533
1,641
18,903
L
8,135
3,229
621
2,402
12,662
5,789
51
7,460
5,202
0
11,476
L
Chiron
9,561
3,762
1,283
2,238
12,121
4,757
513
6,589
5,532
0
18,917
W
7,730
111
1,816
1,195
11,628
15,835
424
2,711
8,581
12,715
0
W
Zhong Kui
nick-5972
Zhong Kui
18,300
1,337
494
6,244
15,669
10,528
2,150
1,725
13,674
34,882
0
W
12,398
278
1,460
8,664
17,952
12,686
535
2,511
15,225
0
18,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
47,220
82
Minions Killed
102
0
Camps Cleared
0
924,914
Distance Traveled
1,026,198
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,406
764
20
2
0
175,598
0
W
Baron Samedi
9,142
831
28
3
0
180,343
0
L
Anhur
8,922
811
12
1
0
191,548
1
L
Cupid
8,757
796
14
1
0
192,933
0
W
Nike
8,845
804
20
2
0
209,911
0
L
Kali
7,336
667
7
1
0
188,679
0
L
Chiron
8,470
770
29
3
0
176,156
0
W
Khepri
8,872
807
13
1
0
220,978
0
W
Zhong Kui
10,687
972
38
3
0
191,620
0
W
Tyr
9,674
879
3
0
0
223,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role