Player Matchup

Janus
Janus
JazzSneipen
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,264 Elo+
Party 1
Osiris
Osiris
Karradox
Osiris
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 8L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
ideell-skopuss
Danzaburou
Level 8
God Stats
0W - 1L
1,706 SR
Queue Stats
8W - 8L
1,264 Elo+
Party 1
Team Averages
Level 9
1,569 SR
1,264 Elo+

VS

Team Averages
Level 28
1,417 SR
1,345 Elo+
Izanami
Izanami
BizzuarBenzo
Izanami
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 13L
1,322 Elo+
Solo
Yemoja
Yemoja
FunkiestDuck896
Yemoja
Level 28
God Stats
2W - 0L
1,470 SR
Queue Stats
61W - 49L
1,336 Elo+
Party 2
Ra
Ra
I D R X T I
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
12,249
645
11,934
12,487
4,810
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Karradox
Osiris
15
0 / 9 / 9
11,373
599
3,373
18,764
23,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
ideell-skopuss
Danzaburou
18
11 / 6 / 2
14,593
768
36,377
22,575
10,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BizzuarBenzo
Izanami
17
11 / 7 / 8
14,084
741
17,782
18,007
7,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 12
13,256
698
6,067
20,879
29,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 5 / 9
14,298
753
14,732
20,613
9,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
21
22
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
BizzuarBenzo
Izanami
11
7
8
2.14
W
3
1
12
9
W
7
5
9
2.3
L
2
7
8
0.86
L
Osiris
Karradox
Osiris
0
9
9
0.5
L
Danzaburou
ideell-skopuss
Danzaburou
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,684
Damage
38,581
53,826
Taken
59,499
38,890
Mitigated
46,999
6,967
Healing
23,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BizzuarBenzo
Izanami
17,782
8,649
627
2,201
18,007
7,884
1,214
3,968
14,039
0
52,167
W
6,067
1,146
4,035
7,171
20,879
29,911
536
4,930
15,949
17,973
0
W
14,732
928
2,767
6,478
20,613
9,204
706
3,804
16,809
65,106
0
L
11,934
354
0
859
12,487
4,810
161
4,164
8,323
46,693
0
L
Osiris
Karradox
Osiris
3,373
283
0
551
18,764
23,593
13
7,276
11,488
0
15,060
L
Danzaburou
ideell-skopuss
Danzaburou
36,377
17,848
0
5,557
22,575
10,487
2,086
9,872
12,703
0
86,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
41,638
208
Minions Killed
219
11
Camps Cleared
5
935,399
Distance Traveled
846,435
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,084
741
70
4
0
267,456
0
W
Yemoja
13,256
698
26
1
0
261,176
3
W
Ra
14,298
753
123
6
5
317,803
6
L
Janus
12,249
645
86
5
3
324,590
0
L
Osiris
11,373
599
27
1
0
308,757
1
L
Danzaburou
14,593
768
95
5
8
302,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role