Player Matchup

Set
Set
BRCshadow21
Set
Level 62
God Stats
0W - 4L
1,152 SR
Queue Stats
85W - 105L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Firdstheword
Sun Wukong
Level 128
God Stats
1W - 2L
1,615 SR
Queue Stats
254W - 263L
1,456 Elo+
Solo
Ra
Ra
MrNobodySpecial
Ra
Level 100
God Stats
4W - 1L
1,854 SR
Queue Stats
289W - 260L
1,544 Elo+
Solo
Ares
Ares
PUGGLEZZZZ523
Ares
Level 124
God Stats
9W - 13L
1,576 SR
Queue Stats
634W - 626L
1,430 Elo+
Solo
Skadi
Skadi
Royals-Blood
Skadi
Level 82
God Stats
25W - 19L
1,574 SR
Queue Stats
335W - 326L
1,475 Elo+
Solo
Team Averages
Level 99
1,554 SR
1,459 Elo+

VS

Team Averages
Level 103
1,517 SR
1,453 Elo+
Cliodhna
Cliodhna
Lokness3Fidy
Cliodhna
Level 69
God Stats
2W - 4L
1,521 SR
Queue Stats
74W - 106L
1,428 Elo+
Party 1
Chiron
Chiron
SosZuna
Chiron
Level 124
God Stats
1W - 0L
1,530 SR
Queue Stats
222W - 215L
1,488 Elo+
Party 1
Ra
Ra
SoulSuckngSquid
Ra
Level 122
God Stats
1W - 1L
1,195 SR
Queue Stats
165W - 188L
1,451 Elo+
Party 1
Chaac
Chaac
TheCrazyApee
Chaac
Level 66
God Stats
9W - 5L
1,616 SR
Queue Stats
51W - 47L
1,420 Elo+
Solo
Horus
Horus
WoefulWhale
Horus
Level 135
God Stats
2W - 0L
1,725 SR
Queue Stats
226W - 244L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 2
12,870
560
16,956
19,891
12,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Firdstheword
Sun Wukong
17
1 / 4 / 3
10,684
465
14,154
19,400
23,159
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 5
11,034
480
16,964
17,541
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 8 / 4
9,513
414
8,844
27,291
29,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 7 / 6
11,668
507
11,628
18,436
6,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lokness3Fidy
Cliodhna
19
9 / 4 / 10
12,053
524
17,721
18,044
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
SosZuna
Chiron
19
9 / 4 / 10
12,488
543
21,084
17,000
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 7 / 11
10,712
466
12,200
13,594
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 5
12,581
547
19,958
26,757
21,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 12
11,300
491
6,530
23,195
30,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
18
Kills
31
31
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
10
5
2
2.2
L
Sun Wukong
Firdstheword
Sun Wukong
1
4
3
0.63
W
Cliodhna
Lokness3Fidy
Cliodhna
9
4
10
3.5
L
3
7
5
0.79
L
2
8
4
0.5
L
2
7
6
0.71
W
Chiron
SosZuna
Chiron
9
4
10
3.5
W
2
7
11
1.07
W
8
1
5
10.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,546
Damage
77,493
102,559
Taken
98,590
79,015
Mitigated
70,839
20,901
Healing
48,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,956
7,865
0
4,323
19,891
12,711
0
3,388
16,352
0
95,477
L
Sun Wukong
Firdstheword
Sun Wukong
14,154
2,058
0
2,067
19,400
23,159
248
1,591
16,756
0
74,173
W
Cliodhna
Lokness3Fidy
Cliodhna
17,721
2,731
0
9,129
18,044
7,887
378
2,673
15,371
0
82,019
L
16,964
1,094
1,038
5,413
17,541
7,324
119
2,822
14,561
97,587
0
L
8,844
318
0
4,401
27,291
29,099
101
3,537
23,456
26,803
0
L
11,628
6,163
0
3,659
18,436
6,722
1,106
862
17,466
0
88,531
W
Chiron
SosZuna
Chiron
21,084
7,241
1,281
4,115
17,000
6,740
5,055
4,716
12,284
0
87,326
W
12,200
1,782
1,925
2,851
13,594
4,944
1,397
6,130
7,464
67,325
0
W
19,958
3,626
0
12,363
26,757
21,214
398
5,710
21,047
0
90,299
W
6,530
3,286
5,755
11,065
23,195
30,054
700
6,741
16,454
0
24,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,769
Gold Earned
59,134
588
Minions Killed
599
0
Camps Cleared
0
1,979,881
Distance Traveled
2,066,738
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,870
560
143
6
0
459,151
4
L
Sun Wukong
10,684
465
130
6
0
398,380
0
W
Cliodhna
12,053
524
127
6
0
435,208
2
L
Ra
11,034
480
158
7
0
373,364
0
L
Ares
9,513
414
27
1
0
386,355
5
L
Skadi
11,668
507
130
6
0
362,631
1
W
Chiron
12,488
543
160
7
0
396,162
3
W
Ra
10,712
466
118
5
0
364,180
3
W
Chaac
12,581
547
165
7
0
456,937
3
W
Horus
11,300
491
29
1
0
414,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role