Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GRIHAN225
Hel
Level 27
God Stats
2W - 4L
1,617 SR
Queue Stats
104W - 94L
1,513 Elo+
Solo
Camazotz
Camazotz
RedScorpionRuss
Camazotz
Level 25
God Stats
5W - 4L
1,612 SR
Queue Stats
94W - 104L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SnowWiind
Cthulhu
Level 13
God Stats
11W - 10L
1,823 SR
Queue Stats
30W - 34L
1,548 Elo+
Solo
Neith
Neith
xXxAngelzxXx
Neith
Level 12
God Stats
2W - 3L
1,483 SR
Queue Stats
9W - 15L
1,554 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,531 Elo+

VS

Team Averages
Level 18
1,500 SR
1,532 Elo+
Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CH1LLEX
Artio
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 41L
1,591 Elo+
Solo
Persephone
Persephone
MedicineGod
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,480 Elo+
Solo
Izanami
Izanami
Odi1337
Izanami
Level 4
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
rotNroll
Sun Wukong
Level 26
God Stats
14W - 24L
1,307 SR
Queue Stats
55W - 51L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 2 / 2
8,011
501
9,248
9,779
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
12 / 5 / 0
9,208
576
11,761
12,149
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
12
0 / 2 / 1
7,250
453
1,548
8,597
3,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SnowWiind
Cthulhu
9
0 / 9 / 4
6,286
393
8,199
16,408
9,138
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 1
6,876
430
6,595
11,832
3,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 3 / 5
8,133
508
4,027
9,906
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
CH1LLEX
Artio
13
13 / 2 / 10
9,855
616
12,257
14,254
13,155
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
MedicineGod
Persephone
13
2 / 5 / 9
8,518
532
8,409
7,002
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Odi1337
Izanami
12
5 / 5 / 5
8,155
510
6,631
9,236
3,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
rotNroll
Sun Wukong
14
4 / 0 / 7
8,830
552
8,444
12,227
7,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
15
Kills
26
26
Deaths
15
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
2
2
W
Loki
 
Loki
2
3
5
1.5
W
Artio
CH1LLEX
Artio
13
2
10
9
L
12
5
0
2.4
W
Persephone
MedicineGod
Persephone
2
5
9
1.3
W
Izanami
Odi1337
Izanami
5
5
5
1.5
L
Camazotz
0
2
1
0.25
L
Cthulhu
SnowWiind
Cthulhu
0
9
4
0.22
W
Sun Wukong
rotNroll
Sun Wukong
4
0
7
7.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
39,768
58,765
Taken
52,625
33,091
Mitigated
29,423
18,894
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,248
4,092
0
2,748
9,779
8,992
132
1,609
8,096
0
44,016
W
Loki
 
Loki
4,027
958
0
2,835
9,906
3,031
0
2,039
7,701
0
40,298
W
Artio
CH1LLEX
Artio
12,257
3,075
2,081
4,390
14,254
13,155
84
5,843
8,364
26,599
0
L
11,761
781
2,574
4,394
12,149
7,897
0
5,371
6,452
45,041
0
W
Persephone
MedicineGod
Persephone
8,409
626
0
921
7,002
2,722
1,155
4,723
2,227
39,575
0
W
Izanami
Odi1337
Izanami
6,631
4,798
0
807
9,236
3,300
2,295
3,943
5,198
0
47,693
L
Camazotz
1,548
230
0
6,032
8,597
3,351
0
1,289
7,294
0
52,312
L
Cthulhu
SnowWiind
Cthulhu
8,199
1,147
77
1,008
16,408
9,138
0
8,656
7,610
26,596
0
W
Sun Wukong
rotNroll
Sun Wukong
8,444
1,560
0
5,516
12,227
7,215
274
3,408
8,267
0
43,286
L
6,595
3,621
0
2,061
11,832
3,713
872
3,206
8,574
0
45,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
43,491
391
Minions Killed
351
0
Camps Cleared
0
1,353,152
Distance Traveled
1,607,908
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,011
501
98
6
0
287,518
7
W
Loki
8,133
508
78
5
0
357,489
2
W
Artio
9,855
616
28
2
0
336,006
4
L
Hel
9,208
576
90
6
0
283,521
4
W
Persephone
8,518
532
82
5
0
300,887
0
W
Izanami
8,155
510
81
5
0
291,156
0
L
Camazotz
7,250
453
100
6
0
243,252
3
L
Cthulhu
6,286
393
25
2
0
268,463
1
W
Sun Wukong
8,830
552
82
5
0
322,370
1
L
Neith
6,876
430
78
5
0
270,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role