Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dashandra-
Sylvanus
Level 148
God Stats
5W - 3L
1,690 SR
Queue Stats
296W - 267L
1,529 Elo+
Solo
Bacchus
Bacchus
MrKirk
Bacchus
Level 159
God Stats
13W - 16L
1,418 SR
Queue Stats
907W - 857L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
SazelZa
Jormungandr
Level 160
God Stats
16W - 12L
1,467 SR
Queue Stats
787W - 727L
1,534 Elo+
Party 2
Team Averages
Level 156
1,515 SR
1,519 Elo+

VS

Team Averages
Level 66
1,624 SR
1,644 Elo+
Ares
Ares
BananaChief
Ares
Level 18
God Stats
2W - 1L
1,966 SR
Queue Stats
9W - 3L
1,720 Elo+
Party 1
Cliodhna
Cliodhna
LeberkäsLarry
Cliodhna
Level 69
God Stats
1W - 2L
1,563 SR
Queue Stats
154W - 154L
1,531 Elo+
Party 1
Ra
Ra
SpeeDoo
Ra
Level 108
God Stats
2W - 10L
1,236 SR
Queue Stats
553W - 555L
1,524 Elo+
Solo
He Bo
He Bo
W4LLIS321
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,485 Elo+
Solo
Hou Yi
Hou Yi
soeinding
Hou Yi
Level 104
God Stats
0W - 1L
1,853 SR
Queue Stats
15W - 7L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
11 / 3 / 16
12,341
823
13,208
23,372
29,414
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Hera
 
Hera
18
6 / 3 / 17
11,414
761
19,424
11,620
5,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Dashandra-
Sylvanus
18
2 / 3 / 20
10,642
709
10,162
24,532
30,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
MrKirk
Bacchus
18
4 / 4 / 18
11,037
736
11,921
24,507
43,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
SazelZa
Jormungandr
20
14 / 2 / 19
12,902
860
22,987
24,207
29,520
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 4
11,728
782
18,487
25,067
44,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
17
5 / 7 / 8
11,357
757
23,234
14,405
10,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 6 / 5
10,078
672
15,351
11,854
5,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
W4LLIS321
He Bo
16
2 / 10 / 8
10,225
682
13,505
15,452
7,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
soeinding
Hou Yi
17
1 / 7 / 9
10,103
674
11,749
18,764
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
37
Kills
14
15
Deaths
37
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
3
16
6.33
W
Hera
 
Hera
6
3
17
4.83
L
4
7
4
0.86
W
Sylvanus
Dashandra-
Sylvanus
2
3
20
4
L
Cliodhna
5
7
8
1.29
W
Bacchus
MrKirk
Bacchus
4
4
18
3.25
W
Jormungandr
SazelZa
Jormungandr
14
2
19
11.75
L
2
6
5
0.75
L
He Bo
W4LLIS321
He Bo
2
10
8
0.6
L
Hou Yi
soeinding
Hou Yi
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,702
Damage
82,326
108,238
Taken
85,542
138,337
Mitigated
76,261
50,559
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,208
226
1,620
7,374
23,372
29,414
1,431
8,938
14,123
32,939
0
W
Hera
 
Hera
19,424
5,443
731
1,086
11,620
5,615
1,807
5,080
6,468
32,338
0
L
18,487
642
608
4,695
25,067
44,121
192
20,330
4,737
25,458
0
W
Sylvanus
Dashandra-
Sylvanus
10,162
1,835
15,397
11,211
24,532
30,527
1,053
12,963
11,469
24,146
0
L
Cliodhna
23,234
3,456
589
1,270
14,405
10,160
802
13,375
1,030
0
33,850
W
Bacchus
MrKirk
Bacchus
11,921
687
2,611
4,345
24,507
43,261
844
9,161
15,133
18,536
0
W
Jormungandr
SazelZa
Jormungandr
22,987
3,186
2,501
3,683
24,207
29,520
682
10,227
13,702
50,679
0
L
15,351
819
5,727
1,871
11,854
5,491
96
11,427
427
38,639
0
L
He Bo
W4LLIS321
He Bo
13,505
455
956
2,315
15,452
7,418
434
15,132
320
24,978
0
L
Hou Yi
soeinding
Hou Yi
11,749
4,225
337
4,836
18,764
9,071
1,531
17,438
1,326
0
27,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,336
Gold Earned
53,491
198
Minions Killed
148
0
Camps Cleared
0
1,390,504
Distance Traveled
1,296,002
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,341
823
72
5
0
276,646
2
W
Hera
11,414
761
34
2
0
268,756
2
L
Ares
11,728
782
14
1
0
270,249
1
W
Sylvanus
10,642
709
26
2
0
250,663
2
L
Cliodhna
11,357
757
27
2
0
272,955
0
W
Bacchus
11,037
736
17
1
0
300,568
4
W
Jormungandr
12,902
860
49
3
0
293,871
1
L
Ra
10,078
672
47
3
0
285,873
4
L
He Bo
10,225
682
24
2
0
228,290
4
L
Hou Yi
10,103
674
36
2
0
238,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role