Player Matchup

Skadi
Skadi
D3M0NSL4YA
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,520 Elo+
Solo
Da Ji
Da Ji
MCOHM
Da Ji
Level 126
God Stats
8W - 6L
1,535 SR
Queue Stats
566W - 444L
1,551 Elo+
Party 2
Mercury
Mercury
Snappera
Mercury
Level 93
God Stats
11W - 6L
1,538 SR
Queue Stats
367W - 250L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
Varghov
Xbalanque
Level 83
God Stats
10W - 2L
1,762 SR
Queue Stats
791W - 627L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
Willybeans
Xing Tian
Level 86
God Stats
3W - 1L
1,743 SR
Queue Stats
269W - 173L
1,607 Elo+
Party 2
Team Averages
Level 91
1,616 SR
1,560 Elo+

VS

Team Averages
Level 58
1,418 SR
1,399 Elo+
Merlin
Merlin
Ibrahim-DeSouza
Merlin
Level 68
God Stats
6W - 4L
1,584 SR
Queue Stats
280W - 314L
1,420 Elo+
Party 3
Sobek
Sobek
Toxic_Parkhaus
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,148 Elo+
Party 1
Amaterasu
Amaterasu
Trey1907
Amaterasu
Level 68
God Stats
4W - 7L
1,281 SR
Queue Stats
312W - 343L
1,435 Elo+
Party 3
Da Ji
Da Ji
k2ser
Da Ji
Level 92
God Stats
1W - 4L
1,227 SR
Queue Stats
337W - 369L
1,492 Elo+
Party 3
Fafnir
Fafnir
paul_lucas22
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
9 / 2 / 19
10,953
913
15,196
9,124
3,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
MCOHM
Da Ji
17
9 / 5 / 15
10,546
879
13,193
8,999
6,606
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Snappera
Mercury
18
12 / 2 / 14
11,316
943
12,579
9,004
4,292
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Varghov
Xbalanque
16
2 / 5 / 27
9,776
815
15,263
12,139
4,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Willybeans
Xing Tian
18
5 / 2 / 27
10,356
863
14,052
19,365
14,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
9,549
796
13,305
10,595
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 5
8,218
685
8,777
19,668
27,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Trey1907
Amaterasu
14
3 / 7 / 8
9,228
769
6,911
19,068
23,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
k2ser
Da Ji
14
5 / 11 / 6
8,886
741
8,323
16,009
6,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
13
1 / 6 / 8
8,098
675
5,636
13,427
14,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
37
Kills
14
16
Deaths
37
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
2
19
9.25
L
3
5
5
1.1
W
Da Ji
MCOHM
Da Ji
9
5
15
3.3
W
Mercury
Snappera
Mercury
12
2
14
9.5
L
2
8
5
0.56
L
Amaterasu
Trey1907
Amaterasu
3
7
8
1
W
Xbalanque
Varghov
Xbalanque
2
5
27
3.1
W
Xing Tian
Willybeans
Xing Tian
5
2
27
9.25
L
Da Ji
k2ser
Da Ji
5
11
6
0.73
L
Fafnir
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,283
Damage
42,952
58,631
Taken
78,767
34,168
Mitigated
77,521
22,550
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
15,196
5,705
1,275
2,162
9,124
3,736
1,529
4,565
4,472
0
38,783
L
13,305
359
1,112
1,264
10,595
4,616
0
2,086
8,509
43,152
0
W
Da Ji
MCOHM
Da Ji
13,193
2,124
203
139
8,999
6,606
420
4,024
4,975
0
19,871
W
Mercury
Snappera
Mercury
12,579
5,114
2,674
1,841
9,004
4,292
616
4,170
4,834
0
27,783
L
8,777
292
370
2,564
19,668
27,649
24
4,301
15,367
14,636
0
L
Amaterasu
Trey1907
Amaterasu
6,911
1,079
2,004
3,045
19,068
23,994
8
3,182
15,886
0
10,627
W
Xbalanque
Varghov
Xbalanque
15,263
6,395
2,195
4,058
12,139
4,845
2,363
6,224
5,915
0
33,291
W
Xing Tian
Willybeans
Xing Tian
14,052
1,763
1,013
6,990
19,365
14,689
326
8,648
10,717
19,661
0
L
Da Ji
k2ser
Da Ji
8,323
1,650
1,225
1,353
16,009
6,609
0
2,026
13,983
0
12,792
L
Fafnir
5,636
1,600
1,335
1,705
13,427
14,653
1
2,457
10,970
8,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,947
Gold Earned
43,979
128
Minions Killed
92
0
Camps Cleared
0
1,293,622
Distance Traveled
1,048,560
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,953
913
42
4
0
233,135
1
L
Merlin
9,549
796
58
5
0
208,996
0
W
Da Ji
10,546
879
12
1
0
228,577
4
W
Mercury
11,316
943
39
3
0
319,699
4
L
Sobek
8,218
685
15
1
0
215,551
0
L
Amaterasu
9,228
769
8
1
0
226,504
0
W
Xbalanque
9,776
815
30
3
0
244,011
2
W
Xing Tian
10,356
863
5
0
0
268,200
0
L
Da Ji
8,886
741
7
1
0
178,337
0
L
Fafnir
8,098
675
4
0
0
219,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role