Player Matchup

Thanatos
Thanatos
DrewBoss_07
Thanatos
Level 15
God Stats
1W - 2L
1,556 SR
Queue Stats
33W - 31L
1,568 Elo+
Solo
Thor
Thor
GustavoFel11
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
Sinister_burst46
Baron Samedi
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 41L
1,656 Elo+
Solo
Sol
Sol
Solary_Brayly
Sol
Level 4
God Stats
1W - 2L
1,685 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Neith
Neith
YurMOMZHOT66
Neith
Level 18
God Stats
3W - 4L
1,406 SR
Queue Stats
49W - 46L
1,457 Elo+
Solo
Team Averages
Level 9
1,529 SR
1,603 Elo+

VS

Team Averages
Level 17
1,508 SR
1,592 Elo+
Cliodhna
Cliodhna
Aldisass
Cliodhna
Level 26
God Stats
49W - 21L
1,716 SR
Queue Stats
186W - 137L
1,676 Elo+
Solo
Janus
Janus
Im2Easy2Kill442
Janus
Level 11
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 14L
1,515 Elo+
Solo
Chaac
Chaac
Young bloop
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,650 Elo+
Party 1
Khepri
Khepri
bloopper123
Khepri
Level 26
God Stats
14W - 11L
1,541 SR
Queue Stats
47W - 33L
1,557 Elo+
Party 1
Ares
Ares
kickinyoazz85
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrewBoss_07
Thanatos
20
9 / 2 / 2
13,432
584
9,128
17,041
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 11 / 2
7,554
328
792
10,849
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Baron Samedi
Sinister_burst46
Baron Samedi
19
12 / 4 / 4
12,590
547
18,729
25,917
19,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 8 / 4
8,457
368
3,714
10,284
2,414
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 11 / 2
10,520
457
10,808
17,539
6,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aldisass
Cliodhna
20
20 / 3 / 2
14,405
626
22,292
15,333
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 7 / 8
11,648
506
15,379
13,046
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 7 / 9
12,569
546
22,496
24,138
17,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
19
2 / 3 / 2
11,902
517
2,390
14,968
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 10 / 2
7,660
333
576
9,409
3,419

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
28
Kills
35
36
Deaths
30
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aldisass
Cliodhna
20
3
2
7
L
Thanatos
DrewBoss_07
Thanatos
9
2
2
5
L
1
11
2
0.18
W
7
7
8
1.57
L
Baron Samedi
Sinister_burst46
Baron Samedi
12
4
4
3.5
L
1
8
4
0.38
W
6
7
9
1.5
L
5
11
2
0.55
W
Khepri
2
3
2
1
W
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,171
Damage
63,133
81,630
Taken
76,894
39,185
Mitigated
38,086
33,587
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aldisass
Cliodhna
22,292
3,096
0
7,992
15,333
5,782
2,260
2,309
13,024
0
127,722
L
Thanatos
DrewBoss_07
Thanatos
9,128
2,931
0
17,383
17,041
8,032
0
3,624
13,177
0
113,093
L
792
498
0
410
10,849
3,071
672
3,267
7,294
0
10,977
W
15,379
462
0
2,139
13,046
2,815
1,855
2,605
10,441
66,477
0
L
Baron Samedi
Sinister_burst46
Baron Samedi
18,729
1,981
266
12,502
25,917
19,444
0
4,467
21,319
80,489
0
L
3,714
1,361
0
294
10,284
2,414
1,077
2,024
8,068
19,917
0
W
22,496
5,445
0
9,859
24,138
17,674
1,319
10,868
13,270
0
86,856
L
10,808
5,378
0
2,732
17,539
6,224
688
3,922
13,427
0
46,869
W
Khepri
2,390
48
0
6,092
14,968
8,396
388
1,735
13,233
87,226
0
W
576
81
0
0
9,409
3,419
0
4,926
4,483
5,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
58,184
456
Minions Killed
552
0
Camps Cleared
0
1,778,755
Distance Traveled
2,160,909
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,405
626
173
8
0
503,981
1
L
Thanatos
13,432
584
180
8
0
450,668
8
L
Thor
7,554
328
14
1
0
260,835
1
W
Janus
11,648
506
118
5
0
459,334
4
L
Baron Samedi
12,590
547
149
6
0
411,342
1
L
Sol
8,457
368
37
2
0
300,351
0
W
Chaac
12,569
546
112
5
0
470,233
1
L
Neith
10,520
457
76
3
0
355,559
0
W
Khepri
11,902
517
143
6
0
423,201
0
W
Ares
7,660
333
6
0
0
304,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role