Player Matchup

Loki
Loki
FALLEN_KING_FL
Loki
Level 28
God Stats
22W - 24L
1,508 SR
Queue Stats
188W - 196L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Hashkfel
Danzaburou
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 3L
1,725 Elo+
Solo
Cthulhu
Cthulhu
Maxq4551
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,309 Elo+
Solo
Osiris
Osiris
YG-Splitta
Osiris
Level 29
God Stats
8W - 17L
1,301 SR
Queue Stats
64W - 81L
1,343 Elo+
Solo
Thoth
Thoth
lek275
Thoth
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
17W - 21L
1,366 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,435 Elo+

VS

Team Averages
Level 17
1,481 SR
1,438 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Teetim
Hel
Level 20
God Stats
3W - 0L
1,438 SR
Queue Stats
7W - 1L
1,683 Elo+
Solo
Artemis
Artemis
ZorbaBeyanz
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
enzospeed33
Aphrodite
Level 20
God Stats
6W - 5L
1,469 SR
Queue Stats
75W - 108L
1,230 Elo+
Solo
Bellona
Bellona
rafmaster87
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 9 / 3
12,412
564
14,671
19,183
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Hashkfel
Danzaburou
15
6 / 6 / 6
10,785
490
11,501
13,359
5,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Maxq4551
Cthulhu
13
1 / 9 / 14
8,761
398
11,105
21,193
17,863
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
YG-Splitta
Osiris
15
4 / 11 / 9
10,104
459
9,704
19,486
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
lek275
Thoth
14
1 / 11 / 6
9,138
415
6,624
14,651
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
32 / 2 / 4
16,301
741
33,119
21,935
11,130
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Teetim
Hel
17
6 / 3 / 11
11,645
529
14,164
15,767
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ZorbaBeyanz
Artemis
16
1 / 7 / 7
10,914
496
5,431
13,670
4,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
enzospeed33
Aphrodite
15
2 / 6 / 9
10,343
470
7,279
15,684
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
rafmaster87
Bellona
16
5 / 6 / 15
11,347
516
12,871
16,472
16,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
24
Kills
46
46
Deaths
24
38
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
32
2
4
17
L
12
9
3
1.5
L
Danzaburou
Hashkfel
Danzaburou
6
6
6
1.5
L
Cthulhu
Maxq4551
Cthulhu
1
9
14
0.89
W
Hel
Teetim
Hel
6
3
11
3.83
L
Osiris
YG-Splitta
Osiris
4
11
9
0.77
W
Artemis
ZorbaBeyanz
Artemis
1
7
7
0.64
W
Aphrodite
enzospeed33
Aphrodite
2
6
9
1.08
L
Thoth
lek275
Thoth
1
11
6
0.36
W
Bellona
rafmaster87
Bellona
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,605
Damage
72,864
87,872
Taken
83,528
49,867
Mitigated
43,416
8,527
Healing
33,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
33,119
26,488
0
12,897
21,935
11,130
2,732
4,608
17,149
0
139,199
L
14,671
5,026
0
4,208
19,183
9,470
0
4,030
14,770
0
65,730
L
Danzaburou
Hashkfel
Danzaburou
11,501
3,513
0
2,115
13,359
5,112
1,674
2,919
10,041
0
58,399
L
Cthulhu
Maxq4551
Cthulhu
11,105
1,582
68
933
21,193
17,863
438
9,665
10,542
33,202
0
W
Hel
Teetim
Hel
14,164
432
4,797
7,936
15,767
5,217
936
3,579
12,164
48,347
0
L
Osiris
YG-Splitta
Osiris
9,704
5,195
0
628
19,486
11,936
778
4,770
13,760
0
46,943
W
Artemis
ZorbaBeyanz
Artemis
5,431
2,303
0
1,248
13,670
4,970
4,104
3,579
9,959
0
59,800
W
Aphrodite
enzospeed33
Aphrodite
7,279
1,137
1,480
3,517
15,684
5,517
1,264
4,988
10,400
34,954
0
L
Thoth
lek275
Thoth
6,624
602
0
575
14,651
5,486
102
2,748
11,186
42,331
0
W
Bellona
rafmaster87
Bellona
12,871
1,884
0
1,199
16,472
16,582
686
3,663
12,701
11,514
36,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
60,550
373
Minions Killed
553
0
Camps Cleared
0
1,919,716
Distance Traveled
2,131,002
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,301
741
243
11
0
551,536
7
L
Loki
12,412
564
90
4
0
407,337
0
L
Danzaburou
10,785
490
97
4
0
437,607
3
L
Cthulhu
8,761
398
42
2
0
394,603
0
W
Hel
11,645
529
75
3
0
449,832
2
L
Osiris
10,104
459
67
3
0
327,362
7
W
Artemis
10,914
496
119
5
0
342,213
0
W
Aphrodite
10,343
470
46
2
0
355,334
0
L
Thoth
9,138
415
77
4
0
352,807
6
W
Bellona
11,347
516
70
3
0
432,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role