Player Matchup

Scylla
Scylla
Gold V
Blaveskelly
Scylla
Gold V
Level 129
God Stats
13W - 15L
1,557 SR
Queue Stats
187W - 215L
1,411 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Elefent
Gilgamesh
Gold IV
Level 154
God Stats
8W - 2L
1,227 SR
Queue Stats
215W - 244L
1,408 MMR
Party 2
Ullr
Ullr
Silver II
UMMDE
Ullr
Silver II
Level 85
God Stats
11W - 6L
1,501 SR
Queue Stats
41W - 52L
1,470 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,429 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,586 SR
1,425 MMR
Cthulhu
Cthulhu
Silver I
Mygtaboy
Cthulhu
Silver I
Level 123
God Stats
9W - 11L
1,578 SR
Queue Stats
148W - 166L
1,542 MMR
Party 1
Cerberus
Cerberus
Silver II
SageRageinc
Cerberus
Silver II
Level 107
God Stats
1W - 5L
1,639 SR
Queue Stats
11W - 21L
1,371 MMR
Party 1
Neith
Neith
Gold IV
xLooop
Neith
Gold IV
Level 116
God Stats
0W - 2L
1,542 SR
Queue Stats
51W - 66L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 2 / 9
12,223
643
17,566
12,916
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Elefent
Gilgamesh
16
9 / 2 / 4
13,482
710
17,105
18,441
17,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
UMMDE
Ullr
18
2 / 1 / 12
12,658
666
17,271
14,550
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothAchillesMorgan Le FayTiamatGeb

VS

Bans
AresPersephoneAphroditeRaijinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mygtaboy
Cthulhu
14
1 / 5 / 4
11,812
622
13,984
23,564
27,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
SageRageinc
Cerberus
14
3 / 6 / 2
11,493
605
9,661
25,731
18,516
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xLooop
Neith
15
1 / 4 / 4
11,654
613
13,360
14,011
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
5
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
9
4.25
W
Gilgamesh
Elefent
Gilgamesh
9
2
4
5.5
L
Cthulhu
Mygtaboy
Cthulhu
1
5
4
0.6
L
Cerberus
SageRageinc
Cerberus
3
6
2
0.67
W
Ullr
UMMDE
Ullr
2
1
12
8
L
Neith
xLooop
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
37,005
45,907
Taken
63,306
26,597
Mitigated
50,652
12,629
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,566
1,703
0
4,085
12,916
4,243
492
7,362
5,554
47,851
0
W
Gilgamesh
Elefent
Gilgamesh
17,105
6,003
390
3,973
18,441
17,154
795
8,918
9,523
0
37,910
L
Cthulhu
Mygtaboy
Cthulhu
13,984
833
1,743
5,307
23,564
27,609
0
6,318
16,725
41,563
0
L
Cerberus
SageRageinc
Cerberus
9,661
313
0
3,273
25,731
18,516
0
7,577
17,796
26,236
0
W
Ullr
UMMDE
Ullr
17,271
7,447
0
4,181
14,550
5,200
2,077
8,198
6,352
0
80,539
L
Neith
xLooop
Neith
13,360
4,457
0
3,168
14,011
4,527
987
2,996
10,859
0
61,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
34,959
226
Minions Killed
215
11
Camps Cleared
7
1,131,712
Distance Traveled
1,104,479
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,223
643
67
4
4
391,261
2
W
Gilgamesh
13,482
710
19
1
3
378,738
9
L
Cthulhu
11,812
622
55
3
2
405,141
6
L
Cerberus
11,493
605
48
3
0
352,960
3
W
Ullr
12,658
666
140
7
4
361,713
1
L
Neith
11,654
613
112
6
5
346,378
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role