Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AFakeStory
Tsukuyomi
Level 29
God Stats
10W - 6L
1,721 SR
Queue Stats
168W - 103L
1,726 Elo+
Solo
Sun Wukong
Sun Wukong
BallBagBooty
Sun Wukong
Level 24
God Stats
17W - 8L
1,729 SR
Queue Stats
78W - 75L
1,568 Elo+
Solo
Chaac
Chaac
D3adjr01
Chaac
Level 29
God Stats
7W - 7L
1,636 SR
Queue Stats
183W - 204L
1,518 Elo+
Solo
Thor
Thor
Tezlaa
Thor
Level 15
God Stats
2W - 2L
1,312 SR
Queue Stats
18W - 14L
1,513 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,565 Elo+

VS

Team Averages
Level 40
1,515 SR
1,595 Elo+
Ymir
Ymir
BottomFraggin
Ymir
Level 20
God Stats
6W - 3L
1,771 SR
Queue Stats
57W - 60L
1,612 Elo+
Party 1
Susano
Susano
ImTheBeeMan
Susano
Level 39
God Stats
0W - 2L
1,316 SR
Queue Stats
156W - 146L
1,604 Elo+
Party 1
Chiron
Chiron
KeepinItRaspi
Chiron
Level 108
God Stats
2W - 3L
1,514 SR
Queue Stats
227W - 215L
1,664 Elo+
Party 1
Ra
Ra
YourSoloGuy
Ra
Level 18
God Stats
1W - 4L
1,475 SR
Queue Stats
95W - 99L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
wutsjungle
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 3
8,017
617
7,731
7,958
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
AFakeStory
Tsukuyomi
17
12 / 0 / 4
10,201
785
14,190
7,155
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
BallBagBooty
Sun Wukong
13
6 / 1 / 4
7,975
613
3,190
7,197
3,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
D3adjr01
Chaac
14
4 / 0 / 8
8,216
632
7,119
7,702
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Tezlaa
Thor
13
4 / 3 / 4
7,556
581
5,001
8,488
3,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,387
414
1,152
9,375
3,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
10
1 / 5 / 2
6,648
511
2,961
10,985
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 1
6,780
522
6,898
8,161
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 9 / 0
6,384
491
2,279
9,994
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
wutsjungle
Ne Zha
12
0 / 5 / 1
6,823
525
6,563
13,567
8,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
29
Kills
5
5
Deaths
29
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
3
4.5
W
Tsukuyomi
AFakeStory
Tsukuyomi
12
0
4
14
W
Sun Wukong
BallBagBooty
Sun Wukong
6
1
4
8
L
0
6
2
0.17
W
Chaac
D3adjr01
Chaac
4
0
8
8
L
Susano
1
5
2
0.4
L
2
4
1
0.63
W
Thor
Tezlaa
Thor
4
3
4
2
L
2
9
0
0.22
L
Ne Zha
wutsjungle
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
19,853
38,500
Taken
52,082
16,955
Mitigated
20,954
17,066
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,731
398
0
3,942
7,958
2,561
0
258
7,700
41,788
0
W
Tsukuyomi
AFakeStory
Tsukuyomi
14,190
4,487
0
4,463
7,155
2,948
0
582
6,411
0
89,426
W
Sun Wukong
BallBagBooty
Sun Wukong
3,190
1,451
0
3,821
7,197
3,459
0
1,396
5,717
0
37,359
L
1,152
172
0
590
9,375
3,643
178
0
9,375
12,162
0
W
Chaac
D3adjr01
Chaac
7,119
1,112
0
4,830
7,702
4,334
0
602
7,058
0
59,822
L
Susano
2,961
802
0
3,236
10,985
3,417
0
1,545
9,372
0
29,995
L
6,898
3,214
466
1,648
8,161
2,538
828
0
8,120
0
46,500
W
Thor
Tezlaa
Thor
5,001
607
0
10
8,488
3,653
642
932
7,518
0
40,902
L
2,279
164
0
1,483
9,994
2,522
0
0
9,994
28,095
0
L
Ne Zha
wutsjungle
Ne Zha
6,563
2,007
0
4,298
13,567
8,834
0
5,616
7,449
345
37,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
32,022
520
Minions Killed
315
0
Camps Cleared
0
1,372,257
Distance Traveled
1,258,608
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,017
617
111
9
0
250,479
2
W
Tsukuyomi
10,201
785
160
12
0
315,107
1
W
Sun Wukong
7,975
613
81
6
0
250,450
0
L
Ymir
5,387
414
26
2
0
220,004
1
W
Chaac
8,216
632
98
8
0
301,923
10
L
Susano
6,648
511
67
5
0
284,686
3
L
Chiron
6,780
522
88
7
0
230,947
3
W
Thor
7,556
581
70
5
0
254,298
2
L
Ra
6,384
491
61
5
0
247,828
0
L
Ne Zha
6,823
525
73
6
0
275,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role