Player Matchup

Izanami
Izanami
Iro 82
Izanami
Level 28
God Stats
15W - 18L
1,477 SR
Queue Stats
54W - 75L
1,351 Elo+
Party 2
Cerberus
Cerberus
Kenia-73
Cerberus
Level 16
God Stats
24W - 24L
1,733 SR
Queue Stats
31W - 32L
1,613 Elo+
Party 3
Amaterasu
Amaterasu
Kuroka Nekomata
Amaterasu
Level 68
God Stats
31W - 41L
1,418 SR
Queue Stats
452W - 474L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
SiLENT_Br3ak0ut
Cliodhna
Level 83
God Stats
2W - 3L
1,471 SR
Queue Stats
151W - 169L
1,458 Elo+
Party 3
Ah Puch
Ah Puch
ege-meto
Ah Puch
Level 101
God Stats
20W - 22L
1,412 SR
Queue Stats
126W - 132L
1,456 Elo+
Party 3
Team Averages
Level 59
1,502 SR
1,463 Elo+

VS

Team Averages
Level 67
1,430 SR
1,491 Elo+
Sobek
Sobek
Cl4btp
Sobek
Level 128
God Stats
10W - 6L
1,086 SR
Queue Stats
207W - 199L
1,452 Elo+
Solo
Bastet
Bastet
E_A_T_H_2906
Bastet
Level 95
God Stats
13W - 10L
1,596 SR
Queue Stats
313W - 266L
1,587 Elo+
Party 1
Chaac
Chaac
GucciCapTief
Chaac
Level 28
God Stats
8W - 4L
1,610 SR
Queue Stats
14W - 11L
1,516 Elo+
Party 1
Ymir
Ymir
Shelly__07
Ymir
Level 15
God Stats
3W - 1L
1,355 SR
Queue Stats
20W - 19L
1,431 Elo+
Party 1
Janus
Janus
edupu500
Janus
Level 67
God Stats
56W - 54L
1,503 SR
Queue Stats
194W - 176L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iro 82
Izanami
13
0 / 17 / 1
8,707
363
8,315
22,486
4,383
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Kenia-73
Cerberus
12
0 / 6 / 1
9,045
377
4,420
17,285
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Kuroka Nekomata
Amaterasu
17
2 / 9 / 0
10,525
439
8,606
20,402
14,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
15
2 / 6 / 1
9,977
416
4,796
12,520
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
ege-meto
Ah Puch
15
2 / 4 / 0
10,272
428
7,120
11,282
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cl4btp
Sobek
20
8 / 1 / 11
13,997
583
16,772
18,009
24,640
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
20
16 / 1 / 8
15,902
663
19,517
15,297
6,704
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
15 / 0 / 4
12,397
517
15,664
16,465
9,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 6
9,653
402
1,605
7,346
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
edupu500
Janus
20
2 / 3 / 7
13,915
580
7,039
10,756
4,037
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
6
Kills
41
42
Deaths
6
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cl4btp
Sobek
8
1
11
13.5
W
Bastet
16
1
8
20
W
15
0
4
17
L
Izanami
Iro 82
Izanami
0
17
1
0.03
L
Cerberus
Kenia-73
Cerberus
0
6
1
0.08
L
Amaterasu
Kuroka Nekomata
Amaterasu
2
9
0
0.22
W
0
1
6
3
L
Cliodhna
2
6
1
0.42
W
Janus
edupu500
Janus
2
3
7
1.83
L
Ah Puch
ege-meto
Ah Puch
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
60,597
83,975
Taken
67,873
42,432
Mitigated
52,905
21,172
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cl4btp
Sobek
16,772
1,893
31
8,905
18,009
24,640
1,559
885
17,084
78,334
0
W
Bastet
19,517
6,356
0
7,265
15,297
6,704
2,904
1,989
13,242
0
154,568
W
15,664
3,594
0
6,173
16,465
9,266
4,887
2,825
13,622
0
65,611
L
Izanami
Iro 82
Izanami
8,315
5,797
0
1,099
22,486
4,383
340
3,877
18,389
0
56,473
L
Cerberus
Kenia-73
Cerberus
4,420
31
622
4,273
17,285
15,644
191
4,018
12,685
37,359
0
L
Amaterasu
Kuroka Nekomata
Amaterasu
8,606
5,393
0
6,206
20,402
14,573
0
8,539
10,760
0
71,088
W
1,605
0
0
711
7,346
8,258
337
1,131
6,197
16,815
0
L
Cliodhna
4,796
339
0
5,386
12,520
4,352
0
2,832
9,531
0
67,077
W
Janus
edupu500
Janus
7,039
341
0
2,709
10,756
4,037
1,397
4,398
6,034
100,464
0
L
Ah Puch
ege-meto
Ah Puch
7,120
348
0
3,586
11,282
3,480
0
3,786
7,194
60,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
65,864
600
Minions Killed
722
0
Camps Cleared
0
1,978,674
Distance Traveled
2,272,660
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,997
583
155
6
0
457,009
0
W
Bastet
15,902
663
206
9
0
577,237
4
W
Chaac
12,397
517
110
5
0
466,420
0
L
Izanami
8,707
363
101
4
0
334,685
0
L
Cerberus
9,045
377
101
4
0
416,782
5
L
Amaterasu
10,525
439
149
6
0
411,411
0
W
Ymir
9,653
402
26
1
0
262,392
0
L
Cliodhna
9,977
416
122
5
0
434,460
3
W
Janus
13,915
580
225
9
0
509,602
5
L
Ah Puch
10,272
428
127
5
0
381,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role