Player Matchup

Da Ji
Da Ji
QUANTUMPREClSlON
Da Ji
Level 30
God Stats
6W - 5L
1,410 SR
Queue Stats
25W - 22L
1,348 Elo+
Party 2
Khepri
Khepri
Sleepy_Fish-
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,165 Elo+
Party 2
Aphrodite
Aphrodite
VincentVonSlayer
Aphrodite
Level 44
God Stats
1W - 2L
1,288 SR
Queue Stats
37W - 45L
1,363 Elo+
Party 2
Team Averages
Level 33
1,399 SR
1,292 Elo+

VS

Team Averages
Level 92
1,493 SR
1,411 Elo+
Khepri
Khepri
Girth Vader8645
Khepri
Level 14
God Stats
18W - 12L
1,599 SR
Queue Stats
23W - 23L
1,419 Elo+
Party 1
Arachne
Arachne
KeshiWitDaBlade
Arachne
Level 102
God Stats
20W - 17L
1,531 SR
Queue Stats
387W - 428L
1,438 Elo+
Party 1
Scylla
Scylla
LunarTaiga
Scylla
Level 160
God Stats
38W - 42L
1,350 SR
Queue Stats
626W - 692L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 7
13,167
732
21,212
15,797
12,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
15
2 / 3 / 17
11,504
639
5,213
13,415
15,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
17
5 / 0 / 13
12,138
674
9,894
9,520
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
10,821
601
3,593
19,002
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 8 / 2
9,871
548
6,742
13,632
5,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
LunarTaiga
Scylla
14
4 / 4 / 1
11,225
624
15,774
8,651
4,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
19
Kills
5
5
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
1
8
2
0.25
L
Scylla
LunarTaiga
Scylla
4
4
1
1.13
W
12
2
7
7.75
W
Khepri
2
3
17
3.5
W
Aphrodite
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
26,109
38,732
Taken
41,285
36,336
Mitigated
36,394
19,985
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,593
796
0
950
19,002
26,436
0
8,603
10,399
15,882
0
L
6,742
4,666
0
598
13,632
5,457
0
3,855
9,777
0
27,125
L
Scylla
LunarTaiga
Scylla
15,774
1,721
0
1,923
8,651
4,501
50
3,069
5,582
48,990
0
W
21,212
7,131
155
3,053
15,797
12,312
732
8,092
7,705
0
60,157
W
Khepri
5,213
749
1,088
891
13,415
15,477
659
6,968
6,447
30,187
0
W
Aphrodite
9,894
2,366
8,056
6,742
9,520
8,547
1,038
4,984
4,536
50,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
31,917
196
Minions Killed
146
8
Camps Cleared
5
980,258
Distance Traveled
825,296
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,821
601
19
1
0
286,815
1
L
Arachne
9,871
548
45
3
3
292,944
5
L
Scylla
11,225
624
82
5
2
245,537
1
W
Da Ji
13,167
732
72
4
5
317,830
0
W
Khepri
11,504
639
34
2
1
330,158
0
W
Aphrodite
12,138
674
90
5
2
332,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role