Player Matchup

Izanami
Izanami
 
Izanami
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ARTHURZORKL
Loki
Level 26
God Stats
11W - 9L
1,513 SR
Queue Stats
119W - 143L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
I_DarkMachine8_I
Aphrodite
Level 5
God Stats
17W - 15L
1,365 SR
Queue Stats
107W - 137L
1,376 Elo+
Solo
Nike
Nike
MHTERRORISTA157
Nike
Level 29
God Stats
3W - 1L
1,618 SR
Queue Stats
216W - 261L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
kuromi1750
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,557 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,484 Elo+

VS

Team Averages
Level 18
1,461 SR
1,578 Elo+
Bellona
Bellona
Broslegion
Bellona
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 10L
1,807 Elo+
Solo
Nemesis
Nemesis
Endorphin_07
Nemesis
Level 21
God Stats
1W - 2L
1,562 SR
Queue Stats
1W - 2L
1,585 Elo+
Solo
Izanami
Izanami
jailier
Izanami
Level 22
God Stats
0W - 2L
1,186 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Cerberus
Cerberus
matty_nice_
Cerberus
Level 13
God Stats
3W - 3L
1,453 SR
Queue Stats
7W - 9L
1,524 Elo+
Solo
Zeus
Zeus
you drink taaka
Zeus
Level 27
God Stats
3W - 7L
1,405 SR
Queue Stats
101W - 75L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 3
8,238
549
3,542
9,857
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 1
9,163
611
3,631
8,349
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
14
5 / 1 / 0
8,907
594
6,361
7,848
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 6
7,289
486
2,944
10,750
5,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
kuromi1750
Danzaburou
13
6 / 0 / 2
8,235
549
7,353
8,065
2,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broslegion
Bellona
11
0 / 3 / 1
6,483
432
2,050
7,587
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Endorphin_07
Nemesis
9
2 / 8 / 0
6,216
414
7,013
12,704
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
jailier
Izanami
1
0 / 0 / 0
4,245
283
0
0
0
Cerberus
matty_nice_
Cerberus
8
0 / 6 / 0
5,404
360
946
10,463
4,436
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 0
7,004
467
6,233
7,275
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
21
Kills
4
6
Deaths
22
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
3
1.5
W
5
1
1
5.5
L
Bellona
Broslegion
Bellona
0
3
1
0.17
L
Nemesis
Endorphin_07
Nemesis
2
8
0
0.25
W
Aphrodite
5
1
0
5
W
2
1
6
5
L
Izanami
jailier
Izanami
0
0
0
0
W
Danzaburou
kuromi1750
Danzaburou
6
0
2
7
L
Cerberus
matty_nice_
Cerberus
0
6
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
16,242
44,869
Taken
38,029
16,495
Mitigated
15,162
18,142
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,542
2,381
0
4,406
9,857
2,746
1,242
4,890
4,551
0
49,676
W
3,631
616
0
2,408
8,349
3,237
0
1,526
6,739
0
72,255
L
Bellona
Broslegion
Bellona
2,050
175
0
234
7,587
3,608
77
5,323
2,264
5,294
18,750
L
Nemesis
Endorphin_07
Nemesis
7,013
3,357
0
1,633
12,704
5,117
454
1,038
11,666
0
26,905
W
Aphrodite
6,361
0
355
5,815
7,848
2,404
100
1,267
6,533
40,212
0
W
2,944
208
75
1,531
10,750
5,537
676
1,497
9,207
0
30,828
L
Izanami
jailier
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
kuromi1750
Danzaburou
7,353
4,982
0
3,552
8,065
2,571
2,237
1,026
6,925
0
54,645
L
Cerberus
matty_nice_
Cerberus
946
155
0
744
10,463
4,436
0
0
10,463
17,951
0
L
6,233
529
0
1,482
7,275
2,001
0
0
7,275
38,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
29,352
442
Minions Killed
241
0
Camps Cleared
0
1,364,455
Distance Traveled
1,095,795
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,238
549
104
7
0
256,529
1
W
Loki
9,163
611
117
8
0
296,221
0
L
Bellona
6,483
432
50
3
0
277,771
0
L
Nemesis
6,216
414
46
3
0
298,045
0
W
Aphrodite
8,907
594
79
5
0
273,605
8
W
Nike
7,289
486
50
3
0
276,787
2
L
Izanami
4,245
283
0
0
0
0
0
W
Danzaburou
8,235
549
92
6
0
261,313
2
L
Cerberus
5,404
360
65
4
0
266,006
0
L
Zeus
7,004
467
80
5
0
253,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role