Player Matchup

Ra
Ra
ChadIncel
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,576 Elo+
Party 2
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 14
God Stats
75W - 53L
1,748 SR
Queue Stats
170W - 175L
1,588 Elo+
Party 1
Neith
Neith
Realknowledge
Neith
Level 7
God Stats
1W - 2L
1,545 SR
Queue Stats
22W - 18L
1,576 Elo+
Party 2
Xing Tian
Xing Tian
StrawHatAlek
Xing Tian
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 116L
1,525 Elo+
Solo
Nemesis
Nemesis
syosetsu
Nemesis
Level 13
God Stats
32W - 27L
1,663 SR
Queue Stats
189W - 186L
1,425 Elo+
Party 1
Team Averages
Level 13
1,591 SR
1,538 Elo+

VS

Team Averages
Level 16
1,523 SR
1,530 Elo+
Loki
Loki
CallOfTheHunt
Loki
Level 28
God Stats
10W - 5L
1,577 SR
Queue Stats
59W - 38L
1,560 Elo+
Solo
Athena
Athena
GroovieaW
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,663 Elo+
Solo
Bellona
Bellona
archia119
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
sorryisuck5821
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,579 Elo+
Solo
Mulan
Mulan
xYonathanx
Mulan
Level 16
God Stats
24W - 16L
1,539 SR
Queue Stats
42W - 33L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
8,955
560
7,035
6,660
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
PlatFleece
Amaterasu
11
1 / 5 / 3
7,364
460
5,588
11,352
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 6
7,519
470
6,135
8,610
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
StrawHatAlek
Xing Tian
9
1 / 5 / 3
6,658
416
4,653
13,274
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
syosetsu
Nemesis
11
2 / 6 / 4
7,083
443
6,641
12,745
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,398
587
7,320
9,210
4,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
GroovieaW
Athena
11
1 / 1 / 13
8,021
501
5,005
10,416
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
archia119
Bellona
10
1 / 5 / 9
6,872
430
2,498
9,135
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
sorryisuck5821
Zhong Kui
14
5 / 2 / 10
9,007
563
13,255
8,717
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
10 / 0 / 4
10,013
626
8,133
10,730
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
10
Kills
22
22
Deaths
10
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
5
2
0
2.5
W
Athena
GroovieaW
Athena
1
1
13
7.5
L
Amaterasu
PlatFleece
Amaterasu
1
5
3
0.5
L
1
4
6
1
L
Xing Tian
StrawHatAlek
Xing Tian
1
5
3
0.5
W
Bellona
archia119
Bellona
1
5
9
1.1
W
Zhong Kui
sorryisuck5821
Zhong Kui
5
2
10
5
L
Nemesis
syosetsu
Nemesis
2
6
4
0.67
W
Mulan
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
36,211
52,641
Taken
48,208
30,365
Mitigated
34,422
9,747
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,320
2,681
0
1,306
9,210
4,052
441
3,032
6,178
0
61,285
L
7,035
453
344
1,481
6,660
2,396
0
2,668
3,992
56,097
0
W
Athena
GroovieaW
Athena
5,005
1,091
0
1,834
10,416
10,428
0
3,895
6,521
14,014
0
L
Amaterasu
PlatFleece
Amaterasu
5,588
1,576
0
3,205
11,352
9,030
426
1,998
9,354
0
38,069
L
6,135
2,654
0
1,636
8,610
2,540
0
5,179
3,431
0
33,811
L
Xing Tian
StrawHatAlek
Xing Tian
4,653
476
0
1,368
13,274
11,647
0
4,907
8,367
14,351
0
W
Bellona
archia119
Bellona
2,498
521
0
529
9,135
7,480
446
1,123
8,012
3,492
14,840
W
Zhong Kui
sorryisuck5821
Zhong Kui
13,255
4,693
0
2,490
8,717
6,413
2,146
2,766
5,906
61,795
10,930
L
Nemesis
syosetsu
Nemesis
6,641
2,985
0
1,713
12,745
4,752
0
2,548
10,197
0
43,507
W
Mulan
8,133
2,472
0
4,791
10,730
6,049
727
883
9,847
0
74,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,579
Gold Earned
43,311
338
Minions Killed
422
0
Camps Cleared
0
1,532,320
Distance Traveled
1,639,907
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,398
587
110
7
0
337,555
4
L
Ra
8,955
560
124
8
0
304,194
2
W
Athena
8,021
501
10
1
0
332,120
2
L
Amaterasu
7,364
460
72
5
0
323,850
3
L
Neith
7,519
470
63
4
0
283,266
1
L
Xing Tian
6,658
416
16
1
0
267,139
3
W
Bellona
6,872
430
36
2
0
324,560
2
W
Zhong Kui
9,007
563
128
8
0
248,710
2
L
Nemesis
7,083
443
63
4
0
353,871
5
W
Mulan
10,013
626
138
9
0
396,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role