Player Matchup

Mercury
Mercury
AKVoid
Mercury
Level 14
God Stats
1W - 1L
1,863 SR
Queue Stats
20W - 15L
1,654 Elo+
Solo
Baron Samedi
Baron Samedi
ahmadreza_major1
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
amoojohnny
Kukulkan
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 29L
1,385 Elo+
Party 1
Chiron
Chiron
dr-universe-2
Chiron
Level 24
God Stats
0W - 1L
1,310 SR
Queue Stats
159W - 152L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
magaskosh
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,495 Elo+
Party 1
Team Averages
Level 14
1,535 SR
1,548 Elo+

VS

Team Averages
Level 20
1,641 SR
1,697 Elo+
Artemis
Artemis
ChiefG
Artemis
Level 29
God Stats
3W - 2L
1,277 SR
Queue Stats
210W - 187L
1,622 Elo+
Solo
Tiamat
Tiamat
JansportPapi
Tiamat
Level 13
God Stats
2W - 0L
1,798 SR
Queue Stats
8W - 2L
1,784 Elo+
Party 2
Eset
Eset
LONGMISSING
Eset
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,774 Elo+
Party 2
Osiris
Osiris
Naks9452
Osiris
Level 6
God Stats
5W - 3L
1,672 SR
Queue Stats
9W - 6L
1,549 Elo+
Solo
Thor
Thor
UrMamasPoolBoy
Thor
Level 18
God Stats
2W - 0L
1,959 SR
Queue Stats
23W - 6L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AKVoid
Mercury
20
15 / 6 / 3
13,525
588
26,051
19,809
10,665
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ahmadreza_major1
Baron Samedi
14
3 / 6 / 7
9,093
395
8,043
14,011
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
amoojohnny
Kukulkan
14
2 / 8 / 6
9,715
422
10,239
14,702
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 8 / 7
9,836
428
6,712
19,997
6,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
magaskosh
Cthulhu
16
1 / 7 / 4
10,044
437
10,672
16,810
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChiefG
Artemis
20
16 / 5 / 5
14,629
636
22,261
18,041
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
2 / 7 / 13
10,096
439
6,522
15,054
10,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 17
12,407
539
13,461
26,608
36,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Naks9452
Osiris
15
3 / 5 / 15
10,492
456
6,415
21,432
17,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 12
13,014
566
16,287
16,697
9,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
24
Kills
35
35
Deaths
24
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mercury
AKVoid
Mercury
15
6
3
2.75
W
Artemis
ChiefG
Artemis
16
5
5
3.7
W
Tiamat
2
7
13
1.21
W
8
3
17
5.5
W
Osiris
Naks9452
Osiris
3
5
15
2.1
W
6
4
12
3
L
Baron Samedi
ahmadreza_major1
Baron Samedi
3
6
7
1.08
L
Kukulkan
amoojohnny
Kukulkan
2
8
6
0.63
L
3
8
7
0.81
L
Cthulhu
magaskosh
Cthulhu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
64,946
85,329
Taken
97,832
53,299
Mitigated
82,452
21,641
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AKVoid
Mercury
26,051
17,311
0
4,607
19,809
10,665
0
6,016
13,793
0
128,216
W
Artemis
ChiefG
Artemis
22,261
13,379
0
4,194
18,041
8,466
4,605
6,467
11,146
0
115,526
W
Tiamat
6,522
914
232
3,446
15,054
10,401
955
2,249
12,726
39,769
0
W
13,461
2,092
1,072
4,763
26,608
36,829
866
7,248
18,861
50,873
0
W
Osiris
Naks9452
Osiris
6,415
1,392
0
2,278
21,432
17,033
689
7,967
12,600
0
39,708
W
16,287
2,693
0
5,970
16,697
9,723
477
4,840
11,643
0
95,835
L
Baron Samedi
ahmadreza_major1
Baron Samedi
8,043
230
1,939
3,364
14,011
10,046
26
4,234
9,777
27,310
0
L
Kukulkan
amoojohnny
Kukulkan
10,239
291
0
2,106
14,702
5,332
477
3,385
11,317
53,162
0
L
6,712
3,372
574
6,377
19,997
6,346
330
3,848
16,136
0
56,398
L
Cthulhu
magaskosh
Cthulhu
10,672
283
89
2,585
16,810
20,910
567
2,732
14,078
46,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,213
Gold Earned
60,638
514
Minions Killed
489
0
Camps Cleared
0
2,065,912
Distance Traveled
2,148,356
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,525
588
195
8
0
470,359
4
W
Artemis
14,629
636
149
6
0
420,277
6
W
Tiamat
10,096
439
76
3
0
394,936
1
W
Eset
12,407
539
59
3
0
426,805
7
W
Osiris
10,492
456
76
3
0
439,252
1
W
Thor
13,014
566
129
6
0
467,086
5
L
Baron Samedi
9,093
395
36
2
0
412,854
1
L
Kukulkan
9,715
422
96
4
0
412,235
6
L
Chiron
9,836
428
95
4
0
381,425
4
L
Cthulhu
10,044
437
92
4
0
389,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role