Player Matchup

Neith
Neith
Alysonne
Neith
Level 32
God Stats
1W - 2L
1,765 SR
Queue Stats
4W - 6L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StaticBeta
Tsukuyomi
Level 17
God Stats
12W - 3L
1,757 SR
Queue Stats
50W - 48L
1,569 Elo+
Solo
Ra
Ra
decastro002
Ra
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 3L
1,591 Elo+
Party 1
Izanami
Izanami
raphael_kabral
Izanami
Level 10
God Stats
4W - 3L
1,789 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 1
Artemis
Artemis
shado244
Artemis
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 2
Team Averages
Level 16
1,581 SR
1,555 Elo+

VS

Team Averages
Level 24
1,757 SR
1,580 Elo+
Bellona
Bellona
MisterSwack
Bellona
Level 16
God Stats
9W - 13L
1,671 SR
Queue Stats
41W - 35L
1,584 Elo+
Party 3
Charybdis
Charybdis
Shplorgus
Charybdis
Level 20
God Stats
9W - 9L
2,022 SR
Queue Stats
57W - 46L
1,615 Elo+
Party 3
Apollo
Apollo
ZirconOP
Apollo
Level 17
God Stats
2W - 0L
1,876 SR
Queue Stats
4W - 1L
1,653 Elo+
Solo
Sol
Sol
nebsz
Sol
Level 63
God Stats
16W - 10L
1,714 SR
Queue Stats
194W - 148L
1,578 Elo+
Party 3
Thor
Thor
scorebrokkens
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alysonne
Neith
7
0 / 4 / 0
4,181
418
1,755
4,638
1,056
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
StaticBeta
Tsukuyomi
8
0 / 3 / 0
4,829
483
1,860
6,225
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,524
452
1,188
4,098
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,598
460
955
3,719
552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
shado244
Artemis
7
0 / 6 / 0
4,198
420
2,692
6,509
1,967
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MisterSwack
Bellona
12
5 / 0 / 0
6,624
662
3,020
3,778
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Shplorgus
Charybdis
11
2 / 0 / 3
6,415
642
2,814
5,938
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
ZirconOP
Apollo
9
4 / 0 / 0
6,104
610
3,454
3,367
943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
nebsz
Sol
12
7 / 0 / 0
7,059
706
5,453
6,646
2,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 5
5,492
549
1,687
3,193
1,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
19
19
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Alysonne
Neith
0
4
0
0
W
Bellona
MisterSwack
Bellona
5
0
0
5
W
Charybdis
Shplorgus
Charybdis
2
0
3
3.5
L
Tsukuyomi
StaticBeta
Tsukuyomi
0
3
0
0
W
Apollo
ZirconOP
Apollo
4
0
0
4
L
0
4
0
0
W
Sol
nebsz
Sol
7
0
0
7
L
0
2
0
0
W
1
0
5
3.5
L
Artemis
shado244
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
16,428
25,189
Taken
22,922
7,052
Mitigated
9,279
4,116
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alysonne
Neith
1,755
781
0
558
4,638
1,056
0
1,275
3,325
0
14,413
W
Bellona
MisterSwack
Bellona
3,020
99
0
896
3,778
2,773
481
1,052
2,590
4,784
24,915
W
Charybdis
Shplorgus
Charybdis
2,814
1,481
0
2,347
5,938
1,683
399
0
5,938
0
38,446
L
Tsukuyomi
StaticBeta
Tsukuyomi
1,860
213
0
2,051
6,225
2,225
0
1,440
4,748
0
30,356
W
Apollo
ZirconOP
Apollo
3,454
1,570
0
1,945
3,367
943
1,376
0
3,367
0
27,358
L
1,188
235
0
517
4,098
1,252
453
349
3,749
16,951
0
W
Sol
nebsz
Sol
5,453
2,288
0
3,689
6,646
2,003
2,313
0
6,646
37,948
0
L
955
473
0
385
3,719
552
41
0
3,561
0
19,538
W
1,687
178
23
1,536
3,193
1,877
457
0
3,193
0
11,050
L
Artemis
shado244
Artemis
2,692
873
0
605
6,509
1,967
120
2,738
3,688
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,330
Gold Earned
31,694
196
Minions Killed
307
0
Camps Cleared
0
850,104
Distance Traveled
909,322
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,181
418
35
4
0
156,340
1
W
Bellona
6,624
662
70
7
0
202,486
1
W
Charybdis
6,415
642
75
8
0
191,113
0
L
Tsukuyomi
4,829
483
64
6
0
193,407
2
W
Apollo
6,104
610
59
6
0
186,763
0
L
Ra
4,524
452
33
3
0
155,399
0
W
Sol
7,059
706
82
8
0
170,299
2
L
Izanami
4,598
460
46
5
0
188,296
0
W
Thor
5,492
549
21
2
0
158,661
0
L
Artemis
4,198
420
18
2
0
156,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role