Player Matchup

Persephone
Persephone
SousukeAiz4n
Persephone
Level 109
God Stats
18W - 16L
1,532 SR
Queue Stats
248W - 244L
1,495 Elo+
Party 1
Bellona
Bellona
XKingzerX
Bellona
Level 107
God Stats
5W - 2L
1,524 SR
Queue Stats
359W - 343L
1,494 Elo+
Party 1
Ymir
Ymir
kawan7687
Ymir
Level 122
God Stats
9W - 9L
1,488 SR
Queue Stats
935W - 929L
1,488 Elo+
Solo
Arachne
Arachne
robertofck
Arachne
Level 108
God Stats
103W - 105L
1,488 SR
Queue Stats
970W - 1,046L
1,451 Elo+
Solo
Apollo
Apollo
yUmNomeDahora
Apollo
Level 123
God Stats
3W - 4L
1,302 SR
Queue Stats
45W - 49L
1,451 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,476 Elo+

VS

Team Averages
Level 97
1,495 SR
1,474 Elo+
Achilles
Achilles
CaioWolF30
Achilles
Level 67
God Stats
4W - 19L
1,237 SR
Queue Stats
237W - 280L
1,404 Elo+
Solo
Cliodhna
Cliodhna
Joaovitoruchoa
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
514W - 576L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
Sr nice8997
Baron Samedi
Level 103
God Stats
4W - 5L
1,587 SR
Queue Stats
496W - 623L
1,417 Elo+
Party 2
Neith
Neith
XxMouses
Neith
Level 146
God Stats
179W - 214L
1,522 SR
Queue Stats
1,079W - 1,125L
1,534 Elo+
Party 2
Sobek
Sobek
lllCaelumlll
Sobek
Level 81
God Stats
7W - 6L
1,630 SR
Queue Stats
517W - 535L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SousukeAiz4n
Persephone
10
1 / 1 / 3
6,691
558
5,597
5,721
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
XKingzerX
Bellona
14
2 / 0 / 2
7,921
660
5,742
6,514
5,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
10
1 / 4 / 7
6,285
524
4,487
7,972
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
robertofck
Arachne
13
5 / 1 / 4
7,419
618
6,521
7,419
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 3
7,379
615
5,919
5,956
1,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaioWolF30
Achilles
10
1 / 3 / 2
6,007
501
2,593
8,898
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
10
0 / 2 / 0
5,863
489
3,841
8,897
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sr nice8997
Baron Samedi
10
0 / 2 / 3
5,747
479
2,547
6,959
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
XxMouses
Neith
11
2 / 3 / 1
6,460
538
5,282
6,753
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 3
5,916
493
2,431
11,575
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaioWolF30
Achilles
1
3
2
0.67
L
Cliodhna
0
2
0
0
W
Persephone
SousukeAiz4n
Persephone
1
1
3
2.5
L
Baron Samedi
Sr nice8997
Baron Samedi
0
2
3
0.75
W
Bellona
XKingzerX
Bellona
2
0
2
3
L
Neith
XxMouses
Neith
2
3
1
0.83
W
Ymir
1
4
7
1.13
L
2
3
3
1.17
W
Arachne
robertofck
Arachne
5
1
4
7
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
16,694
33,582
Taken
43,082
17,188
Mitigated
22,181
9,787
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaioWolF30
Achilles
2,593
600
0
3,383
8,898
4,528
0
596
8,270
0
38,044
L
Cliodhna
3,841
125
0
2,385
8,897
3,672
0
844
8,039
0
32,846
W
Persephone
SousukeAiz4n
Persephone
5,597
368
0
1,414
5,721
1,609
49
1,761
3,959
32,745
0
L
Baron Samedi
Sr nice8997
Baron Samedi
2,547
150
204
1,865
6,959
3,042
272
2,511
4,302
30,038
0
W
Bellona
XKingzerX
Bellona
5,742
657
0
2,838
6,514
5,514
234
372
6,142
7,626
43,611
L
Neith
XxMouses
Neith
5,282
2,525
0
2,443
6,753
1,926
0
886
5,827
0
41,460
W
Ymir
4,487
604
0
1,726
7,972
5,178
0
1,485
6,487
18,236
0
L
2,431
225
0
2,694
11,575
9,013
182
5,566
5,789
8,604
0
W
Arachne
robertofck
Arachne
6,521
4,710
0
2,419
7,419
3,211
56
933
6,486
0
40,392
W
5,919
2,961
0
1,390
5,956
1,676
2,461
756
5,200
0
41,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
29,993
383
Minions Killed
305
0
Camps Cleared
0
1,239,475
Distance Traveled
1,159,570
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,007
501
85
7
0
254,216
2
L
Cliodhna
5,863
489
72
6
0
238,154
3
W
Persephone
6,691
558
69
6
0
243,335
2
L
Baron Samedi
5,747
479
56
5
0
229,656
3
W
Bellona
7,921
660
128
11
0
256,599
4
L
Neith
6,460
538
78
7
0
206,998
5
W
Ymir
6,285
524
22
2
0
224,923
2
L
Sobek
5,916
493
14
1
0
230,546
4
W
Arachne
7,419
618
80
7
0
264,805
7
W
Apollo
7,379
615
84
7
0
249,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role