Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RafaSG13
Ymir
Level 29
God Stats
3W - 6L
1,539 SR
Queue Stats
119W - 104L
1,560 Elo+
Solo
Poseidon
Poseidon
RedScorpionRuss
Poseidon
Level 25
God Stats
4W - 2L
1,614 SR
Queue Stats
94W - 104L
1,550 Elo+
Solo
Ares
Ares
ZEPPYpo
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zari04
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
53W - 46L
1,613 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,578 Elo+

VS

Team Averages
Level 22
1,553 SR
1,642 Elo+
Hel
Hel
GRIHAN225
Hel
Level 27
God Stats
2W - 4L
1,480 SR
Queue Stats
104W - 94L
1,501 Elo+
Solo
Izanami
Izanami
Keksik12
Izanami
Level 28
God Stats
3W - 1L
1,783 SR
Queue Stats
47W - 30L
1,584 Elo+
Solo
Ymir
Ymir
Picason
Ymir
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 28L
1,785 Elo+
Party 1
Nemesis
Nemesis
imreformedtbh
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 37L
1,727 Elo+
Party 1
Guan Yu
Guan Yu
xoddd
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 4 / 1
11,383
599
13,839
13,272
10,719
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
13
3 / 4 / 3
8,462
445
5,777
12,300
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
14
2 / 8 / 5
9,028
475
10,195
11,338
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
ZEPPYpo
Ares
12
1 / 10 / 8
8,297
437
6,293
18,079
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Zari04
Ah Muzen Cab
14
4 / 7 / 4
8,731
460
6,401
14,779
4,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
10,479
552
4,957
9,451
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Keksik12
Izanami
18
7 / 4 / 5
11,874
625
8,702
12,000
4,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Picason
Ymir
17
7 / 3 / 17
12,007
632
12,409
18,230
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
20
17 / 2 / 7
13,258
698
26,301
19,484
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xoddd
Guan Yu
10
0 / 7 / 1
7,498
395
1,874
10,192
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
20
Kills
33
33
Deaths
20
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
10
4
1
2.63
W
2
4
10
1.75
W
Izanami
Keksik12
Izanami
7
4
5
2.38
W
Ymir
Picason
Ymir
7
3
17
5.17
L
Ymir
3
4
3
1.13
L
Poseidon
2
8
5
0.56
L
Ares
ZEPPYpo
Ares
1
10
8
0.5
L
Ah Muzen Cab
Zari04
Ah Muzen Cab
4
7
4
0.86
W
Nemesis
17
2
7
10.25
W
Guan Yu
xoddd
Guan Yu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
54,243
69,768
Taken
69,357
36,921
Mitigated
42,935
9,990
Healing
25,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,839
4,348
0
1,773
13,272
10,719
0
1,991
11,281
268
65,846
W
4,957
876
5,555
3,956
9,451
4,846
511
4,086
5,365
50,041
0
W
Izanami
Keksik12
Izanami
8,702
5,544
0
3,856
12,000
4,815
4,229
2,549
9,451
0
75,047
W
Ymir
Picason
Ymir
12,409
1,509
0
2,183
18,230
17,710
667
7,891
10,339
52,515
0
L
Ymir
5,777
1,214
0
1,891
12,300
5,562
0
3,308
8,992
47,828
6,319
L
Poseidon
10,195
1,395
0
230
11,338
3,212
0
4,047
7,291
49,959
0
L
Ares
ZEPPYpo
Ares
6,293
633
0
1,760
18,079
13,367
0
4,627
13,452
23,840
0
L
Ah Muzen Cab
Zari04
Ah Muzen Cab
6,401
1,765
0
4,336
14,779
4,061
1,122
3,523
11,256
0
58,396
W
Nemesis
26,301
14,709
0
7,593
19,484
11,627
3,570
6,665
12,819
0
124,887
W
Guan Yu
xoddd
Guan Yu
1,874
268
162
1,830
10,192
3,937
215
1,115
9,077
264
20,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
55,116
431
Minions Killed
555
0
Camps Cleared
0
1,718,761
Distance Traveled
1,667,312
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,383
599
135
7
0
374,884
2
W
Hel
10,479
552
104
5
0
346,961
4
W
Izanami
11,874
625
163
9
0
314,765
5
W
Ymir
12,007
632
86
5
0
353,430
4
L
Ymir
8,462
445
85
4
0
335,754
2
L
Poseidon
9,028
475
99
5
0
338,014
4
L
Ares
8,297
437
25
1
0
340,750
0
L
Ah Muzen Cab
8,731
460
87
5
0
329,359
1
W
Nemesis
13,258
698
169
9
0
410,611
1
W
Guan Yu
7,498
395
33
2
0
241,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role