Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Guih_00
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 236L
1,429 Elo+
Party 2
Neith
Neith
Jessicaralho
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Solo
Ymir
Ymir
LuxTor007
Ymir
Level 29
God Stats
13W - 20L
1,496 SR
Queue Stats
126W - 178L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
Tamarindo1076
Baron Samedi
Level 27
God Stats
1W - 5L
1,307 SR
Queue Stats
150W - 169L
1,418 Elo+
Party 2
Team Averages
Level 23
1,461 SR
1,387 Elo+

VS

Team Averages
Level 33
1,598 SR
1,464 Elo+
Hades
Hades
SeiyaIn
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
XVIILex
Tiamat
Level 102
God Stats
3W - 0L
1,841 SR
Queue Stats
35W - 37L
1,330 Elo+
Party 3
Cthulhu
Cthulhu
haaaako
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Susano
Susano
iTz_xSlayer_zTi
Susano
Level 28
God Stats
12W - 9L
1,419 SR
Queue Stats
88W - 80L
1,443 Elo+
Solo
Ullr
Ullr
pitucasoo
Ullr
Level 28
God Stats
10W - 2L
1,731 SR
Queue Stats
130W - 96L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
6 / 3 / 2
7,194
654
6,056
8,297
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Guih_00
Osiris
9
4 / 3 / 2
5,739
522
4,427
8,316
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

5
0 / 4 / 2
4,392
399
466
5,099
1,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
10
4 / 2 / 2
6,320
575
1,761
5,552
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Tamarindo1076
Baron Samedi
9
0 / 6 / 4
5,551
505
5,370
7,890
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SeiyaIn
Hades
9
0 / 4 / 0
5,222
475
2,297
5,397
2,142
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
XVIILex
Tiamat
11
3 / 2 / 4
6,409
583
5,521
7,168
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
haaaako
Cthulhu
8
0 / 6 / 7
5,511
501
4,805
8,799
4,852
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
8 / 2 / 2
7,344
668
6,841
7,449
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
13
6 / 1 / 2
7,668
697
4,259
5,569
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
17
18
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
3
2
2.33
L
Osiris
Guih_00
Osiris
4
3
2
1.67
L
0
4
2
0.25
L
Ymir
4
2
2
2.5
W
Hades
SeiyaIn
Hades
0
4
0
0
L
Baron Samedi
Tamarindo1076
Baron Samedi
0
6
4
0.33
W
Tiamat
XVIILex
Tiamat
3
2
4
2.5
W
Cthulhu
haaaako
Cthulhu
0
6
7
0.58
W
8
2
2
4.5
W
Ullr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
23,723
35,154
Taken
34,382
13,874
Mitigated
14,522
5,599
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,056
1,273
0
2,096
8,297
2,238
0
2,398
5,779
0
24,620
L
Osiris
Guih_00
Osiris
4,427
1,781
0
162
8,316
4,831
295
3,366
4,908
0
18,439
L
466
342
0
740
5,099
1,123
174
442
4,657
0
10,315
L
Ymir
1,761
513
0
598
5,552
3,170
0
1,973
3,534
16,507
0
W
Hades
SeiyaIn
Hades
2,297
629
162
957
5,397
2,142
1,021
0
5,397
13,921
0
L
Baron Samedi
Tamarindo1076
Baron Samedi
5,370
1,281
150
1,853
7,890
2,512
96
4,047
3,653
26,445
0
W
Tiamat
XVIILex
Tiamat
5,521
864
86
2,773
7,168
3,287
504
1,932
5,236
25,934
0
W
Cthulhu
haaaako
Cthulhu
4,805
1,300
0
577
8,799
4,852
918
3,973
4,826
18,858
0
W
6,841
2,258
0
2,843
7,449
2,484
0
1,166
6,283
0
41,114
W
Ullr
4,259
2,373
0
1,801
5,569
1,757
1,526
124
5,445
0
48,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
32,154
181
Minions Killed
283
0
Camps Cleared
0
970,369
Distance Traveled
1,072,519
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,194
654
49
4
0
219,430
2
L
Osiris
5,739
522
34
3
0
230,136
0
L
Neith
4,392
399
20
2
0
140,090
3
L
Ymir
6,320
575
38
3
0
207,892
5
W
Hades
5,222
475
26
2
0
185,906
0
L
Baron Samedi
5,551
505
40
4
0
172,821
0
W
Tiamat
6,409
583
45
4
0
218,222
1
W
Cthulhu
5,511
501
30
3
0
195,328
1
W
Susano
7,344
668
80
7
0
243,644
2
W
Ullr
7,668
697
102
9
0
229,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role