Player Matchup

Izanami
Izanami
Darkcouscous666
Izanami
Level 7
God Stats
2W - 6L
1,275 SR
Queue Stats
2W - 10L
1,248 Elo+
Party 4
Nemesis
Nemesis
JeanKazutora
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Mohm4zy
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,276 Elo+
Party 3
Ares
Ares
Rjisters
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,248 Elo+
Party 4
Bellona
Bellona
esmm
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,500 Elo+
Party 3
Team Averages
Level 5
1,455 SR
1,354 Elo+

VS

Team Averages
Level 21
1,447 SR
1,328 Elo+
Hercules
Hercules
Bombel1130
Hercules
Level 7
God Stats
3W - 1L
1,140 SR
Queue Stats
6W - 3L
992 Elo+
Solo
Thanatos
Thanatos
Czapka111
Thanatos
Level 25
God Stats
4W - 1L
1,655 SR
Queue Stats
29W - 24L
1,352 Elo+
Party 2
Ymir
Ymir
MONSTERO
Ymir
Level 26
God Stats
11W - 5L
1,436 SR
Queue Stats
21W - 16L
1,328 Elo+
Party 2
Sobek
Sobek
OoOBEANOoO
Sobek
Level 46
God Stats
2W - 2L
1,502 SR
Queue Stats
124W - 117L
1,470 Elo+
Party 1
Neith
Neith
Wrékt
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,223
402
1,566
7,576
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
JeanKazutora
Nemesis
9
0 / 3 / 0
5,555
427
1,874
5,043
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mohm4zy
Cthulhu
8
2 / 8 / 0
6,051
465
2,132
8,723
4,055
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ares
5
0 / 12 / 0
4,468
344
1,569
10,655
4,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
esmm
Bellona
7
0 / 7 / 1
5,063
389
1,320
7,873
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bombel1130
Hercules
11
3 / 0 / 2
6,925
533
2,995
5,224
2,665
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Czapka111
Thanatos
10
11 / 1 / 8
7,171
552
6,191
6,727
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
10 / 0 / 5
7,870
605
8,634
5,922
2,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
10
6 / 1 / 10
7,349
565
4,595
9,040
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Wrékt
Neith
11
8 / 1 / 8
6,847
527
6,973
4,239
1,450
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
2
Kills
38
38
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bombel1130
Hercules
3
0
2
4
W
Thanatos
Czapka111
Thanatos
11
1
8
15
L
0
8
0
0
L
Nemesis
JeanKazutora
Nemesis
0
3
0
0
W
Ymir
10
0
5
12.5
L
Cthulhu
Mohm4zy
Cthulhu
2
8
0
0.25
W
Sobek
6
1
10
11
L
Ares
0
12
0
0
W
Neith
Wrékt
Neith
8
1
8
12
L
Bellona
esmm
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,461
Damage
29,388
39,870
Taken
31,152
17,767
Mitigated
17,265
1,298
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bombel1130
Hercules
2,995
1,676
0
2,814
5,224
2,665
892
367
4,857
0
29,986
W
Thanatos
Czapka111
Thanatos
6,191
1,786
0
6,641
6,727
2,713
192
663
6,064
0
28,640
L
1,566
1,139
0
139
7,576
1,910
801
4,476
3,100
0
25,984
L
Nemesis
JeanKazutora
Nemesis
1,874
881
0
564
5,043
2,051
0
255
4,788
0
24,110
W
Ymir
8,634
2,608
48
2,986
5,922
2,962
936
988
4,934
41,574
0
L
Cthulhu
Mohm4zy
Cthulhu
2,132
467
0
311
8,723
4,055
0
2,429
6,294
13,190
0
W
Sobek
4,595
792
0
5,108
9,040
7,475
788
1,837
7,203
18,549
0
L
Ares
1,569
546
0
0
10,655
4,367
179
4,293
6,362
7,900
0
W
Neith
Wrékt
Neith
6,973
3,789
0
1,923
4,239
1,450
1,421
535
3,704
0
35,461
L
Bellona
esmm
Bellona
1,320
438
0
284
7,873
5,384
0
1,776
6,097
2,680
5,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
36,162
137
Minions Killed
289
0
Camps Cleared
0
1,032,464
Distance Traveled
1,171,887
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,925
533
81
6
0
235,189
1
W
Thanatos
7,171
552
40
3
0
256,784
0
L
Izanami
5,223
402
50
4
0
191,993
1
L
Nemesis
5,555
427
52
4
0
262,392
0
W
Ymir
7,870
605
84
6
0
237,929
1
L
Cthulhu
6,051
465
14
1
0
162,177
0
W
Sobek
7,349
565
19
1
0
227,738
0
L
Ares
4,468
344
8
1
0
223,664
0
W
Neith
6,847
527
65
5
0
214,247
0
L
Bellona
5,063
389
13
1
0
192,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role