Player Matchup

Tiamat
Tiamat
GroovieaW
Tiamat
Level 26
God Stats
2W - 0L
1,489 SR
Queue Stats
16W - 15L
1,639 Elo+
Solo
Thor
Thor
R3Da55a55in
Thor
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
62W - 69L
1,436 Elo+
Solo
Discordia
Discordia
RAMPAGE2678
Discordia
Level 29
God Stats
4W - 4L
1,728 SR
Queue Stats
181W - 200L
1,517 Elo+
Party 2
Ymir
Ymir
SatanLlama
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,695 Elo+
Party 2
Neith
Neith
scarycrazytroy12
Neith
Level 28
God Stats
8W - 4L
1,622 SR
Queue Stats
277W - 293L
1,495 Elo+
Party 2
Team Averages
Level 18
1,568 SR
1,556 Elo+

VS

Team Averages
Level 23
1,496 SR
1,542 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BullGator024
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Solo
Ra
Ra
OriginalOrphan
Ra
Level 19
God Stats
2W - 3L
1,413 SR
Queue Stats
9W - 10L
1,609 Elo+
Party 1
Camazotz
Camazotz
RowdyGerbil
Camazotz
Level 27
God Stats
13W - 13L
1,568 SR
Queue Stats
76W - 61L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GroovieaW
Tiamat
9
0 / 1 / 2
4,968
621
2,855
3,999
2,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 0 / 0
4,801
600
1,888
3,503
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
RAMPAGE2678
Discordia
10
1 / 0 / 1
5,644
706
1,490
2,108
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 3
4,861
608
716
4,581
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 3 / 1
5,306
663
5,632
4,491
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 4 / 4
4,272
534
2,757
5,519
1,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
 
Achilles
1
0 / 0 / 0
1,647
206
0
0
0
Yemoja
6
4 / 1 / 0
4,600
575
1,609
4,877
2,872
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,438
555
2,150
4,747
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
RowdyGerbil
Camazotz
8
2 / 1 / 0
4,817
602
2,171
5,212
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
7
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
4
0.5
L
Achilles
 
Achilles
0
0
0
0
L
Yemoja
4
1
0
4
W
Tiamat
GroovieaW
Tiamat
0
1
2
1
L
0
2
0
0
W
2
0
0
2
W
Discordia
RAMPAGE2678
Discordia
1
0
1
1.5
L
Camazotz
RowdyGerbil
Camazotz
2
1
0
2
W
1
3
3
0.83
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,581
Damage
8,687
18,682
Taken
20,355
6,541
Mitigated
7,338
5,719
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,757
1,808
0
1,187
5,519
1,258
308
201
5,318
0
19,075
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
1,609
843
546
167
4,877
2,872
184
512
4,365
6,724
0
W
Tiamat
GroovieaW
Tiamat
2,855
543
0
1,785
3,999
2,021
345
1,135
2,725
24,051
0
L
2,150
219
49
1,159
4,747
1,391
110
2,904
1,843
19,295
0
W
1,888
596
0
920
3,503
890
407
752
2,627
0
13,593
W
Discordia
RAMPAGE2678
Discordia
1,490
171
0
812
2,108
527
409
0
2,108
27,590
0
L
Camazotz
RowdyGerbil
Camazotz
2,171
368
0
1,872
5,212
1,817
0
1,444
3,768
0
20,202
W
716
319
273
767
4,581
2,086
186
876
3,705
3,582
0
W
5,632
3,219
0
1,162
4,491
1,017
1,049
733
3,758
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
19,774
197
Minions Killed
119
0
Camps Cleared
0
744,918
Distance Traveled
631,467
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,272
534
34
4
0
145,198
1
L
Achilles
1,647
206
0
0
0
0
0
L
Yemoja
4,600
575
6
1
0
143,233
1
W
Tiamat
4,968
621
46
6
0
155,033
0
L
Ra
4,438
555
33
4
0
155,496
2
W
Thor
4,801
600
32
4
0
135,124
0
W
Discordia
5,644
706
69
9
0
165,023
2
L
Camazotz
4,817
602
46
6
0
187,540
2
W
Ymir
4,861
608
3
0
0
152,051
0
W
Neith
5,306
663
47
6
0
137,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role