Player Matchup

Anhur
Anhur
Aquish
Anhur
Level 45
God Stats
3W - 4L
1,559 SR
Queue Stats
22W - 17L
1,604 Elo+
Party 1
Ymir
Ymir
FunKruK
Ymir
Level 41
God Stats
2W - 11L
1,293 SR
Queue Stats
278W - 302L
1,540 Elo+
Solo
Agni
Agni
SweatySnus
Agni
Level 29
God Stats
2W - 2L
1,501 SR
Queue Stats
26W - 19L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
W00ski
Sun Wukong
Level 106
God Stats
20W - 19L
1,598 SR
Queue Stats
54W - 45L
1,543 Elo+
Party 1
Thor
Thor
Watchmejung
Thor
Level 44
God Stats
2W - 3L
1,509 SR
Queue Stats
77W - 80L
1,586 Elo+
Solo
Team Averages
Level 53
1,492 SR
1,571 Elo+

VS

Team Averages
Level 98
1,732 SR
1,652 Elo+
Jormungandr
Jormungandr
Jawswhite
Jormungandr
Level 157
God Stats
13W - 7L
1,641 SR
Queue Stats
635W - 227L
1,689 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Keshiin
Morgan Le Fay
Level 139
God Stats
38W - 9L
2,091 SR
Queue Stats
632W - 394L
1,556 Elo+
Party 2
Olorun
Olorun
LocalTesco
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 23L
1,828 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yolofredroking
Ah Muzen Cab
Level 149
God Stats
28W - 6L
2,109 SR
Queue Stats
910W - 388L
1,708 Elo+
Party 2
Thor
Thor
ZecikPecik
Thor
Level 36
God Stats
1W - 0L
1,320 SR
Queue Stats
40W - 44L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aquish
Anhur
10
0 / 5 / 2
5,725
409
4,772
10,003
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
FunKruK
Ymir
10
1 / 4 / 1
6,063
433
2,776
13,258
8,135
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
5 / 8 / 0
7,566
540
9,674
11,310
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
W00ski
Sun Wukong
12
1 / 3 / 1
6,850
489
4,473
11,674
5,571
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 1
7,112
508
5,630
10,798
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jawswhite
Jormungandr
12
2 / 3 / 8
7,718
551
4,870
10,088
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Keshiin
Morgan Le Fay
14
3 / 2 / 6
8,455
604
7,204
9,947
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LocalTesco
Olorun
14
7 / 1 / 5
8,248
589
12,190
8,738
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Yolofredroking
Ah Muzen Cab
16
8 / 2 / 5
9,468
676
14,723
9,955
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 4
7,761
554
3,398
6,703
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
23
23
Deaths
10
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aquish
Anhur
0
5
2
0.2
L
Ymir
FunKruK
Ymir
1
4
1
0.38
W
Jormungandr
Jawswhite
Jormungandr
2
3
8
2
W
Morgan Le Fay
Keshiin
Morgan Le Fay
3
2
6
3
W
Olorun
LocalTesco
Olorun
7
1
5
9.5
L
5
8
0
0.63
L
Sun Wukong
W00ski
Sun Wukong
1
3
1
0.5
L
2
3
1
0.83
W
Ah Muzen Cab
Yolofredroking
Ah Muzen Cab
8
2
5
5.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
42,385
57,043
Taken
45,431
23,631
Mitigated
20,022
10,299
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aquish
Anhur
4,772
2,382
0
1,882
10,003
2,712
445
5,785
4,154
0
28,642
L
Ymir
FunKruK
Ymir
2,776
183
0
1,600
13,258
8,135
0
8,160
5,012
16,609
0
W
Jormungandr
Jawswhite
Jormungandr
4,870
900
0
1,423
10,088
7,767
223
3,146
6,942
19,435
0
W
Morgan Le Fay
Keshiin
Morgan Le Fay
7,204
688
144
2,652
9,947
3,274
0
4,936
5,011
50,796
0
W
Olorun
LocalTesco
Olorun
12,190
6,740
297
4,730
8,738
3,459
2,281
2,999
5,739
59,026
9,164
L
9,674
375
0
920
11,310
3,650
0
6,078
4,868
44,677
0
L
Sun Wukong
W00ski
Sun Wukong
4,473
508
0
2,643
11,674
5,571
786
274
11,398
0
39,061
L
5,630
1,149
0
3,254
10,798
3,563
0
1,896
8,862
0
41,032
W
Ah Muzen Cab
Yolofredroking
Ah Muzen Cab
14,723
7,550
0
5,359
9,955
3,585
989
1,276
8,679
0
74,180
W
3,398
748
0
2,748
6,703
1,937
349
592
6,111
0
38,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
41,650
354
Minions Killed
440
0
Camps Cleared
0
1,210,684
Distance Traveled
1,312,413
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,725
409
60
4
0
214,417
1
L
Ymir
6,063
433
24
2
0
236,678
3
W
Jormungandr
7,718
551
33
2
0
237,920
3
W
Morgan Le Fay
8,455
604
96
7
0
276,512
3
W
Olorun
8,248
589
108
8
0
245,386
1
L
Agni
7,566
540
92
7
0
244,957
1
L
Sun Wukong
6,850
489
90
6
0
254,977
3
L
Thor
7,112
508
88
6
0
259,655
0
W
Ah Muzen Cab
9,468
676
123
9
0
272,548
1
W
Thor
7,761
554
80
6
0
280,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role