Player Matchup

Ravana
Ravana
SkauchMarx
Ravana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 150L
1,418 Elo+
Party 2
Anubis
Anubis
SwaggyElf
Anubis
Level 25
God Stats
0W - 2L
1,333 SR
Queue Stats
54W - 58L
1,451 Elo+
Party 2
Cerberus
Cerberus
Veciuss
Cerberus
Level 21
God Stats
2W - 2L
1,279 SR
Queue Stats
48W - 51L
1,474 Elo+
Party 2
Merlin
Merlin
Wild_Jacob61
Merlin
Level 39
God Stats
80W - 111L
1,412 SR
Queue Stats
102W - 136L
1,356 Elo+
Party 3
Izanami
Izanami
patiabcd
Izanami
Level 43
God Stats
74W - 98L
1,407 SR
Queue Stats
105W - 150L
1,357 Elo+
Party 3
Team Averages
Level 36
1,386 SR
1,411 Elo+

VS

Team Averages
Level 47
1,637 SR
1,451 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
PAPUZAPS
Chaac
Level 23
God Stats
3W - 3L
1,664 SR
Queue Stats
77W - 95L
1,243 Elo+
Party 4
Cliodhna
Cliodhna
taistar
Cliodhna
Level 58
God Stats
4W - 0L
1,728 SR
Queue Stats
62W - 44L
1,455 Elo+
Party 1
Poseidon
Poseidon
zatrixx
Poseidon
Level 16
God Stats
9W - 3L
1,660 SR
Queue Stats
45W - 38L
1,544 Elo+
Party 1
Artemis
Artemis
ziyzz
Artemis
Level 29
God Stats
3W - 1L
1,636 SR
Queue Stats
84W - 70L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SkauchMarx
Ravana
15
7 / 11 / 1
10,598
558
8,869
17,699
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SwaggyElf
Anubis
15
2 / 5 / 4
9,527
501
11,919
15,181
7,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Veciuss
Cerberus
11
0 / 9 / 1
6,886
362
2,362
19,932
14,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
13
3 / 10 / 3
9,101
479
11,000
16,315
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
patiabcd
Izanami
11
0 / 11 / 1
7,551
397
4,431
16,150
3,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 23
9,865
519
10,851
17,087
15,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
PAPUZAPS
Chaac
15
1 / 4 / 5
9,481
499
3,446
13,625
11,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
taistar
Cliodhna
17
12 / 4 / 14
11,389
599
11,765
13,173
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
zatrixx
Poseidon
18
12 / 3 / 13
11,867
625
16,502
12,840
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ziyzz
Artemis
17
15 / 1 / 19
11,535
607
25,546
10,639
3,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
120
12
Kills
46
46
Deaths
12
10
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
23
17.5
W
Chaac
PAPUZAPS
Chaac
1
4
5
0.88
L
Ravana
SkauchMarx
Ravana
7
11
1
0.68
L
Anubis
SwaggyElf
Anubis
2
5
4
0.8
L
Cerberus
Veciuss
Cerberus
0
9
1
0.06
L
Merlin
3
10
3
0.45
L
Izanami
patiabcd
Izanami
0
11
1
0.05
W
Cliodhna
taistar
Cliodhna
12
4
14
4.75
W
Poseidon
zatrixx
Poseidon
12
3
13
6.17
W
Artemis
ziyzz
Artemis
15
1
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
68,110
85,277
Taken
67,364
37,861
Mitigated
39,199
17,199
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,851
1,036
350
3,688
17,087
15,386
201
6,784
10,077
39,669
0
W
Chaac
PAPUZAPS
Chaac
3,446
390
0
2,332
13,625
11,618
579
6,879
6,636
2,130
48,494
L
Ravana
SkauchMarx
Ravana
8,869
3,337
0
3,063
17,699
7,084
0
7,377
10,045
0
54,788
L
Anubis
SwaggyElf
Anubis
11,919
691
0
6,079
15,181
7,828
0
3,836
10,935
59,746
0
L
Cerberus
Veciuss
Cerberus
2,362
215
0
2,098
19,932
14,151
349
7,702
11,966
20,216
0
L
Merlin
11,000
164
0
3,414
16,315
4,880
603
5,667
10,363
42,115
0
L
Izanami
patiabcd
Izanami
4,431
2,362
0
2,545
16,150
3,918
565
6,394
9,590
0
35,157
W
Cliodhna
taistar
Cliodhna
11,765
1,104
0
5,542
13,173
4,534
644
3,186
9,837
0
62,200
W
Poseidon
zatrixx
Poseidon
16,502
1,522
0
3,512
12,840
4,184
1,197
3,492
9,132
78,431
0
W
Artemis
ziyzz
Artemis
25,546
13,286
0
2,162
10,639
3,477
2,536
4,104
6,401
0
81,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
54,137
375
Minions Killed
499
0
Camps Cleared
0
1,608,553
Distance Traveled
1,879,482
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,865
519
65
3
0
367,347
0
W
Chaac
9,481
499
105
6
0
353,038
0
L
Ravana
10,598
558
92
5
0
322,646
0
L
Anubis
9,527
501
104
5
0
290,750
2
L
Cerberus
6,886
362
41
2
0
339,759
0
L
Merlin
9,101
479
72
4
0
307,226
1
L
Izanami
7,551
397
66
3
0
348,172
3
W
Cliodhna
11,389
599
89
5
0
409,278
4
W
Poseidon
11,867
625
131
7
0
392,428
7
W
Artemis
11,535
607
109
6
0
357,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role