Player Matchup

Pele
Pele
 
Pele
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Marowaky
Horus
Level 128
God Stats
8W - 3L
1,672 SR
Queue Stats
450W - 438L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Mougou
Zhong Kui
Level 140
God Stats
2W - 0L
1,883 SR
Queue Stats
63W - 39L
1,617 Elo+
Party 1
Geb
Geb
Radhin
Geb
Level 78
God Stats
8W - 4L
1,626 SR
Queue Stats
383W - 329L
1,634 Elo+
Party 1
Mercury
Mercury
boehmi_
Mercury
Level 125
God Stats
8W - 6L
1,631 SR
Queue Stats
443W - 439L
1,529 Elo+
Party 3
Team Averages
Level 113
1,662 SR
1,562 Elo+

VS

Team Averages
Level 145
1,521 SR
1,484 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Destructio
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,326 Elo+
Solo
Chang'e
Chang'e
fokionas
Chang'e
Level 160
God Stats
3W - 6L
1,605 SR
Queue Stats
591W - 484L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 1 / 22
10,058
838
14,142
18,848
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Marowaky
Horus
16
3 / 1 / 26
9,446
787
6,239
18,303
16,875
Zhong Kui
Mougou
Zhong Kui
16
10 / 1 / 18
10,373
864
18,846
13,220
10,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Radhin
Geb
13
1 / 3 / 24
9,148
762
7,672
14,895
18,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
boehmi_
Mercury
17
10 / 3 / 19
10,681
890
14,816
13,560
6,704
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 7 / 6
9,591
799
20,402
13,193
5,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
 
Bellona
14
1 / 7 / 5
8,387
699
9,166
17,396
18,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
 
Ravana
11
0 / 6 / 2
6,922
577
2,497
10,170
11,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Destructio
Hun Batz
14
2 / 6 / 3
8,969
747
9,559
12,627
7,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
fokionas
Chang'e
15
3 / 6 / 1
8,156
680
12,821
13,695
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
32
Kills
8
9
Deaths
32
109
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
22
19
L
Izanami
 
Izanami
2
7
6
0.71
L
Bellona
 
Bellona
1
7
5
0.5
L
Ravana
 
Ravana
0
6
2
0.17
L
Hun Batz
Destructio
Hun Batz
2
6
3
0.58
W
Horus
Marowaky
Horus
3
1
26
16
W
Zhong Kui
Mougou
Zhong Kui
10
1
18
19
W
Geb
Radhin
Geb
1
3
24
4.33
W
Mercury
boehmi_
Mercury
10
3
19
6.5
L
Chang'e
fokionas
Chang'e
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,715
Damage
54,445
78,826
Taken
67,081
64,081
Mitigated
49,058
44,110
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,142
1,652
1,341
4,768
18,848
12,205
868
2,969
15,879
116
27,339
L
Izanami
 
Izanami
20,402
10,812
1,026
959
13,193
5,973
0
5,490
7,511
0
35,643
L
Bellona
 
Bellona
9,166
1,638
403
1,212
17,396
18,362
0
7,720
9,127
0
17,725
L
Ravana
 
Ravana
2,497
411
0
549
10,170
11,244
0
3,496
6,541
0
6,310
L
Hun Batz
Destructio
Hun Batz
9,559
986
856
634
12,627
7,356
0
4,893
7,425
0
16,973
W
Horus
Marowaky
Horus
6,239
3,391
15,577
10,122
18,303
16,875
1,107
2,820
15,483
0
16,223
W
Zhong Kui
Mougou
Zhong Kui
18,846
1,301
2,107
3,515
13,220
10,190
1,988
2,556
10,664
30,792
0
W
Geb
Radhin
Geb
7,672
765
2,170
1,641
14,895
18,107
587
2,801
12,094
12,707
0
W
Mercury
boehmi_
Mercury
14,816
4,283
1,249
1,620
13,560
6,704
1,606
1,675
11,885
0
27,178
L
Chang'e
fokionas
Chang'e
12,821
468
4,572
4,179
13,695
6,123
0
5,035
8,422
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,706
Gold Earned
42,025
101
Minions Killed
96
0
Camps Cleared
0
1,184,951
Distance Traveled
914,200
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,058
838
24
2
0
228,542
3
L
Izanami
9,591
799
32
3
0
184,973
1
L
Bellona
8,387
699
12
1
0
188,904
1
L
Ravana
6,922
577
8
1
0
132,126
0
L
Hun Batz
8,969
747
20
2
0
196,964
0
W
Horus
9,446
787
15
1
0
243,240
0
W
Zhong Kui
10,373
864
28
2
0
210,814
0
W
Geb
9,148
762
5
0
0
240,243
3
W
Mercury
10,681
890
29
2
0
262,112
1
L
Chang'e
8,156
680
24
2
0
211,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role