Player Matchup

Ravana
Ravana
Kibanoid
Ravana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,470 Elo+
Party 2
Fafnir
Fafnir
Starjedy
Fafnir
Level 37
God Stats
2W - 2L
1,462 SR
Queue Stats
24W - 18L
1,453 Elo+
Party 2
Nox
Nox
Strax17
Nox
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 15L
1,316 Elo+
Party 2
Team Averages
Level 43
1,559 SR
1,413 Elo+

VS

Team Averages
Level 89
1,507 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Eduardo23GC
Neith
Level 64
God Stats
27W - 23L
1,469 SR
Queue Stats
234W - 238L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
marcelod09
Gilgamesh
Level 94
God Stats
12W - 8L
1,550 SR
Queue Stats
394W - 408L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kibanoid
Ravana
10
0 / 7 / 1
7,269
519
5,734
11,417
4,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Starjedy
Fafnir
12
1 / 1 / 0
8,130
581
6,040
16,639
16,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nox
11
0 / 1 / 1
7,501
536
4,778
7,133
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 0 / 5
9,345
668
13,651
8,042
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 5
9,078
648
8,313
6,842
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
marcelod09
Gilgamesh
13
3 / 1 / 4
9,832
702
7,215
13,303
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
W
3
0
5
5.5
L
Ravana
Kibanoid
Ravana
0
7
1
0.07
L
Fafnir
Starjedy
Fafnir
1
1
0
1
L
Nox
0
1
1
0.5
W
Gilgamesh
marcelod09
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,552
Damage
29,179
35,189
Taken
28,187
23,344
Mitigated
23,228
7,795
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,651
1,157
75
2,777
8,042
2,951
665
3,849
4,193
58,459
0
W
8,313
4,387
0
3,913
6,842
3,448
1,609
2,488
4,354
0
35,102
L
Ravana
Kibanoid
Ravana
5,734
1,550
0
659
11,417
4,254
0
4,361
6,806
0
13,515
L
Fafnir
Starjedy
Fafnir
6,040
1,101
458
6,017
16,639
16,568
0
6,088
9,802
11,369
0
L
Nox
4,778
241
0
661
7,133
2,522
0
3,346
3,653
28,484
0
W
Gilgamesh
marcelod09
Gilgamesh
7,215
790
0
5,530
13,303
16,829
38
5,074
8,229
0
17,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
28,255
100
Minions Killed
167
1
Camps Cleared
8
745,205
Distance Traveled
746,956
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,345
668
94
7
4
254,876
5
W
Neith
9,078
648
52
4
3
230,561
3
L
Ravana
7,269
519
26
2
0
234,044
4
L
Fafnir
8,130
581
15
1
0
267,002
4
L
Nox
7,501
536
59
4
1
244,159
2
W
Gilgamesh
9,832
702
21
2
1
261,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role