Player Matchup

Baron Samedi
Baron Samedi
Alpha_x_Prime
Baron Samedi
Level 7
God Stats
2W - 1L
1,704 SR
Queue Stats
15W - 31L
1,208 Elo+
Solo
Nemesis
Nemesis
Eris Noct
Nemesis
Level 15
God Stats
3W - 6L
1,427 SR
Queue Stats
235W - 197L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
RemoteFerret684
Cu Chulainn
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
3W - 9L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Stinkyketch
Cthulhu
Level 15
God Stats
46W - 45L
1,339 SR
Queue Stats
110W - 114L
1,441 Elo+
Solo
Susano
Susano
YouKnowThe Duke
Susano
Level 4
God Stats
2W - 2L
1,804 SR
Queue Stats
3W - 9L
1,493 Elo+
Party 1
Team Averages
Level 10
1,539 SR
1,428 Elo+

VS

Team Averages
Level 15
1,589 SR
1,451 Elo+
Loki
Loki
Angelchan19
Loki
Level 12
God Stats
10W - 3L
1,500 SR
Queue Stats
36W - 29L
1,480 Elo+
Solo
Zeus
Zeus
FOPVDZ30
Zeus
Level 27
God Stats
9W - 4L
1,624 SR
Queue Stats
13W - 10L
1,372 Elo+
Solo
Susano
Susano
PhipThePump
Susano
Level 16
God Stats
4W - 2L
1,820 SR
Queue Stats
18W - 16L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Rayder_NH
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,546 Elo+
Party 2
Merlin
Merlin
Sukunasama
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha_x_Prime
Baron Samedi
17
2 / 9 / 7
11,018
1,002
8,621
15,374
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Eris Noct
Nemesis
18
3 / 10 / 8
11,046
1,004
11,553
23,688
13,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
RemoteFerret684
Cu Chulainn
18
6 / 18 / 7
12,949
1,177
13,301
30,763
7,124
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Stinkyketch
Cthulhu
19
1 / 2 / 11
11,793
1,072
11,830
17,912
20,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 15 / 5
11,945
1,086
21,318
22,664
7,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 26
13,114
1,192
10,379
11,825
6,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
20
23 / 4 / 22
16,433
1,494
44,938
15,131
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
20
11 / 4 / 26
13,910
1,265
21,604
19,510
14,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Rayder_NH
Cthulhu
19
5 / 2 / 21
12,205
1,110
12,013
14,704
11,722
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Sukunasama
Merlin
20
7 / 4 / 24
12,808
1,164
11,414
11,887
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
173
17
Kills
54
54
Deaths
17
38
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alpha_x_Prime
Baron Samedi
2
9
7
0.61
W
8
3
26
7
L
Nemesis
Eris Noct
Nemesis
3
10
8
0.7
W
Zeus
23
4
22
8.5
W
Susano
11
4
26
6
W
Cthulhu
Rayder_NH
Cthulhu
5
2
21
7.75
L
Cu Chulainn
RemoteFerret684
Cu Chulainn
6
18
7
0.53
L
Cthulhu
Stinkyketch
Cthulhu
1
2
11
3.25
W
Merlin
Sukunasama
Merlin
7
4
24
4.75
L
5
15
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,623
Damage
100,348
110,401
Taken
73,057
55,493
Mitigated
42,143
8,401
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alpha_x_Prime
Baron Samedi
8,621
1,514
1,079
366
15,374
6,476
0
11,333
4,041
33,521
0
W
10,379
3,306
0
2,547
11,825
6,259
0
1,837
9,988
0
16,291
L
Nemesis
Eris Noct
Nemesis
11,553
4,793
0
4,658
23,688
13,995
0
14,457
9,231
0
15,372
W
Zeus
44,938
6,872
514
3,042
15,131
5,041
0
4,642
10,489
75,359
0
W
Susano
21,604
6,194
126
1,315
19,510
14,728
0
4,751
14,759
0
35,048
W
Cthulhu
Rayder_NH
Cthulhu
12,013
852
897
695
14,704
11,722
0
6,247
8,457
27,737
0
L
Cu Chulainn
RemoteFerret684
Cu Chulainn
13,301
3,021
0
2,238
30,763
7,124
0
18,844
11,919
0
41,127
L
Cthulhu
Stinkyketch
Cthulhu
11,830
527
0
0
17,912
20,328
0
13,215
4,697
38,415
0
W
Merlin
Sukunasama
Merlin
11,414
865
228
571
11,887
4,393
0
2,974
8,818
27,641
0
L
21,318
3,215
0
60
22,664
7,570
0
10,516
12,148
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,751
Gold Earned
68,470
214
Minions Killed
189
2
Camps Cleared
3
1,096,398
Distance Traveled
998,686
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,018
1,002
52
5
0
200,669
0
W
Loki
13,114
1,192
8
1
0
226,997
3
L
Nemesis
11,046
1,004
4
0
1
234,678
1
W
Zeus
16,433
1,494
87
8
2
192,931
0
W
Susano
13,910
1,265
32
3
1
223,955
0
W
Cthulhu
12,205
1,110
29
3
0
165,903
0
L
Cu Chulainn
12,949
1,177
51
5
0
189,418
2
L
Cthulhu
11,793
1,072
75
7
0
249,242
0
W
Merlin
12,808
1,164
33
3
0
188,900
0
L
Susano
11,945
1,086
32
3
1
222,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role