Player Matchup

Gilgamesh
Gilgamesh
Envys
Gilgamesh
Level 136
God Stats
5W - 7L
1,650 SR
Queue Stats
410W - 378L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
FeedsForFun
Ah Puch
Level 83
God Stats
2W - 4L
1,579 SR
Queue Stats
112W - 66L
1,636 Elo+
Party 1
Janus
Janus
JANDAxTHExPANDA
Janus
Level 150
God Stats
4W - 2L
1,605 SR
Queue Stats
208W - 140L
1,714 Elo+
Party 1
Izanami
Izanami
TheSockThief21
Izanami
Level 83
God Stats
7W - 3L
1,674 SR
Queue Stats
480W - 438L
1,572 Elo+
Solo
Xing Tian
Xing Tian
Zethes117
Xing Tian
Level 124
God Stats
5W - 3L
1,661 SR
Queue Stats
44W - 37L
1,624 Elo+
Party 1
Team Averages
Level 115
1,634 SR
1,615 Elo+

VS

Team Averages
Level 124
1,617 SR
1,594 Elo+
Sylvanus
Sylvanus
BrotherGor
Sylvanus
Level 121
God Stats
18W - 15L
1,638 SR
Queue Stats
73W - 53L
1,616 Elo+
Party 2
Nemesis
Nemesis
Landcorgi
Nemesis
Level 87
God Stats
3W - 6L
1,469 SR
Queue Stats
41W - 40L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
LordMigatron
Danzaburou
Level 155
God Stats
4W - 5L
1,594 SR
Queue Stats
96W - 107L
1,520 Elo+
Solo
Ra
Ra
fishyvu
Ra
Level 109
God Stats
2W - 3L
1,642 SR
Queue Stats
68W - 58L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
meloknight
Jormungandr
Level 146
God Stats
3W - 4L
1,739 SR
Queue Stats
184W - 153L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Envys
Gilgamesh
17
3 / 5 / 5
10,215
511
9,169
20,215
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
FeedsForFun
Ah Puch
19
3 / 0 / 6
11,199
560
16,274
16,647
12,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 1 / 8
11,972
599
15,101
10,841
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 7
11,460
573
16,368
14,919
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Zethes117
Xing Tian
15
3 / 4 / 10
10,000
500
8,299
22,901
25,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrotherGor
Sylvanus
14
3 / 4 / 7
9,656
483
9,585
19,832
21,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Landcorgi
Nemesis
14
1 / 5 / 7
8,747
437
8,697
16,881
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
LordMigatron
Danzaburou
17
6 / 6 / 2
10,744
537
12,973
17,640
6,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 5
9,516
476
5,627
11,374
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
meloknight
Jormungandr
16
1 / 4 / 1
9,760
488
16,819
21,174
22,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
25
Kills
14
14
Deaths
25
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrotherGor
Sylvanus
3
4
7
1.63
W
Gilgamesh
Envys
Gilgamesh
3
5
5
1.1
W
Ah Puch
FeedsForFun
Ah Puch
3
0
6
6
W
9
1
8
13
L
Nemesis
Landcorgi
Nemesis
1
5
7
0.9
L
Danzaburou
LordMigatron
Danzaburou
6
6
2
1.17
W
7
4
7
2.63
W
Xing Tian
Zethes117
Xing Tian
3
4
10
2
L
3
6
5
0.92
L
Jormungandr
meloknight
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,211
Damage
53,701
85,523
Taken
86,901
56,299
Mitigated
61,820
34,966
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrotherGor
Sylvanus
9,585
1,366
4,917
7,672
19,832
21,655
0
7,936
11,896
33,671
0
W
Gilgamesh
Envys
Gilgamesh
9,169
2,120
0
9,078
20,215
8,492
0
6,017
14,198
0
85,333
W
Ah Puch
FeedsForFun
Ah Puch
16,274
603
0
11,894
16,647
12,500
0
11,084
5,563
75,725
0
W
15,101
952
548
4,250
10,841
4,411
866
3,411
7,430
89,120
0
L
Nemesis
Landcorgi
Nemesis
8,697
3,791
0
3,355
16,881
7,848
0
5,966
10,915
0
52,041
L
Danzaburou
LordMigatron
Danzaburou
12,973
6,384
0
4,188
17,640
6,097
0
7,957
9,683
0
77,239
W
16,368
11,995
0
5,419
14,919
5,278
311
4,636
10,283
0
90,418
W
Xing Tian
Zethes117
Xing Tian
8,299
241
707
3,070
22,901
25,618
113
6,883
16,018
24,901
0
L
5,627
864
975
2,554
11,374
4,006
0
4,869
6,505
53,062
0
L
Jormungandr
meloknight
Jormungandr
16,819
4,526
0
3,681
21,174
22,214
36
13,072
8,102
70,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,846
Gold Earned
48,423
631
Minions Killed
518
0
Camps Cleared
0
2,016,536
Distance Traveled
1,817,221
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,656
483
44
2
0
358,827
2
W
Gilgamesh
10,215
511
140
7
0
387,668
2
W
Ah Puch
11,199
560
154
8
0
400,830
7
W
Janus
11,972
599
143
7
0
441,726
3
L
Nemesis
8,747
437
72
4
0
395,871
9
L
Danzaburou
10,744
537
127
6
0
331,598
6
W
Izanami
11,460
573
168
8
0
388,911
5
W
Xing Tian
10,000
500
26
1
0
397,401
0
L
Ra
9,516
476
104
5
0
353,870
9
L
Jormungandr
9,760
488
171
9
0
377,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role