Player Matchup

Neith
Neith
D4RK T3QUIL4
Neith
Level 11
God Stats
2W - 0L
1,753 SR
Queue Stats
18W - 6L
1,698 Elo+
Party 1
Olorun
Olorun
Damien N1178
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,438 Elo+
Solo
Discordia
Discordia
IncreibleSrS
Discordia
Level 23
God Stats
4W - 2L
1,528 SR
Queue Stats
49W - 24L
1,672 Elo+
Party 1
Set
Set
TakeIMX
Set
Level 14
God Stats
3W - 1L
1,687 SR
Queue Stats
19W - 10L
1,666 Elo+
Party 1
Fenrir
Fenrir
ismael_Dbasse
Fenrir
Level 22
God Stats
7W - 7L
1,704 SR
Queue Stats
25W - 24L
1,537 Elo+
Solo
Team Averages
Level 15
1,634 SR
1,602 Elo+

VS

Team Averages
Level 25
1,584 SR
1,504 Elo+
Geb
Geb
E-That4Fun
Geb
Level 11
God Stats
0W - 1L
1,739 SR
Queue Stats
30W - 25L
1,462 Elo+
Solo
Achilles
Achilles
N4Zchemiii243
Achilles
Level 29
God Stats
19W - 16L
1,637 SR
Queue Stats
142W - 153L
1,536 Elo+
Solo
Hachiman
Hachiman
SaikoKagakusha
Hachiman
Level 28
God Stats
9W - 14L
1,482 SR
Queue Stats
74W - 90L
1,475 Elo+
Solo
Thanatos
Thanatos
ThePoolSharks
Thanatos
Level 29
God Stats
7W - 14L
1,489 SR
Queue Stats
156W - 167L
1,551 Elo+
Solo
Janus
Janus
oDaevid
Janus
Level 27
God Stats
11W - 8L
1,571 SR
Queue Stats
90W - 90L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
9,057
604
11,822
8,985
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
11
1 / 3 / 6
7,026
468
4,111
8,835
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
IncreibleSrS
Discordia
12
0 / 1 / 7
7,109
474
3,297
4,945
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
18
13 / 0 / 2
10,463
698
9,011
9,336
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 5 / 6
7,159
477
6,227
9,555
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,220
415
2,406
12,026
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
N4Zchemiii243
Achilles
10
4 / 7 / 1
6,844
456
6,255
10,071
2,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
9
1 / 7 / 1
6,232
415
5,443
9,151
1,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ThePoolSharks
Thanatos
10
3 / 5 / 1
6,692
446
6,082
10,308
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
oDaevid
Janus
14
1 / 1 / 1
7,980
532
4,981
6,127
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
25
Kills
9
9
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
W
Olorun
1
3
6
1.33
L
0
5
3
0.3
W
Discordia
IncreibleSrS
Discordia
0
1
7
3.5
L
Achilles
N4Zchemiii243
Achilles
4
7
1
0.64
L
Hachiman
1
7
1
0.21
W
Set
13
0
2
14
L
Thanatos
ThePoolSharks
Thanatos
3
5
1
0.7
W
5
5
6
1.6
L
Janus
oDaevid
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
25,167
41,656
Taken
47,683
14,922
Mitigated
17,888
9,491
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,822
6,935
0
2,311
8,985
3,379
846
1,730
7,193
0
62,380
W
Olorun
4,111
2,244
172
4,677
8,835
2,519
1,239
1,794
6,963
29,009
0
L
2,406
180
0
2,562
12,026
9,209
399
1,765
10,107
11,750
0
W
Discordia
IncreibleSrS
Discordia
3,297
559
0
1,007
4,945
1,176
682
786
4,069
39,485
0
L
Achilles
N4Zchemiii243
Achilles
6,255
2,632
0
1,430
10,071
2,824
138
1,877
8,150
0
29,666
L
Hachiman
5,443
3,996
99
1,693
9,151
1,603
0
764
8,387
0
22,476
W
Set
9,011
5,361
0
932
9,336
4,376
0
1,809
7,467
0
98,268
L
Thanatos
ThePoolSharks
Thanatos
6,082
1,608
0
4,518
10,308
2,995
0
1,929
8,288
0
34,681
W
6,227
1,356
0
392
9,555
3,472
861
1,040
8,515
0
17,661
L
Janus
oDaevid
Janus
4,981
512
0
1,536
6,127
1,257
0
600
5,343
58,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
33,968
424
Minions Killed
318
0
Camps Cleared
0
1,433,679
Distance Traveled
1,333,417
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,057
604
98
7
0
269,284
0
W
Olorun
7,026
468
64
4
0
258,948
0
L
Geb
6,220
415
20
1
0
293,853
1
W
Discordia
7,109
474
73
5
0
295,903
2
L
Achilles
6,844
456
54
4
0
230,301
1
L
Hachiman
6,232
415
52
3
0
201,999
1
W
Set
10,463
698
152
10
0
331,030
2
L
Thanatos
6,692
446
57
4
0
301,862
0
W
Fenrir
7,159
477
37
2
0
278,514
0
L
Janus
7,980
532
135
9
0
305,402
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role