Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Bloddhgarm
Thanatos
Level 125
God Stats
0W - 1L
1,155 SR
Queue Stats
12W - 31L
1,264 Elo+
Party 2
Cupid
Cupid
SirMafius
Cupid
Level 85
God Stats
2W - 2L
1,559 SR
Queue Stats
7W - 22L
1,268 Elo+
Party 2
Scylla
Scylla
lordptboy
Scylla
Level 101
God Stats
1W - 4L
1,453 SR
Queue Stats
5W - 14L
1,254 Elo+
Party 2
Team Averages
Level 105
1,433 SR
1,357 Elo+

VS

Team Averages
Level 85
1,456 SR
1,462 Elo+
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cookiecomleite
Hera
Level 61
God Stats
1W - 2L
1,286 SR
Queue Stats
86W - 82L
1,443 Elo+
Party 1
Arachne
Arachne
CyndiDivaS2
Arachne
Level 71
God Stats
21W - 15L
1,506 SR
Queue Stats
351W - 377L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
SurlierRanger4
Hou Yi
Level 126
God Stats
11W - 11L
1,465 SR
Queue Stats
684W - 731L
1,469 Elo+
Solo
Cerberus
Cerberus
racss3
Cerberus
Level 66
God Stats
8W - 10L
1,525 SR
Queue Stats
54W - 45L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 1 / 0
5,192
519
2,408
6,747
4,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
 
Horus
7
1 / 0 / 0
4,892
489
1,233
7,302
2,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Bloddhgarm
Thanatos
7
0 / 5 / 2
4,797
480
2,432
8,215
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
SirMafius
Cupid
7
0 / 3 / 1
4,784
478
2,984
6,532
1,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
lordptboy
Scylla
8
0 / 2 / 0
4,727
473
2,083
3,430
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 0 / 2
6,054
605
3,481
3,804
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,826
583
4,065
3,326
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CyndiDivaS2
Arachne
10
4 / 0 / 2
6,039
604
4,870
6,437
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 0 / 1
5,406
541
2,517
5,653
1,364
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
racss3
Cerberus
8
1 / 1 / 7
5,829
583
3,156
6,340
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
0
2
L
Horus
 
Horus
1
0
0
1
W
Janus
 
Janus
4
0
2
5
L
Thanatos
Bloddhgarm
Thanatos
0
5
2
0.2
W
1
2
0
0.5
W
Arachne
CyndiDivaS2
Arachne
4
0
2
5
L
Cupid
SirMafius
Cupid
0
3
1
0.17
W
1
0
1
1.5
L
Scylla
lordptboy
Scylla
0
2
0
0
W
Cerberus
racss3
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,140
Damage
18,089
32,226
Taken
25,560
12,007
Mitigated
8,680
11,732
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,408
625
0
1,803
6,747
4,837
0
3,484
3,263
26,860
0
L
Horus
 
Horus
1,233
684
1,477
2,394
7,302
2,045
0
1,879
5,393
0
10,713
W
Janus
 
Janus
3,481
73
0
730
3,804
1,111
128
1,886
1,918
28,611
0
L
Thanatos
Bloddhgarm
Thanatos
2,432
658
0
4,239
8,215
2,404
0
2,090
6,081
0
19,298
W
4,065
1,204
0
656
3,326
854
410
1,132
2,194
36,035
0
W
Arachne
CyndiDivaS2
Arachne
4,870
3,272
0
4,097
6,437
1,795
0
739
5,698
0
23,608
L
Cupid
SirMafius
Cupid
2,984
1,678
765
715
6,532
1,724
66
1,422
5,106
0
19,380
W
2,517
1,195
0
2,481
5,653
1,364
656
0
5,653
0
27,815
L
Scylla
lordptboy
Scylla
2,083
170
0
339
3,430
997
0
1,625
1,681
23,066
0
W
Cerberus
racss3
Cerberus
3,156
320
0
2,351
6,340
3,556
0
734
5,606
9,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
29,154
199
Minions Killed
266
0
Camps Cleared
0
950,949
Distance Traveled
1,002,654
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,192
519
51
5
0
192,900
2
L
Horus
4,892
489
17
2
0
199,574
6
W
Janus
6,054
605
59
6
0
216,419
4
L
Thanatos
4,797
480
52
5
0
190,152
0
W
Hera
5,826
583
68
7
0
195,755
1
W
Arachne
6,039
604
61
6
0
222,583
0
L
Cupid
4,784
478
32
3
0
178,104
6
W
Hou Yi
5,406
541
52
5
0
169,939
4
L
Scylla
4,727
473
47
5
0
190,219
5
W
Cerberus
5,829
583
26
3
0
197,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role