Player Matchup

Nox
Nox
Akin0 2678
Nox
Level 20
God Stats
4W - 4L
1,435 SR
Queue Stats
117W - 114L
1,475 Elo+
Solo
Tiamat
Tiamat
CaliceTemperado
Tiamat
Level 7
God Stats
4W - 3L
1,380 SR
Queue Stats
41W - 27L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
Doisdrc
Gilgamesh
Level 27
God Stats
4W - 4L
1,734 SR
Queue Stats
110W - 106L
1,464 Elo+
Solo
Medusa
Medusa
JoZer0
Medusa
Level 18
God Stats
1W - 1L
1,329 SR
Queue Stats
62W - 49L
1,513 Elo+
Solo
Fenrir
Fenrir
bau_ssj10
Fenrir
Level 29
God Stats
6W - 6L
1,423 SR
Queue Stats
153W - 165L
1,422 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,432 Elo+

VS

Team Averages
Level 20
1,461 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
DarwinWT
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,585 SR
Queue Stats
76W - 88L
1,507 Elo+
Solo
Anubis
Anubis
GhostPredatorXD
Anubis
Level 24
God Stats
1W - 4L
1,566 SR
Queue Stats
45W - 41L
1,613 Elo+
Solo
Cthulhu
Cthulhu
MikaReggae23
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,240 Elo+
Solo
Nemesis
Nemesis
fabiosantos1122
Nemesis
Level 2
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Cliodhna
Cliodhna
iTz_xSlayer_zTi
Cliodhna
Level 28
God Stats
3W - 4L
1,397 SR
Queue Stats
88W - 80L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,301
487
4,263
5,913
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 12
8,648
577
10,156
8,600
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Doisdrc
Gilgamesh
12
6 / 3 / 5
8,139
543
7,886
11,825
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
JoZer0
Medusa
13
0 / 1 / 4
7,667
511
4,154
5,412
1,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
bau_ssj10
Fenrir
14
8 / 5 / 5
8,917
594
5,661
12,122
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarwinWT
Morgan Le Fay
10
2 / 6 / 4
6,601
440
6,398
9,941
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 0
8,212
547
4,356
6,358
3,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MikaReggae23
Cthulhu
8
1 / 4 / 7
6,054
404
2,442
9,452
7,056
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 7 / 1
6,198
413
4,037
10,272
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
14
7 / 3 / 4
8,872
591
8,914
11,721
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
20
Kills
15
15
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
4
2
12
5
L
Morgan Le Fay
DarwinWT
Morgan Le Fay
2
6
4
0.67
W
Gilgamesh
Doisdrc
Gilgamesh
6
3
5
2.83
L
3
1
0
3
W
Medusa
JoZer0
Medusa
0
1
4
2
L
Cthulhu
MikaReggae23
Cthulhu
1
4
7
1.13
W
Fenrir
bau_ssj10
Fenrir
8
5
5
2.1
L
2
7
1
0.36
L
Cliodhna
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
26,147
43,872
Taken
47,744
21,172
Mitigated
21,484
11,711
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,263
126
0
29
5,913
1,620
592
1,741
4,172
30,682
0
W
10,156
816
0
3,686
8,600
7,336
248
2,617
5,983
46,276
0
L
Morgan Le Fay
DarwinWT
Morgan Le Fay
6,398
418
0
912
9,941
3,076
33
2,767
7,174
34,243
0
W
Gilgamesh
Doisdrc
Gilgamesh
7,886
2,918
0
1,584
11,825
6,442
136
4,753
7,072
363
24,028
L
4,356
233
0
2,253
6,358
3,337
208
606
5,752
54,068
0
W
Medusa
JoZer0
Medusa
4,154
1,702
0
3,145
5,412
1,671
49
1,435
3,977
0
60,713
L
Cthulhu
MikaReggae23
Cthulhu
2,442
1,005
0
615
9,452
7,056
0
2,710
6,742
16,939
0
W
Fenrir
bau_ssj10
Fenrir
5,661
2,034
0
3,267
12,122
4,103
0
3,039
9,083
0
41,991
L
4,037
1,469
0
1,159
10,272
3,713
661
5,145
5,127
0
17,369
L
Cliodhna
8,914
635
0
2,875
11,721
4,302
0
3,418
8,303
0
67,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
35,937
353
Minions Killed
362
0
Camps Cleared
0
1,509,764
Distance Traveled
1,402,447
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,301
487
56
4
0
255,407
3
W
Tiamat
8,648
577
90
6
0
298,743
4
L
Morgan Le Fay
6,601
440
45
3
0
272,692
3
W
Gilgamesh
8,139
543
23
2
0
307,876
2
L
Anubis
8,212
547
117
8
0
263,250
4
W
Medusa
7,667
511
119
8
0
314,898
5
L
Cthulhu
6,054
404
35
2
0
226,872
0
W
Fenrir
8,917
594
65
4
0
332,840
0
L
Nemesis
6,198
413
45
3
0
312,902
0
L
Cliodhna
8,872
591
120
8
0
326,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role