Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ALEKSAAXX
Bellona
Level 18
God Stats
3W - 2L
1,713 SR
Queue Stats
15W - 16L
1,404 Elo+
Party 2
Geb
Geb
Jeeha1488
Geb
Level 15
God Stats
2W - 0L
1,595 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 1
Kali
Kali
Swamperton
Kali
Level 17
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 1
Olorun
Olorun
doSeee
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,329 Elo+
Party 2
Team Averages
Level 19
1,527 SR
1,385 Elo+

VS

Team Averages
Level 18
1,565 SR
1,378 Elo+
Bellona
Bellona
AdviceTM
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
CalbasBalabas
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,257 Elo+
Solo
Nu Wa
Nu Wa
O_ops__m8
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 3
Yemoja
Yemoja
SindriTheSmith
Yemoja
Level 29
God Stats
8W - 9L
1,483 SR
Queue Stats
45W - 50L
1,401 Elo+
Party 3
Nemesis
Nemesis
Wiitamta
Nemesis
Level 16
God Stats
3W - 3L
1,840 SR
Queue Stats
24W - 23L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 5 / 4
8,683
543
6,692
10,392
3,185
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ALEKSAAXX
Bellona
14
4 / 4 / 2
8,729
546
8,689
13,594
13,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 6
6,544
409
2,361
11,337
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 3 / 9
8,741
546
6,252
9,133
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
doSeee
Olorun
15
12 / 3 / 6
9,618
601
13,610
11,113
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdviceTM
Bellona
13
6 / 4 / 1
8,840
553
11,419
12,446
13,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 7 / 4
8,057
504
9,768
12,545
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
O_ops__m8
Nu Wa
11
1 / 10 / 6
7,099
444
4,792
10,951
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
7,834
490
2,902
7,165
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Wiitamta
Nemesis
13
6 / 8 / 5
8,835
552
8,175
11,797
5,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
29
Kills
19
19
Deaths
30
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
5
4
1.8
W
Bellona
ALEKSAAXX
Bellona
4
4
2
1.25
L
Bellona
AdviceTM
Bellona
6
4
1
1.63
L
5
7
4
1
W
0
4
6
0.75
L
Nu Wa
O_ops__m8
Nu Wa
1
10
6
0.4
L
1
1
3
2.5
W
6
3
9
3.5
L
Nemesis
Wiitamta
Nemesis
6
8
5
1.06
W
Olorun
doSeee
Olorun
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,604
Damage
37,056
55,569
Taken
54,904
31,550
Mitigated
33,328
12,259
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,692
4,717
0
2,097
10,392
3,185
1,139
1,316
9,076
0
43,680
W
Bellona
ALEKSAAXX
Bellona
8,689
1,691
0
1,038
13,594
13,898
756
1,950
11,644
11,810
38,016
L
Bellona
AdviceTM
Bellona
11,419
2,792
0
1,020
12,446
13,858
555
2,849
9,597
12,854
35,692
L
9,768
4,679
0
500
12,545
4,022
910
2,630
9,915
0
30,863
W
2,361
171
0
656
11,337
5,776
135
1,781
9,556
13,522
0
L
Nu Wa
O_ops__m8
Nu Wa
4,792
1,664
0
60
10,951
4,100
1,640
7,246
3,705
25,501
0
L
2,902
520
548
1,530
7,165
6,268
616
2,998
4,167
26,910
0
W
6,252
3,643
0
2,892
9,133
4,863
266
1,086
8,047
0
40,626
L
Nemesis
Wiitamta
Nemesis
8,175
4,224
0
1,059
11,797
5,080
372
2,287
9,510
0
39,496
W
Olorun
doSeee
Olorun
13,610
6,352
326
5,250
11,113
3,828
1,955
4,409
6,704
56,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
40,665
353
Minions Killed
287
0
Camps Cleared
0
1,535,433
Distance Traveled
1,463,921
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,683
543
76
5
0
281,351
3
W
Bellona
8,729
546
102
6
0
304,523
1
L
Bellona
8,840
553
86
5
0
324,603
0
L
Medusa
8,057
504
46
3
0
285,676
0
W
Geb
6,544
409
16
1
0
334,241
2
L
Nu Wa
7,099
444
54
3
0
243,324
0
L
Yemoja
7,834
490
37
2
0
325,150
4
W
Kali
8,741
546
65
4
0
351,110
2
L
Nemesis
8,835
552
64
4
0
285,168
1
W
Olorun
9,618
601
94
6
0
264,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role