Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FLORNINJAROJO
Cliodhna
Level 79
God Stats
13W - 8L
1,306 SR
Queue Stats
253W - 278L
1,481 Elo+
Solo
Jormungandr
Jormungandr
JairoVilla7
Jormungandr
Level 115
God Stats
34W - 24L
1,598 SR
Queue Stats
464W - 440L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Valaraukâr
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,519 Elo+
Solo
Ullr
Ullr
hoodievam
Ullr
Level 106
God Stats
110W - 130L
1,490 SR
Queue Stats
694W - 681L
1,495 Elo+
Solo
Team Averages
Level 87
1,479 SR
1,508 Elo+

VS

Team Averages
Level 111
1,607 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mattdemon17
Zeus
Level 145
God Stats
106W - 75L
1,591 SR
Queue Stats
224W - 184L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Meylli
Kumbhakarna
Level 155
God Stats
0W - 1L
1,541 SR
Queue Stats
227W - 185L
1,509 Elo+
Party 1
Artemis
Artemis
bekni
Artemis
Level 81
God Stats
2W - 3L
1,640 SR
Queue Stats
211W - 174L
1,525 Elo+
Party 1
Artio
Artio
poypoy45680
Artio
Level 87
God Stats
1W - 3L
1,763 SR
Queue Stats
262W - 235L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 2
5,500
550
5,261
5,912
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
FLORNINJAROJO
Cliodhna
10
3 / 1 / 5
5,890
589
4,074
6,485
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JairoVilla7
Jormungandr
10
4 / 0 / 3
6,254
625
3,022
6,674
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Valaraukâr
Baron Samedi
10
1 / 2 / 0
5,753
575
2,463
6,638
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
10
2 / 0 / 4
5,436
544
3,974
3,873
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 2
4,550
455
1,467
5,655
2,833
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
3 / 2 / 0
5,841
584
6,882
4,397
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Meylli
Kumbhakarna
7
0 / 2 / 1
4,729
473
1,414
6,116
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
bekni
Artemis
7
0 / 3 / 0
4,575
458
2,828
4,535
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 0
5,445
545
3,113
8,553
6,027
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
2
1.5
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Cliodhna
FLORNINJAROJO
Cliodhna
3
1
5
5.5
W
Jormungandr
JairoVilla7
Jormungandr
4
0
3
5.5
L
3
2
0
1.5
L
Kumbhakarna
Meylli
Kumbhakarna
0
2
1
0.25
W
Baron Samedi
Valaraukâr
Baron Samedi
1
2
0
0.5
L
Artemis
bekni
Artemis
0
3
0
0
W
Ullr
2
0
4
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
15,704
29,582
Taken
29,256
13,249
Mitigated
13,565
9,986
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,261
2,099
0
1,496
5,912
2,059
480
4,180
1,732
0
28,366
L
Cthulhu
 
Cthulhu
1,467
113
183
1,858
5,655
2,833
157
0
5,655
8,789
0
W
Cliodhna
FLORNINJAROJO
Cliodhna
4,074
346
0
3,232
6,485
2,127
0
545
5,940
0
36,224
W
Jormungandr
JairoVilla7
Jormungandr
3,022
704
172
2,327
6,674
4,725
274
2,733
3,941
25,113
0
L
6,882
1,104
0
1,368
4,397
1,370
0
1,749
2,648
32,603
0
L
Kumbhakarna
Meylli
Kumbhakarna
1,414
161
166
1,412
6,116
2,372
0
1,590
4,526
8,677
0
W
Baron Samedi
Valaraukâr
Baron Samedi
2,463
386
0
1,109
6,638
3,130
76
4,400
2,238
31,336
0
L
Artemis
bekni
Artemis
2,828
1,364
0
1,273
4,535
963
0
1,188
3,347
0
19,401
W
Ullr
3,974
1,605
0
1,650
3,873
1,208
0
1,018
2,855
0
28,903
L
3,113
255
385
3,466
8,553
6,027
39
958
7,595
25,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
25,140
294
Minions Killed
196
0
Camps Cleared
0
912,233
Distance Traveled
798,091
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,500
550
54
5
0
156,562
2
L
Cthulhu
4,550
455
16
2
0
161,216
0
W
Cliodhna
5,890
589
70
7
0
217,267
2
W
Jormungandr
6,254
625
50
5
0
178,004
2
L
Zeus
5,841
584
60
6
0
175,528
6
L
Kumbhakarna
4,729
473
14
1
0
142,110
3
W
Baron Samedi
5,753
575
66
7
0
172,470
2
L
Artemis
4,575
458
46
5
0
143,727
4
W
Ullr
5,436
544
54
5
0
187,930
2
L
Artio
5,445
545
60
6
0
175,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role