Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Grizmarko
Cabrakan
Level 27
God Stats
8W - 7L
1,508 SR
Queue Stats
26W - 40L
1,313 Elo+
Party 3
Guan Yu
Guan Yu
bbio2028
Guan Yu
Level 125
God Stats
7W - 2L
1,367 SR
Queue Stats
435W - 424L
1,486 Elo+
Party 1
Zeus
Zeus
teksharkshadows
Zeus
Level 87
God Stats
6W - 2L
1,579 SR
Queue Stats
437W - 428L
1,430 Elo+
Party 1
Team Averages
Level 78
1,491 SR
1,446 Elo+

VS

Team Averages
Level 60
1,458 SR
1,324 Elo+
Bakasura
Bakasura
BenjiRivass
Bakasura
Level 108
God Stats
1W - 4L
1,443 SR
Queue Stats
472W - 584L
1,381 Elo+
Party 4
Artemis
Artemis
El_sopaipas_69
Artemis
Level 44
God Stats
34W - 58L
1,427 SR
Queue Stats
79W - 114L
1,388 Elo+
Party 4
Ymir
Ymir
ItsYoMfDaddy
Ymir
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 6L
1,166 Elo+
Party 2
Loki
Loki
Vex_Sunrize
Loki
Level 44
God Stats
0W - 2L
1,659 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 2
Freya
Freya
shadom551
Freya
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 382L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
11 / 2 / 6
8,392
599
7,738
9,805
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
 
Danzaburou
12
11 / 1 / 10
8,311
594
12,889
9,108
2,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Grizmarko
Cabrakan
12
2 / 1 / 16
7,581
542
2,507
11,769
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
bbio2028
Guan Yu
13
3 / 1 / 7
8,005
572
5,466
6,969
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 1 / 8
8,754
625
10,659
5,942
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BenjiRivass
Bakasura
16
3 / 3 / 1
9,015
644
6,184
13,678
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 7 / 2
5,402
386
4,535
7,121
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 1
5,363
383
4,978
11,396
8,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 11 / 0
6,320
451
5,132
11,657
2,948
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
shadom551
Freya
9
0 / 10 / 1
6,184
442
1,438
14,380
4,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
37
Kills
6
6
Deaths
38
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
6
7
W
Danzaburou
 
Danzaburou
11
1
10
16
L
Bakasura
BenjiRivass
Bakasura
3
3
1
1.17
L
0
7
2
0.14
W
Cabrakan
Grizmarko
Cabrakan
2
1
16
10
L
0
7
1
0.07
L
3
11
0
0.27
W
Guan Yu
bbio2028
Guan Yu
3
1
7
6.5
L
Freya
shadom551
Freya
0
10
1
0.05
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,259
Damage
22,267
43,593
Taken
58,232
24,426
Mitigated
24,059
26,628
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,738
1,931
625
9,699
9,805
4,001
221
910
8,290
0
47,391
W
Danzaburou
 
Danzaburou
12,889
7,929
0
4,736
9,108
2,869
1,575
2,134
6,854
0
47,226
L
Bakasura
BenjiRivass
Bakasura
6,184
4,315
0
5,434
13,678
5,593
0
820
12,522
0
62,515
L
4,535
1,358
0
0
7,121
2,070
553
2,181
4,868
0
16,744
W
Cabrakan
Grizmarko
Cabrakan
2,507
265
48
5,423
11,769
8,843
312
2,653
9,116
12,312
0
L
4,978
581
75
695
11,396
8,980
78
2,560
8,746
16,035
0
L
5,132
1,468
0
92
11,657
2,948
0
2,545
8,785
0
19,469
W
Guan Yu
bbio2028
Guan Yu
5,466
366
576
3,244
6,969
6,947
793
157
6,681
0
38,336
L
Freya
shadom551
Freya
1,438
522
0
2,623
14,380
4,468
348
4,452
9,524
27,534
0
W
10,659
2,505
199
2,078
5,942
1,766
482
788
5,123
45,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
32,284
340
Minions Killed
261
0
Camps Cleared
0
1,341,667
Distance Traveled
1,218,768
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,392
599
68
5
0
316,293
2
W
Danzaburou
8,311
594
82
6
0
251,740
0
L
Bakasura
9,015
644
119
9
0
305,829
0
L
Artemis
5,402
386
32
2
0
216,113
2
W
Cabrakan
7,581
542
23
2
0
245,788
1
L
Ymir
5,363
383
25
2
0
219,448
1
L
Loki
6,320
451
25
2
0
254,639
4
W
Guan Yu
8,005
572
76
5
0
263,796
1
L
Freya
6,184
442
60
4
0
222,739
1
W
Zeus
8,754
625
91
7
0
264,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role