Player Matchup

Nox
Nox
HeMo97
Nox
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 162L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
TheLegendxx96
Danzaburou
Level 81
God Stats
4W - 6L
1,414 SR
Queue Stats
409W - 415L
1,377 Elo+
Party 2
Cabrakan
Cabrakan
VENOM_LoRd-1
Cabrakan
Level 29
God Stats
17W - 26L
1,443 SR
Queue Stats
148W - 178L
1,319 Elo+
Party 2
Odin
Odin
croese2812
Odin
Level 29
God Stats
5W - 1L
1,672 SR
Queue Stats
38W - 26L
1,482 Elo+
Party 3
Cliodhna
Cliodhna
flashiix
Cliodhna
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 50L
1,445 Elo+
Party 3
Team Averages
Level 54
1,506 SR
1,389 Elo+

VS

Team Averages
Level 47
1,533 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Acharnion
Sun Wukong
Level 49
God Stats
8W - 4L
1,564 SR
Queue Stats
156W - 164L
1,430 Elo+
Solo
Hou Yi
Hou Yi
freddesko
Hou Yi
Level 43
God Stats
13W - 15L
1,393 SR
Queue Stats
367W - 344L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
xZDragonBlackZx
Tsukuyomi
Level 29
God Stats
3W - 4L
1,484 SR
Queue Stats
28W - 26L
1,384 Elo+
Party 1
Agni
Agni
xZKingTroopZx
Agni
Level 84
God Stats
1W - 2L
1,674 SR
Queue Stats
148W - 142L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
xZiDarkZx
Cthulhu
Level 28
God Stats
6W - 5L
1,551 SR
Queue Stats
20W - 24L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
HeMo97
Nox
18
6 / 5 / 13
12,910
497
12,529
17,080
7,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheLegendxx96
Danzaburou
20
5 / 2 / 11
13,191
507
15,076
14,980
5,923
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
VENOM_LoRd-1
Cabrakan
19
7 / 1 / 11
12,217
470
12,043
16,434
24,317
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 9
11,719
451
7,666
15,234
13,509
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
flashiix
Cliodhna
20
18 / 4 / 6
15,515
597
26,542
22,737
10,572
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acharnion
Sun Wukong
20
7 / 4 / 5
14,298
550
15,805
20,811
24,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
freddesko
Hou Yi
11
0 / 3 / 1
8,839
340
6,212
11,498
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
xZDragonBlackZx
Tsukuyomi
15
2 / 11 / 5
10,825
416
10,366
22,401
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 11 / 1
11,812
454
14,647
19,243
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xZiDarkZx
Cthulhu
17
2 / 8 / 1
12,057
464
9,194
25,391
23,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
37
Kills
16
16
Deaths
37
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Acharnion
Sun Wukong
7
4
5
2.38
W
Nox
HeMo97
Nox
6
5
13
2.5
W
Danzaburou
TheLegendxx96
Danzaburou
5
2
11
5.25
W
Cabrakan
VENOM_LoRd-1
Cabrakan
7
1
11
12.5
W
1
4
9
1.38
W
Cliodhna
flashiix
Cliodhna
18
4
6
5.25
L
Hou Yi
freddesko
Hou Yi
0
3
1
0.17
L
Tsukuyomi
xZDragonBlackZx
Tsukuyomi
2
11
5
0.41
L
5
11
1
0.5
L
Cthulhu
xZiDarkZx
Cthulhu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,856
Damage
56,224
86,465
Taken
99,344
61,895
Mitigated
65,429
23,522
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Acharnion
Sun Wukong
15,805
1,619
0
665
20,811
24,789
69
5,071
15,654
22,619
66,294
W
Nox
HeMo97
Nox
12,529
2,163
1,126
5,684
17,080
7,574
2,285
6,230
10,505
57,793
0
W
Danzaburou
TheLegendxx96
Danzaburou
15,076
9,014
2,055
4,685
14,980
5,923
6,191
4,763
10,049
0
123,229
W
Cabrakan
VENOM_LoRd-1
Cabrakan
12,043
1,925
1,342
2,768
16,434
24,317
1,207
6,001
10,272
46,309
0
W
7,666
1,779
0
0
15,234
13,509
889
4,846
10,313
152
42,417
W
Cliodhna
flashiix
Cliodhna
26,542
2,644
0
5,862
22,737
10,572
1,401
6,203
16,298
0
128,711
L
Hou Yi
freddesko
Hou Yi
6,212
2,326
0
1,680
11,498
3,251
0
1,666
9,832
0
40,183
L
Tsukuyomi
xZDragonBlackZx
Tsukuyomi
10,366
2,703
0
4,746
22,401
7,757
21
5,408
16,833
119
56,764
L
14,647
297
0
2,059
19,243
5,837
0
6,084
13,159
75,900
0
L
Cthulhu
xZiDarkZx
Cthulhu
9,194
794
257
3,871
25,391
23,795
474
6,382
19,009
53,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
57,831
568
Minions Killed
534
0
Camps Cleared
0
2,366,561
Distance Traveled
2,057,224
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,298
550
158
6
0
522,523
3
W
Nox
12,910
497
80
3
0
448,019
1
W
Danzaburou
13,191
507
170
7
0
451,777
4
W
Cabrakan
12,217
470
57
2
0
473,380
2
W
Odin
11,719
451
71
3
0
438,106
1
W
Cliodhna
15,515
597
190
7
0
555,279
0
L
Hou Yi
8,839
340
60
2
0
268,632
5
L
Tsukuyomi
10,825
416
88
3
0
385,987
0
L
Agni
11,812
454
139
5
0
422,886
6
L
Cthulhu
12,057
464
89
3
0
457,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role